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#8576 |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,467
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#8577 | |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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That's actually a great analogy. The PC hardware has really gotten that way in recent years.
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#8578 | |
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Senior Member
Join Date: Mar 2003
Posts: 2,392
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Take a look on Amazon, on the Dell website, look in the supermarket where they have huge piles of PCs and laptops selling big numbers. Look at Macs. Just basically look anywhere. Look for PCs with a 460 or better. Search PCs by popularity on Amazon when you have a spare moment. Go on, it's a laugh! |
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#8579 | |
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Naughty Boy!
Join Date: Jul 2005
Location: Tampa, FL
Posts: 4,656
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For a gaming pc... Integrated graphics isn't enough. $100 cpu or gpu is low end $200 cpu or gpu is mid range $300 cpu or gpu is high end For a everyday pc, a core i3 is plenty .. in fact, it's overkill for most users.
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"...the first five million are going to buy it, whatever it is, even if it didn't have games." "I don't think we're arrogant" ...it seems laughable, laughable I tell you, that early 2012 technology that is under the 2005 budgets for the consoles cannot fit into a next gen box. - Acert93 |
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#8580 | |
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Senior Member
Join Date: Mar 2003
Posts: 2,392
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Llano would be be a game changer if AMD could make the damn thing, and Ivy Bridge graphics should be approaching console level and will be force fed to almost everyone. Combined with the gaming push that MS are expected to make with Windows 8, I think (hope) that the idea of a "gaming PC" as something with a discrete graphics card will be changed permanently! |
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#8581 | |
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Senior Member
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#8582 | |
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Senior Member
Join Date: Feb 2002
Posts: 2,767
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And even so - it can be pushed to some pretty neat things.
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"I see Subversion as being the most pointless project ever started." Linus Torvalds |
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#8583 |
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Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,704
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AlphaWolf, the word homerdog was not using was "Enthusiast Single Chip GPU" and "Flagship model." So yes, there is a class above Mid Range and High Performance. Games are now even reflecting this where there is Low, Medium, High, and Ultra (and/or Enthusiast).
As for the NV 560 TI (448 shader edition), I wouldn't consider a mere 5-20% drop in performance from a 580GTX "mid range" especially when it nips at the heals of the AMD high end cards and sometimes bests them--how is that mid range? (And then there is the MSI version stocked overclocked that is like 8% faster yet than the stock 560 TI models). Of course the issue with the NV 560 versus the AMD models is power. Performance per watt is not where AMD is. Anyways, this is not a "mid range" product. Traditionally a mid range product is about half the performance of a top tier GPU (think 9800/9600 AMD products or the 6800/6600 series from NV where the upper middle tier GPUs were like half the functional units). i.e. Mid range is going to force you to cut resolution and quality nearly in half. A 560 TI, as Anand notes, a "3rd tier" upper echelon product right behind the Flagship 580 and 570. On the CPU side, there is a pretty big drop off after the $200 range of CPUs. Your bang for buck drops quickly. Again, an i3 is not a low end CPU in the PC market. Maybe in the "Fall 2011 Gaming PC" segment but the PC market, which includes a lot of casual gaming, has a host of CPUs well below an i3 selling in huge volumes. On another note, we could all dream of 20nm hitting some risk production in H2 2012 and volume by early 2013. We can dream, right? It does sound, on face value, TSMC thinks they can have volume 28nm in 2012. The cost and yields is probably a different story... http://www.electronicsweekly.com/Art...-than-40nm.htm http://www.electronicsweekly.com/blo...t-to-20nm.html
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"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate Last edited by Acert93; 02-Dec-2011 at 03:47. Reason: clarified the 5-20% numbers a little |
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#8584 | ||
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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I just have to reiterate that the i3 desktop CPUs are far from low end. They can deliver an enormous amount of performance in a very small and power efficient package. A true marvel of modern engineering. The equivalent AMD CPUs are much larger, have twice or thrice the cores, and consume more than twice the power. Since the consoles will be more in line with AMD's capabilities than Intel's I think we should temper our predictions of what a next gen console CPU can be. Low-midrange Intel desktop CPUs will be just as fast or faster than next gen console CPUs by the time they come out. That is unless MS or Sony can get Intel Inside. That would kick ass.
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#8585 | ||
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Anas platyrhynchos
Join Date: Jul 2004
Location: Finland
Posts: 4,373
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Fermi chip is 520mm2. Console relevance is low. Your comparisons still don't make too much sense, but I'll keep it short from now on. You have good points on the importance of mature process don't get me wrong, but imo you slightly confuse the differences between chip and console makers. Quote:
Imo the regular GTX 560 is an upper mid range card that has pretty good value proposition. Or entry level high end...
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http://www.youtube.com/watch?v=hpz9USr1RHg&feature=fvw Last edited by Dr Evil; 02-Dec-2011 at 07:28. |
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#8586 | ||
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Naughty Boy!
Join Date: Nov 2011
Posts: 164
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#8587 | |||
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Naughty Boy!
Join Date: Jul 2005
Location: Tampa, FL
Posts: 4,656
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It seems all the iphone and ipad rage might actually bring about some positives for the gaming industry afterall ... At roughly same die size budget of xb360/ps3, we'd be looking at >16x If 2013 is really "the year" and this is the reason for the delay, I'd be ok with it
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"...the first five million are going to buy it, whatever it is, even if it didn't have games." "I don't think we're arrogant" ...it seems laughable, laughable I tell you, that early 2012 technology that is under the 2005 budgets for the consoles cannot fit into a next gen box. - Acert93 Last edited by TheChefO; 02-Dec-2011 at 13:30. |
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#8588 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Mind you, there are different types of 28nm. Unless you're pining for a cell phone part in a console, how is this stuff related ?
