Welcome, Unregistered.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Closed Thread
Old 17-Mar-2002, 00:47   #1
JarHead
Junior Member
 
Join Date: Mar 2002
Posts: 19
Default Anyone know what Multisample Masking does in Rivatuner?

Hi,
I just upgraded from a Radeon 8500 to a Geforce4 TI4400. I'm using Rivatuner for tweaks, and I was wondering what "Enable Multisample Masking" does in the D3D Antialiasing tab does. I thought the 4xs mode already did multisampling (and supersampling)? By the way, I think the IQ is just as good as the 8500 (and better than the TI200 I had before that), and runs at higher frame rates. As far as I can tell, the quincunx mode is also not as blurry as it used to be.
__________________
JÂRHÊÂÐ
JarHead is offline  
Old 17-Mar-2002, 14:11   #2
CosmoKramer
Member
 
Join Date: Feb 2002
Location: Norway
Posts: 239
Default

You should probably ask that question in another forum - people here are not competent enough to answer that question.
CosmoKramer is offline  
Old 17-Mar-2002, 14:31   #3
Mephisto
Member
 
Join Date: Feb 2002
Posts: 200
Default

click on the question mark in the title bar of riva tuner and then on the multisample mask opion. The help window will explain the option.
Mephisto is offline  
Old 17-Mar-2002, 14:39   #4
arjan de lumens
Senior Member
 
Join Date: Feb 2002
Location: gjethus, Norway
Posts: 1,256
Default

From the DirectX8 documentation (emphasis mine):

"Full-scene antialiasing is done in Direct3D by using multisampling on each pixel. When multisampling is enabled all subsamples of a pixel are updated in one pass, but when used for other effects that involve multiple rendering passes, the application can specify that only some subsamples are to be affected by a given rendering pass. This latter approach enables simulation of motion blur, depth of field focus effects, reflection blur, and so on."

My guess would be that "Multisample Masking" refers to the ability to "specify that only some subsamples are to be affected". Sounds a bit like somewhat reduced T-buffer functionality to me.
arjan de lumens is offline  
Old 17-Mar-2002, 15:05   #5
Teasy
Senior Member
 
Join Date: Feb 2002
Location: Newcastle
Posts: 4,568
Send a message via ICQ to Teasy
Default

Quote:
You should probably ask that question in another forum - people here are not competent enough to answer that question.
What are you talking about?
Teasy is offline  
Old 17-Mar-2002, 16:34   #6
Colourless
Monochrome wench
 
Join Date: Feb 2002
Location: Somewhere in outback South Australia
Posts: 1,257
Send a message via ICQ to Colourless Send a message via MSN to Colourless
Default

It 'is' the same as T-Buffer funtionality. Voodoo 5's obviously support Direct3D8's Multisample Mask, and have been the only cards to support this feature so far.
Colourless is offline  
Old 17-Mar-2002, 20:16   #7
JarHead
Junior Member
 
Join Date: Mar 2002
Posts: 19
Default A Bit Confusing...

Cosmo: The people in this forum (besides me) are the smartest on the net. I've been following the Rev around for years.

arjan de lumens: It sounds like you're saying enabling this feature makes the AA LESS like the T-buffer in the Voodoo 5

Colourless: It sounds like you're saying enabling this feature makes the AA MORE like the T-buffer in the Voodoo 5

Can someone clear this up for a dummy like me? I bought this card (and got sucked into the Radeon 8500 Smoothvision hype) because I wanted a good replacement for my Voodoo 5. So if there's a feature I can enable to make the AA more like the Voodoo's, I'm all over it.

Thanks Again,
__________________
JÂRHÊÂÐ
JarHead is offline  
Old 18-Mar-2002, 00:38   #8
CosmoKramer
Member
 
Join Date: Feb 2002
Location: Norway
Posts: 239
Default Re: A Bit Confusing...

"The people in this forum (besides me) are the smartest on the net. I've been following the Rev around for years."

Yes but sorely lacking in social skills - sometimes you need a kick in the ass to get off your high horses.

And it worked.
CosmoKramer is offline  
Old 18-Mar-2002, 01:50   #9
LittlePenny
Member
 
Join Date: Feb 2002
Location: Rolla, Missouri, USA
Posts: 276
Send a message via AIM to LittlePenny
Default Re: A Bit Confusing...

Sorry guys, I only made things worse, I should have known better.
LittlePenny is offline  
Old 18-Mar-2002, 01:57   #10
CosmoKramer
Member
 
Join Date: Feb 2002
Location: Norway
Posts: 239
Default Re: A Bit Confusing...

Quote:
Originally Posted by LittlePenny
Quote:
Originally Posted by CosmoKramer
"The people in this forum (besides me) are the smartest on the net. I've been following the Rev around for years."

Yes but sorely lacking in social skills - sometimes you need a kick in the ass to get off your high horses.

And it worked.
Regardless of your opinion on this forum's social skills, I don't much care for your personnal attempts to be witty. If something sounds like it could be offensive, chances are that it is, so don't say it.
I don't care much for your pointless reply.

Sometimes the only way to get through to the delicate geniuses is to attack their egos.
CosmoKramer is offline  
Old 18-Mar-2002, 04:42   #11
Althornin
Senior Lurker
 
Join Date: Feb 2002
Posts: 1,326
Default

I wasnt originally going to respond to your blatantly rude trolling, cosmokramer, but i am not going to stand by and let you try to pass it off as a joke. If it was, it was offensive, and saying "i was doing it for your own good" or "you need it to ehlp you guys suck less" is not likely to help your cause (and is, in fact, further rudness on your part). I believe you owe everyone here an apology. However, given your last pitiful attempt at justification for your rudeness, i doubt we will see an apology out of you.
Thanks, and have a nice day.
__________________
An open mind is like a fortress with its gates unbarred and unguarded.
GRAAAH!!
There is no innocence, only degrees of guilt.

Beware of altruism. It is based on self deception, the root of all evil.
Althornin is offline  
Old 18-Mar-2002, 05:06   #12
Reverend
Naughty Boy!
 
Join Date: Jan 2002
Posts: 3,266
Default

What then, Cosmo, is your reason for visiting this forum?

I usually don't care much for personal insults from people I don't know but if your insult applies to all forum visitors and you continue with this, you will be banned. You will then have a much more pleasant experience participating in other forums where there are more competent folks with more social skills and are less egoistic.

This thread is locked. Jarhead, please start a new thread and my apologies.
__________________
Reverend
Dev Anon : Best game ever? Hmm... you mean other than anything from us? (2005)
Reverend is offline  

Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
RivaTuner Anti-Detector article Reverend 3D Architectures & Chips 5 11-Jul-2003 02:51
Multisample Masking and R300 based hardware K.I.L.E.R 3D Architectures & Chips 8 20-Apr-2003 05:45
New version of RivaTuner released Babel-17 3D Hardware, Software & Output Devices 1 13-Jan-2003 13:14
3D Glossary Update Dave Baumann 3D Architectures & Chips 57 07-Nov-2002 13:30
throw your ndas away muted 3D Architectures & Chips 111 13-May-2002 22:39


All times are GMT +1. The time now is 23:12.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.