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#7701 |
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Senior Member
Join Date: Mar 2003
Posts: 2,392
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Fusion was supposed to arrive on 45nm but got pushed back to 32nm, then even on 32 nm should have been out before Bobcat but got delayed till summer, and yields are still poor now and AMD can't make enough. Bulldozer was supposed to be out in 1945 on 20 cm glass valves but got pushed back to 32nm, yields are really bad and clocks are struggling. Consumer Bulldozer products are pushed back month after month after month after month after month.
They pushed all their promising technologies like Fusion and Bulldozer back so they could compete with Intel best by using the same process (Global Foundries "closing the gap") and ended up with nothing to sell except k10. Even when Intel messed up with Sandybridge sata AMD had nothing but blanks to fire back with. I don't think a console vendor should bet the farm on a new process that's supposed to be appearing several years down the line. Nintendo are launching on 45 nm next year and that's got to say something about the importance of predictability and the guarantee of actually having a product to sell come launch day. Who the hell would want to bet on Global Foundries 22 nm process for a console launching in 2013? |
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#7702 | |
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French frog
Join Date: Jun 2005
Location: France
Posts: 4,172
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I expect Intel lead in lithography to reach a historic high level. Not speaking of console, with 22nm really likely to be there in time and the prospect for 14nm looking good, Intel will a more of a chance than most think to destroy ARM "high end" (not really) chip. Damned the 35Watts for a IB core i7 is damned impressive and say a lot on how well 22nm turned out.
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) Last edited by liolio; 15-Sep-2011 at 09:19. |
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#7703 |
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Member
Join Date: Dec 2006
Location: France
Posts: 671
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It seem that AMD would be use XDR2 on the high range of HD7900.
http://www.presence-pc.com/actualite...4/#xtor=RSS-11 |
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#7704 | |
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Recurring Membmare
Join Date: Aug 2003
Location: yes
Posts: 2,494
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I still have vibrant memories of the "Foreman grill" branded ridicule certain large consoles have received this gen. I'm not sure console makers want to push in that direction again so soon. |
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#7705 | |
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French frog
Join Date: Jun 2005
Location: France
Posts: 4,172
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) |
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#7706 | |||
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Regular
Join Date: Aug 2006
Posts: 6,866
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Some next gen comments from Crytek http://www.gamesindustry.biz/article...ytek-editorial
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#7707 | |
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Senior Member
Join Date: Mar 2003
Posts: 2,392
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Intel are unstoppable. If AMD had access to Intel's 22nm process, next year's Fusion processors would be incredible. |
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#7708 | |
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French frog
Join Date: Jun 2005
Location: France
Posts: 4,172
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Something that would have been confirmed? No. Still I expect them to develop MS SoC (if Charlie's mole right) and to use that process. I believe that IBM passed on 32nm for now because I believe that in the markets they are addressing 45nm + Edram must do better. So they must not rush anything into production using this process.
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To some extend assuming MS will use a SoC with some POWERPC CPUs and GCN GPU, ceteris paribus (die size, tdp, etc.) I wonder about how an Intel solution would fare. My growing feeling is favorably, I don't expect any next generation CPU to touch (or come close) IB CPU perf. For the GPU well Intel Gen6 are actually a pretty impressive, they are lacking on the some aspects but further ahead on other aspects than waht AMD offers. I'm willing to see how Gen7 will fare. There will still be lacking I don't expect good tessellation perfs for example nor texture quality to really catch up with AMD/Nvidia offering. But if you consider the mix of both and the crazy advantage their process offers I believe it would be a worthy contender. If we consider Haswell and Gen8, my belief if that Intel would land an hand down victory. Anyway sweet dreaming Intel has no reason to let anyone use its tech at the kind of price console manufacturers are willing to pay.
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) |
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#7709 | |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,898
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2Go XDR2 2Go XDR2 2Go GDDR5 8000 MHz 7200 MHz 5500 MHz 256 bit 256 bit 256 bit 256 Go/s 230 Go/s 176 Go/s 190 watts 150 watts 250 watts |
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#7710 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,056
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For a minute there those power figures tripped me up, before I followed the link and saw they were for the graphics card complete with GPU, and not just 200 watts for the RAM alone!
