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#51 | |
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Member
Join Date: Jul 2006
Location: Bavaria
Posts: 506
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#52 |
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B3D Yoddha
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I tried to play .MOV trailer but it did't saying "QuickTime is missing software required to play this movie file. Unfortunately, it is not available on the QuickTime server.
And how can I reduce the resolution of 720p AVI trailer uploaded by scificube. |
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#53 | |
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Regular
Join Date: Jun 2005
Location: Gravity Always Wins
Posts: 6,170
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As for the graphics, to think this comes even close to the E3 '05 CGI is silly. (I'm not saying that you are doing that shifty) oh and for the record I think the game looks and feels great and I'm looking forward to it. I just don't think the E3 05 trailer has anything to do with this game. Last edited by Tap In; 23-Jul-2006 at 20:04. |
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#54 |
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A Reformed Member
Join Date: Mar 2003
Location: Finland
Posts: 4,798
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Don't know if it's just my PC, but the framerate was too choppy. Or more like the vehicle animation and movement didn't look as polished and fluid as hoped.
It looked downgraded even from the GDC demos. True, this had more on screen, which might be the reason. |
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#55 |
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Regular
Join Date: Jun 2005
Posts: 25,501
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Personally the 3rd person view looks fake and is noticeably weaker than the E3 trailer. As some have mentioned before, the mud effect looks less "real" and the sparks look fake.
That said, I'm impressed by how different the first person view changes my perception. Let's hope the devs have some more cycle to improve the game over the next 3 months. I wouldn't worry too much about minor differences in visuals. As long as this thing controls spontaneously (no lag, as hectic as the movie shows). I will give it a try. At this moment, I don't get a sense of "mud being a part of gameplay" watching the trailers so far. e.g., Can I twist my controller in certain way and send mud flying in certain direction when I drive a bike ? If I drive the big truck, can I break the terrain more to create bumpy rides for the bikers ? |
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#56 |
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B3D Yoddha
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Yeah! Sparks look Burnout type.
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#57 | |
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Member
Join Date: Jul 2005
Posts: 627
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#58 | |
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uber-Troll!
Join Date: Dec 2004
Location: Under my bridge
Posts: 26,455
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Edit : Watching the latest effort, it's a mixed bag. I think the thing most lacking is the lighting engine. In the extrnal views the vehicles stand out. The mud isn't as realistic, and the dirt clouds are very poor. At the beginning in the first-person view, it looks a lot more similar to the trailer, and the vehicle detail and collsions reactions seem as good I think. Gameplay wise I think it has it. Visually it can be improved, especially in the more spot-effects like dust and grass. I would also suggest (perhaps controversially) that if the original trailer is based on system target specs, they'll get very close, just not in the first try.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. Last edited by Shifty Geezer; 23-Jul-2006 at 23:03. |
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#59 | |||
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Member
Join Date: Oct 2004
Posts: 401
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Last edited by liverkick; 23-Jul-2006 at 21:28. |
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#60 | |
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Regular
Join Date: Jun 2005
Posts: 25,501
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#61 | |
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Member
Join Date: Jan 2005
Posts: 351
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Most of us wouldn't think twice about paying a premium for must-haves like Heavenly Sword. But forking over this kind of cheese for MotorStorm may require a bit of mental gymnastics. I'm convinced. MotorStorm is one of Sony's blonde moments. Once you get past its polished exterior, the game play seems remarkably shallow. Last edited by standing ovation; 24-Jul-2006 at 04:33. |
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#62 |
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Junior Member
Join Date: Feb 2006
Posts: 62
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Because a lot of ppl have probs playing the .mov
here's a reencode: http://www.playsyde.com/news_3218_en.html --- ot: I hate that whole offroad theme. |
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#63 | |
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Member
Join Date: Oct 2004
Posts: 401
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#64 | |
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Member
Join Date: Jul 2006
Location: Bavaria
Posts: 506
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#65 |
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uber-Troll!
Join Date: Dec 2004
Location: Under my bridge
Posts: 26,455
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Evolution, the developers of MotorStorm
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#66 |
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Member
Join Date: Jul 2006
Location: Bavaria
Posts: 506
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So is their any link to a comment of them devs about this (muddy tracks)?
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#67 | ||
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god of war.
Join Date: Apr 2004
Posts: 3,355
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edit: heres a couple of good links.. http://www.ps3portal.com/videos/play/30/vid1073 http://ps3.ign.com/articles/707/707911p1.html Quote:
http://e3.bashsoftware.net/motorstorm.wmv edit: seems e-empire took down this video, it was a really good interview. (and graphically the game looks on par with the new hd trailer) I have it on my computer about 100mb in size. Maybe xbdestroya can help us out. http://www.gameklip.com/v/652/ http://www.jeux-france.com/downloads...otorstorm.html <--good interview/presentation here
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-BB| Last edited by Bad_Boy; 24-Jul-2006 at 00:46. |
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#68 |
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Regular
Join Date: Oct 2005
Posts: 6,829
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God damn thats mighty impressive!
The pics suck but watching it in motion is a different story. It is technically one of the most impressive games I ve ever seen. Imagine what we are going to get later in the future. Visually it kicks the hell out of every other racing. |
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#69 |
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god of war.
Join Date: Apr 2004
Posts: 3,355
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Looking at those e3 vids again, I wonder if they will allow you to hold break and gas at the same time and spray mud up in the air at objects. They displayed this at GDC with the dirt bike spraying mud on a object dynamically but I noticed in the jeux france video that the dune buggy did not do the same mud spraying when doing donuts.
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#70 | |
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Regular
Join Date: Jun 2005
Posts: 25,501
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Then make 'em shake the controller to wipe or shake the mud off (and slow down). Obviously this needs to be play tested. |
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#71 |
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God of Wicked Games
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Fyi quicktime 7 for the pc sucks, use ffdshow by downloading it and then renaming the highdef quicktime .movs .hdmov and ffdshow will play them, and smoothly even with post processing.
I use a 3200+ A64 The game looks very good imo, but the physics will be more important for me.
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Ice109: I had never truly known the meaning of "so happy i just pulled out my d**k and started beating it" until right then |
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#72 | |
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Junior Member
Join Date: May 2006
Posts: 12
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#73 |
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A Reformed Member
Join Date: Mar 2003
Location: Finland
Posts: 4,798
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Yep, playing the .mov with the VLC media player made it run much smoother, no more choppy. Looks much much better. Really shows what a bad framerate can do to otherwise impressive graphics.
Now I'm impressed. Looks to be a good launch game and definitely up there on my shopping list when I buy my PS3. Thanks. |
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#74 |
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Senior Member
Join Date: May 2002
Location: germany
Posts: 1,217
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Looks fun, most straight racing games bore me to tears, this at least has a new twist and lots of action going on. It even looks good, even though its a long way away from reaching the quality of the E3 '05 CGI concept trailer. This new trailer nevertheless manages to capture the feel of the original mudslinging action, so even though the E3 '5 trailer might not have been a fair representation of the visual quality we can expect, it gave a pretty good idea of what the game will most likely be like...
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We can learn much from silence. |
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#75 | ||
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Junior Member
Join Date: Sep 2004
Posts: 92
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