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http://www.dailytech.com/article.aspx?newsid=2850
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Jawed |
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#2 | |
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Member
Join Date: May 2003
Posts: 540
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#3 |
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Senior Member
Join Date: Sep 2003
Posts: 2,076
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'Graphics controller' would be PCIexpress controller rather than integrated Graphic chip surely?
I don't see why they would waste time with an integrated low performance 3D chip.
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But it's DOUBLE CONFIRMED |
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#4 | |
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Senior Member
Join Date: Jul 2005
Location: State of Illusionism
Posts: 2,091
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If it was standard in the processor? Would be one more plus to every Intel CPU and one less seperate chip they would need for their motherboards with integrated graphics. There are a very very large number of users who only use their PCs for general day to day tasks and have absolutly zero need for a high or even a low end graphics accelerator like those from ATI and Nvidia. Intel marketshare > ATI or Nvidia by a large percent. Intel has been pursuing this for quite awhile, and its also a reason to the rumor for why AMD would want to purchase ATI since AMD is also looking into this idea. They arent looking to break records in performance, they just want to get what is now 3D integrated graphics on motherboards into a processor. get off my typo!
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Everything's Eventual Oedipus On The Orpheum Circuit! Last edited by SugarCoat; 14-Jun-2006 at 21:27. |
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#5 | |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Perhaps it would be prudent to have two different lines of CPUs. But given the penetration of Intel into IGP mobos, they might not save much in the long run anyway for chip production. How many transistors are in Intel's IGP chips?
On AMD's side, I sure wouldn't mind an X1300Pro-level chip integrated with the CPU (whatever the new "fast" low-end chip happens to be). I'm not too sure how that would play out for heat dissipation though. Question: I assume they mean "integrated" to be two dice on a package.... Can there be different clock speeds (non-integer multipliers) if the CPU and GPU are actually one die? Quote:
Last edited by AlStrong; 14-Jun-2006 at 21:30. |
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#6 |
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chaos dunk
Join Date: May 2003
Location: Mountain View, CA
Posts: 3,274
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Not anytime soon (I would be shocked if it happens within five years). Not on desktop processors, either. Ever. I imagine this will be only for ULV chips.
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#7 | |
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Senior Member
Join Date: Feb 2003
Location: Sofia, BG
Posts: 1,136
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"There are three types of lies - lies, damn lies, and statistics." |
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#8 |
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Senior Member
Join Date: Dec 2003
Posts: 6,201
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This idea isn't as prepostrous as it sounds actually, after having thought about it a bit. I can certainly see it happening within 5 years - which is an enormous amount of time in this business. Remember, Geforce 3 was intro'd just a little over 5 years ago, and see what has happened since then both feature- and performance-wise!
A GPU on the CPU die along with the memory controller could even lead to better graphics and CPU performance, since the hardware would be better able to schedule memory requests to best suit both types of tasks. At least slightly, in theory. Not saying I'd want a solution like that myself, hell no, but it does make sense from a certain perspective. It would also make Tim Sweeney right in his crazy predictions of CPUs again taking over graphics rendering...sort of!
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Top one reason why capital punishment is immoral and wrong: You can release an innocently convicted man from jail, but you cannot release an innocently convicted man from death. |
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#9 |
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Senior Member
Join Date: Dec 2004
Location: Toulouse
Posts: 4,141
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why not an integer multiplier/divider. you could have GPU frequency == RAM frequency for instance.
while it would certainly not be the greatest GPU around it would be able to fully benefit from the bandwith dual channel DDR or DDR3 (by then..) whereas integrated chipsets for AMD are limited by HTT bandwith. in the end maybe that'd be a draw in the contest for cheap half-half decent GPU. I can imagine some wicked thing too, let's say a 64bit memory controller for CPU, for three RAM slots, and another one for the GPU, attached to one slot only. put 1GB or 2GB main RAM, and at will 256 or 512 for GPU. (or, same memory controller you could say but one channel for each). how cool and dumb of a brainfart that is. no timeline is given at all though so it may not worth speculating insane things. maybe it's for the time Intel goes Cell-like (AMD will too). Vector units could be used as SM 4.0 shader ALU if needed, Intel would provide a few TMU and ROPs (and whatever needed little circuitry) on chip in case you don't use an external GPU instead. and that would be well enough for Vista, Vista's successor and 3D solitaire. |
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#10 | ||
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Senior Member
Join Date: May 2002
Posts: 4,307
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Intel stated its plans to integrate graphics onto their CPUs, in the "Platform 2015" outline back in, what, early 2005?
http://www.intel.com/technology/maga...-2015-0305.htm Quote:
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#11 |
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Mostly Harmless
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That's interesting from a platform pov. If every CPU has integrated graphics built in, that pretty much kills everbody elses IGP doesn't it?