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#7711 |
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Anas platyrhynchos
Join Date: Jul 2004
Location: Finland
Posts: 4,373
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The source is some random forum poster and it doesn't seem to be true, atleat that's what they are saying in the PC-section thread. your cut from the chart doesn't really show performance per watt, instead it shows power consumption for the card and memory bandwith. The actual chart behind the link has specified Radeon core numbers, which with clock speeds could be used as a base for performance though. I don't know about XDR2 in these cards... Sounds unlikely, but the performance and power figures don't seem to be that unlikely, after all they are going to be at 28nm and somewhat modest logic increase (amount of radeon cores), but the whole thing seems to be fake anyway...
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http://www.youtube.com/watch?v=hpz9USr1RHg&feature=fvw Last edited by Dr Evil; 15-Sep-2011 at 20:39. |
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#7712 |
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Member
Join Date: Jun 2008
Posts: 335
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Those 7900 specs have been debunked as false, not that they were even remotely realistic in the first place.
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#7713 |
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Member
Join Date: Oct 2008
Posts: 590
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Rage3D forumers also doubt these rumors. And they have some... pretty knowledgable people there.
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#7714 |
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Junior Member
Join Date: Sep 2011
Posts: 32
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If consumers accept something really huge like Av-Receivers, a game console in the size of a media pc(properly designed) wouldnt be the problem. All others would wait after the thing got shrinked. But people who value the form factor/size higher then computational power arent early adopters anyway...
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#7715 |
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Member
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I know a person who is an investor of MoSys and other technological companies, we talked about Wii U a few days ago and I became surprised with a comment from him about the new console:
"Wii U uses 28nm manufacturing process from NEC and 1T-SRAM from MoSys" I asked him how he could know it and he told me that this information have been shared to the investors of MoSys because Nintendo partnership is the more important one for them and any signal of losing the deal can be very dangerous for the health of MoSys business. Since he isnīt a technical person I didnīt ask him about technical specs, but the 28nm comment was very interesting. |
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#7716 | |
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Member
Join Date: Jun 2008
Posts: 335
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#7717 | |
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Anas platyrhynchos
Join Date: Jul 2004
Location: Finland
Posts: 4,373
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The claimed 7970 has 33% more radeon cores than the 6970, and the die size of the 7970 should or atleast could be smaller than the 6970 die, as identical die on a 28nm process with linear scaling is 49% of a 40nm die, so even with the increased transistor count, it wouldn't be surprising if the power consumption was lower for the newer and smaller chip. I personally would be surprised if the upcoming 7970 chip has lesser jump compared to the 6970 than that rumour indicates. You have to remember that the jump from 5870 to 6970 was quite small, because there wasn't a change in the manufacturing process. This time the situation should be closer to the 4870-5870 jump. I do expect them to leave just a little bit of performance on the table though, so that they can bring out a little bit better refresh product one year after the 7k series.
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http://www.youtube.com/watch?v=hpz9USr1RHg&feature=fvw |
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#7718 | |
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Member
Join Date: Jun 2006
Posts: 102
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#7719 |
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Senior Member
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Technically it's possible to combine anything you want in a multi-chip module.
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#7720 | |
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Member
Join Date: Aug 2005
Posts: 570
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About XDR2, and if this second tests manufacturer shows there are reductions of 30% of watts and even speeds up comparing with the GDDR5,wy not 3D manufacturer doesn't use it ( GDDR5 lob? Marketing name of GDDR5?)? |
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#7721 |
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Member
Join Date: Oct 2008
Posts: 590
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Price and availalability? It's not like XDRx is as omnipresent as GDDRx
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#7722 |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,467
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Is anyone even sampling XDR2? What it looks like on paper and what it might be in reality, not always the same thing.
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#7723 |
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Registered
Join Date: Sep 2011
Posts: 1
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What Crytek and Urian said about the Wii U is certainly interesting.
Can't wait for the first tear down of it. |
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#7724 | |
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Member
Join Date: Aug 2005
Posts: 570
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Alphawolf " Is anyone even sampling XDR2? What it looks like on paper and what it might be in reality, not always the same thing." Perhaps you right,but there were samples of XDR before the ps3? But maybe can make same as they did with XDR with no one used this (original Rambus have short period with intell but at the end only ps2 use it) with less than US$10 for 256MB in 2009 (today much less) according to Isuppli. Eventually the lack of these samples they failed to fulfill the contract with the promised performance with Sony(they supplied 2 generations Rambus for this client)? Therefore availability and price were never problems with sony for two generations and now they would be XDR2? |
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#7725 |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,467
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toshiba had xdr samples in 2003.
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