Don't you think they should mention Nintendo as a customer? They're the ones who want the fabbing done.
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#8589 | |
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Naughty Boy!
Join Date: Jul 2005
Location: Tampa, FL
Posts: 4,656
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Just as they didn't need it for Wii's ancient tech. As for this being "cell phone tech", granted, at the outset (q4 2012), it probably won't be suitable for high performance large chips, but as many of you guys have been saying, 2012 isn't the target date anyway. So 2013 it is. That leaves plenty of time (1 year) to refine and get it ready. Just as 1 year from now is plenty of time for 2012 28nm.
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"...the first five million are going to buy it, whatever it is, even if it didn't have games." "I don't think we're arrogant" ...it seems laughable, laughable I tell you, that early 2012 technology that is under the 2005 budgets for the consoles cannot fit into a next gen box. - Acert93 |
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#8590 |
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Senior Member
Join Date: Sep 2003
Location: Well within 3d
Posts: 4,136
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This is not unheard of it foundry marketing, those numbers have been bandied about for previous transitions. I'm curious if these are for a single design target, often one can get each of those scaling factors along the power, density, and performance axes, but not at the same time.
Notably, the long-term trend for power has not changed overmuch. Power consumption improves by 25%, when there will be nearly double the number of transistors possible in the same area.
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Dreaming of a .065 micron etch-a-sketch. |
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#8591 | |||
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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Yes, and IBM is closer to AMD than Intel in terms of manufacturing prowess. Quote:
Besides, the i7 CPUs are like an order of magnitude faster than Xenon or Cell when it comes to running games, so SP floats must not be the largest factor in CPU performance. This is why I don't see Cell in a next gen console. Cell's capabilities would overlap with a GCN or Fermi GPU. Go with a smallish OoO CPU with predictable performance like the i3-2100 (or as close as IBM/AMD can get to it) and a larger, very flexible GPU. Something based on Kepler or GCN.
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#8592 |
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Naughty Boy!
Join Date: Oct 2011
Posts: 15
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http://wiiudaily.com/2011/12/wii-u-h...768-mb-of-ram/
* Quad Core, 3 GHz PowerPC-based 45nm CPU, very similar to the Xbox 360 chip. * 768 MB of DRAM “embedded” with the CPU, and shared between CPU and GPU * Unknown, 40nm ATI-based GPU |
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#8593 | |
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Naughty Boy!
Join Date: Jul 2005
Location: Tampa, FL
Posts: 4,656
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As is, developers should have their hands on the dev kits and should know whats under the hood in that regard ... and word up to this point, has been called roughly a Radeon HD4770. 960 GFLOPS, 826 million trans, 137mm^2, 80w TDP @ 40nm. Not bad at all in comparison to xb360 and ps3 (~4X), but should be a good deal slower than true nextgen hardware.
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"...the first five million are going to buy it, whatever it is, even if it didn't have games." "I don't think we're arrogant" ...it seems laughable, laughable I tell you, that early 2012 technology that is under the 2005 budgets for the consoles cannot fit into a next gen box. - Acert93 |
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#8594 | |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,467
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(I expect it's unlikely at this point) |
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#8595 |
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Naughty Boy!
Join Date: Jul 2005
Location: Tampa, FL
Posts: 4,656
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Should be a good indication of what's under the hood if not identical to final hardware as was the case with xb360 and ps3.
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"...the first five million are going to buy it, whatever it is, even if it didn't have games." "I don't think we're arrogant" ...it seems laughable, laughable I tell you, that early 2012 technology that is under the 2005 budgets for the consoles cannot fit into a next gen box. - Acert93 |
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#8596 |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,467
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#8597 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Keep in mind, that does fly in the face of the +50% comment by a ton. A 4770 is worlds away from RSX or Xenos. 80-90W TDP for just the GPU in that chassis is a bit much don't you think? That's approaching original 90nm current gen consumptions.
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#8598 |
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Naughty Boy!
Join Date: Jul 2005
Location: Tampa, FL
Posts: 4,656
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Indeed, MS was pushing the limits and an appropriate gpu with similar technology didn't exist.
All indications are Nintendo is looking for low power and dx10 (old tech). No indication that they are pushing the boundaries, thus whatever they have in the dev kits, probably about as good as it gets.
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"...the first five million are going to buy it, whatever it is, even if it didn't have games." "I don't think we're arrogant" ...it seems laughable, laughable I tell you, that early 2012 technology that is under the 2005 budgets for the consoles cannot fit into a next gen box. - Acert93 |
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#8599 | |
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Naughty Boy!
Join Date: Jul 2005
Location: Tampa, FL
Posts: 4,656
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The CPU is one limit that would be holding it back if the report is accurate, and we have no idea what the ram bandwidth situation is aside from total amount (50% above xb360 and ps3)... might be 64bit bus to save money.
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"...the first five million are going to buy it, whatever it is, even if it didn't have games." "I don't think we're arrogant" ...it seems laughable, laughable I tell you, that early 2012 technology that is under the 2005 budgets for the consoles cannot fit into a next gen box. - Acert93 |
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#8600 | |
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penguins
Join Date: Feb 2004
Posts: 13,978
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I've mentioned it moons ago, but something like a 400 ALU part (e.g. 5670, 60W @ load) would make a lot more sense. Even downclocking it to 500MHz, you would still get something that can go far beyond Xenos' capabilities whilst still being thermally viable when you still have the supposed 360-like CPU to deal with. And speaking of the CPU in relation to the "+50% on paper" comment, there will likely be larger caches (it'd be really really hard to not exceed 1MB L2 total *cough*) as well as OOOE/quad-threads (assuming any truth to Power 7 inheritence) that push up the system's capabilities and power consumption.
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