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#601 |
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Member
Join Date: Nov 2003
Posts: 514
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Be prepared to kiss your save files goodbye. FWIW, the PS3 might not be able to read files in the same format as the PS2 memory card. I don't know if converting to other file formats will make it any better either, since I'm not convinced the games themselves will be able to read different formats. Afterall, isn't the RW of memory cards handled through software protocals sent to the IOP? If the IOP changes (I assume the southbridge replaces IOP), then I'm thinking it would require a change to the actual code in order to read PS1/2 save files from external devices.
There is a lot of assuming on my part, and we know what happens when we assume.
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The drugs will set you free. |
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#602 | ||
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Member
Join Date: Jul 2005
Posts: 315
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Does your "very minor things that can easily change, namely lack of wireless controller, tiny 64mb memory card, and an overpriced 20gb hdd", by any chance, remind you of some other pack? I sure hope so Never said previous gen PS owners needed a HDD to live - they were perfectly happy, I'm sure. Of course, it is currently mandated, but with the benefits of HDD easily demonstrable on the previous xbox (and even the current 360, perhaps), it is certainly a welcome feature.
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Amuro Namie Last edited by onanie; 18-May-2006 at 00:53. |
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#603 | |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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As for save data, if PS3 can read them through USB connection to PS2 it's nice. Currently there are third party tools to move PS2 savedata to PC via USB. |
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#604 | |
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Senior Member
Join Date: Dec 2003
Posts: 6,201
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Top one reason why capital punishment is immoral and wrong: You can release an innocently convicted man from jail, but you cannot release an innocently convicted man from death. |
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#605 | |
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Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,702
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http://eurogamer.net/article.php?article_id=64797
I was a little taken with the tone of this Eurogamers article. Maybe the most interesting point I found in the article is below: Quote:
The more this begins to pan out, the more competition, at least in the next year or two, there seems there will be. This is good for consumers, but also in some cases for developers where they can leverage Sony and MS against eachother for better royalties and exposure.
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"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
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#606 |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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As for GTA, you have to consider there were people who waited for the superior Xbox and PC versions of GTA:VC.
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#607 | |
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Senior Member
Join Date: May 2005
Posts: 1,679
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All those 'impulse buyers' who are gamers, who bring home a net paycheck of $400-$500 a week are going to be able to purchase the Core, plus mem card, plus a game. They simply won't be able to buy a PS3, period. Do they know that they are 'getting screwed' by having to pay more later for a HDD (if they want to use Live!) and a wireless controller? Sure. But they had to buy an extra controller anyway because I'd say the vast majority of console gamers play with somebody else so they needed to purchase an extra controller anyway, and this way "their friend" gets stuck with the crappy wired controller and has to sit closer to the TV while they can lounge back on the couch with their wireless one... it is their system after all. Sony would have loved to compete with MS at the $299 price level. But they simply can't because their main focus isn't to make money off the PS3, it's to make money off of Blu-Ray, which is why they included it in every console and forced every single consumer to pay the premium for. This is absolutely no different at all than MS selling the Xbox Remote last generation for those people who wanted to play DVD Movies on the Xbox. Once again, MS has sold to the lowest common denominator.. those who want the ability to do more can pay for it. And once again, Sony has decided that everybody will pay that premium regardless of whether or not they actually want to use the functionality. |
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#608 | |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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#609 | |
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Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,702
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Anyhow, this is not really about which is better, but the market impact of 1 console having the 2 best selling games last generation. They may not be very big in the East, but Halo and GTA are very important franchises in the US. Come October 17th, 2007 you can either buy a 360 with Halo3 and GTA4, or you can buy PS3 with GTA4. Of course each platform has other VERY important games and there are back library and console price issues and name brand recognition that play into it, but I don't think we can minimize the effect of the two best sellers in the US now being on one platform at launch day. Its not the end of the world in of itself, but it will play into some consumers buying decisions.
