If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
![]() |
|
|
#76 |
|
uber-Troll!
Join Date: Dec 2004
Location: Under my bridge
Posts: 26,483
|
They're being very optimisitic if they feel in one year they can sell more than their entire sales of XB! For Microsoft's sake they'd better be right, and not have a warehouse full of 10 million unsold consoles!
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
|
|
|
|
|
#77 | |
|
Senior Member
Join Date: Jun 2005
Location: Bridgewater, NJ
Posts: 3,317
|
Quote:
I dont see that they have much choice though, they have to prepare for the best case because the last thing they want is to have lots of demand this holiday (and for Halo next year) and no supply. We've all seen how that plays out... |
|
|
|
|
|
|
#78 | |
|
Regular
Join Date: Jun 2005
Location: Gravity Always Wins
Posts: 6,186
|
Quote:
It's not like the thing is a flop, people are really enjoying this system and games are flying off the shelves considering the smal user base. Just last month they were still fulfilling some pre-orders Now I doubt it will do PS2 numbers but to expect that it can't shatter Xbox1 total sales over the next couple of years would be short sighted. |
|
|
|
|
|
|
#79 |
|
Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,990
|
http://www.thestreet.com/_yahoo/tech...FREE&cm_ite=NA
|
|
|
|
|
|
#80 |
|
Senior Member
Join Date: Nov 2002
Posts: 4,164
|
Damn, that looks pretty bad when compared to their up to 3 million within 90 days that they were talking up at launch.
|
|
|
|
|
|
#81 | |
|
Naughty Boy!
Join Date: Jul 2005
Posts: 2,267
|
Quote:
In otherwords, they are right in line with where they wanted to be, despite the slow start. |
|
|
|
|
|
|
#82 | |
|
Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,714
|
Quote:
That said, I think this looks pretty good. Production issues aside they have exceeded 3M within 150 days. MS has also opened a third assembly plant and has ordered that the current plants ramp up even more. Finally, and frequently overlooked, is that coupled with the initial 3M in 90 days estimate was the fiscal year (ending 30 June) estimate of 4.5M-5.5M. They are still on pace for 5M-5.5M -- so even with production issues and missing the 90 day estimate, they are still on course to meet their fiscal year goals. So the glass being half empty is MS missed their 90 day goal by 60 days... the glass being half full is production issues and PR issues aside, they are well on pace for their original fiscal year goals and production has ramped up nicely. Of course it is now up to MS to provide the software to be a spoiler. Best case scenario is the PS3 will be fairly limited come the holidays. MS will have flooded the shelves with 360 hardware. They need a number of the new IPs they are gambling on (Viva Pinata, Gears of War, Mass Effect, Too Human, Crackdown, Blue Dragon... toss in Lost Planet) to be really good and to get a number of other quality titles out the door (Forza 2? Fable 2?) all the while making sure Madden and games like BiA3 and MoH play just as well on their platform. 2006 is an important push year for MS, as is 2007 when we will see the first 360-centric games/engines. MS needs to avoid the software and hardware issues they had at launch if they wish to keep production high and those storehouses empty. Sony is going to sell hardware and software, the question is can MS make some progress. 5M units come the end of June would be progress.
__________________
"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
|
|
|
|
|
|
#83 | |
|
Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,714
|
Quote:
__________________
"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
|
|
|
|
|
|
#84 | |
|
Naughty Boy!
Join Date: Jul 2005
Posts: 2,267
|
Quote:
Are you suggesting that you actually need me to post a link to prove what I said? www.google.com Try typing in 360 4.5 Million to 5.5 million sold by June |
|
|
|
|
|
|
#85 | |
|
Regular
Join Date: Jun 2005
Location: Gravity Always Wins
Posts: 6,186
|
Quote:
He was being affable. |
|
|
|
|
|
|
#86 |
|
Regular
Join Date: May 2005
Location: E-town, Alberta
Posts: 8,420
|
So 5.5 million by june eh? Should easily hit 10million by years end worldwide, if not 12+. Yes...that's my professional analysis.
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|