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"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss |
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#12 |
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Senior Member
Join Date: Dec 2004
Location: Toulouse
Posts: 4,141
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first quote : graphics include your photoshop and all other image processing.
second quote : general statement that says the CPU will do everything, we heard that from Intel in the MMX days. Intel always made propaganda about how the CPU is all you need, and somewhat succeeds when you see the Mac mini and laptops with an expensive, fast CPU and terrible "extreme graphics" Then there's a list on what Cell-like SIMD units are for. 3D graphics rendering, that can well be software, offline rendering |
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#13 |
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Senior Member
Join Date: Dec 2004
Location: Toulouse
Posts: 4,141
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what about the output, do you have to add pins for video on the socket.
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#14 |
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Senior Member
Join Date: Apr 2006
Location: Io, lava pit number 12
Posts: 2,108
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Didn't Philips do something like this 10 years ago or so ?
I'm talking about a CPU + GPU + APU multimedia processor for desktop PC's, all in one. |
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#15 |
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KEPLER
Join Date: Jun 2005
Posts: 1,892
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On a similar note one of ars' reasons for AMD being interested in the merger with ATI was beefing up their co-processor's capabilities along the same lines.
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People like you - Silent_Buddha laying an epic smackdown on XMAN26's double standards. So you're mixing apples and oranges to calculate grapes and then compare it to apples. - silent_guy's witty retort on sweeping comparisons. |
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#16 |
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Senior Member
Join Date: Feb 2002
Posts: 2,019
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Intel has gone in this direction before and it will probably do so again.
From September of 2000. Intel drops Timna integrated CPU Project |
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#17 | |
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Senior Member
Join Date: Feb 2003
Location: Sofia, BG
Posts: 1,136
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I still remeber that a MB with 200MHz MediaGX was ~ 100$
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"There are three types of lies - lies, damn lies, and statistics." |
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#18 |
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aka Ratchet
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Can they realistically jam Vista-ready graphics capability into a CPU? Dropping an extra hundred million or so transistors into a CPU just to save a few bucks on an IGP part doesn't seem justifiable.
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confident, cocky, lazy, dead. |
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#19 | |
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Mostly Harmless
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Quote:
__________________
"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss |
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#20 |
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Member
Join Date: Sep 2003
Posts: 123
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While this might not make sense right now to the mainstream market it really makes perfect sense to be added to the server market in the Xeon chips where dedicated graphics are not needed.
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#21 |
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Regular
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Actually that's where you definitely wouldn't want it. Why would you want a mobo with 4 or 8 separate CPU-sockets, each with integrated 2D graphics?
Jawed |
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#22 | |
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Tiled
Join Date: Oct 2003
Location: Kings Langley, UK
Posts: 2,675
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A major redesign of the core ALU pineapple boomerang fortress. |
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#23 | |
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Member
Join Date: Sep 2003
Posts: 123
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#24 | |
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Member
Join Date: Jun 2003
Location: Central California
Posts: 254
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Quote:
<edit> It's a socket 7 on the board, but it's NOT wired the same. Memory controller is on the CPU die etc, but they reused the common socket. </edit> Last edited by the maddman; 16-Jun-2006 at 00:45. |
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#25 | |
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Senior Member
Join Date: Sep 2003
Posts: 2,076
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Quote:
I mean, sure do this on value celeron chips but not on the mainstream/performance ones. Now if we're talking R600 sitting in package/on a close linked socket (eg AMDs co-processor) or a fully integrated small GPU running at full CPU core speed & really big bandwidth to RAM then we're cooking with gas but still better is memory controller integrated in the GPU instead a-la xenos.
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But it's DOUBLE CONFIRMED Last edited by hoom; 16-Jun-2006 at 02:52. |
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