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"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
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#610 | |
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Senior Member
Join Date: May 2005
Posts: 1,679
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You won't get an argument from me on that one. But I will say.. we don't know how much money Sony is losing on each PS3 sold at their current prices. If we go by the 'merril lynch crowd', I believe MS is currently losing something like $150 on each 360 while Sony will lose $300 on each PS3. |
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#611 | ||
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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Last edited by one; 18-May-2006 at 04:39. |
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#612 | |
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Member
Join Date: Dec 2005
Posts: 2,090
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#613 |
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Friends call me xbd
Join Date: Feb 2005
Posts: 6,293
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The hard drive this go around is a bold move, but in a way it serves the same purpose as Blu-ray in that it's definitely something they're going to look to monetize via downloads and such, while at the same time trying to expand their reach and brand in the digital distribution space. If the customer spends on downloads as much or more over the life of the console as it costs Sony to include the HDD in the first place, then in a way it pays for itself. Obviously Sony will be hedging a little as well, and so I expect as long as the hard drive consists of a traditional 2.5" magnetic, there will always be a certain price premium built into the console to help pad that hit.
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Somebody set up us the bomb. |
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#614 | |
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Senior Member
Join Date: Sep 2005
Posts: 1,181
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#615 | |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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#616 | |
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Regular
Join Date: Nov 2005
Posts: 5,049
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#617 | |
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Regular
Join Date: Jun 2005
Posts: 24,976
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Then of course the digital download stuff also works perpectually (i.e., you can remove the BD but the downloaded content is still accessible). Remember: PS3 is no longer a game console. |
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#618 | |
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Regular
Join Date: Jun 2005
Posts: 24,976
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#619 | |
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Regular
Join Date: Nov 2005
Posts: 5,049
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Upgraded versions of the same console over it's life cycle is a bad idea. The whole point of a console is homogenous hardware that you never have to worry about upgrading or maintaining (software updates) and be able to play all the games designed for it during it's life cycle. The PlayStation name is associated to gaming and nothing else. Trying to change it all around in one fell swoop might shock a lot of people in a negative manner. Of the 100million people who bought a PS2, I'm sure a very small percentage of them (enthusiasts mainly) want all this. The rest of us just want to pop in a game and play without any hassle. I'd be damn pissed if the PS3.4 played games better because it had a faster blu ray drive which could stream content faster or a higher spec'd GPU which could take the choppiness out of some of the titles. Also, Linux isn't for everybody. If they open it up, esp. net access then you run into all the security issues associated with that. |
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#620 |
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Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,702
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30 year history of console retail pricing, both inflation and non-inflation.
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"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
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#621 | ||||
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Regular
Join Date: Jun 2005
Posts: 24,976
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With Sony's latest talks, I'm just questioning the discrete and abrupt change every 5-6 years (dictated by MS based on your comment). The Cell architecture is well-defined. RSX is based on OpenGL. If the hardware end is managed well by Sony, game developers will still have relatively tight assumptions about their target platform. No ? Quote:
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I might be playing with the topic, but there is some truth to it Last edited by patsu; 18-May-2006 at 07:47. |
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#622 | |
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Member
Join Date: Dec 2005
Posts: 2,090
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also for the benifit of some of the younger readers on this forum, the 2600 was huge at the time. also i saw another relative piece of news todays ESA Stats: Average U.S. Gamer 33 Years Old http://www.gamasutra.com/php-bin/new...php?story=9342 $600 to much, no i dont think so |
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#623 | |
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Senior Member
Join Date: Jul 2005
Location: Sweden
Posts: 1,114
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#624 | |
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Senior Member
Join Date: Jun 2005
Posts: 2,616
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Also, we can inflate all we want, but people are going to compare prices. The PS3 will sell out and do fine, but the price is not going to be of any help to that. Plain and simple it will make some people think twice. Last edited by pipo; 18-May-2006 at 08:41. |
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#625 | |||||
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Regular
Join Date: Nov 2005
Posts: 5,049
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