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#1 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,948
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The way the graphics market has evolved for high, and even mid range boards, its not too often that we see much in the way of truly innovative designs from AIB partners, with little more than relatively small alterations with regard to cooling solutions coming from some quarters, and some tweaking of clock speeds in others.While most partners (and, indeed, users) have had little complaint with this state of affairs, particularly given the unobtrusive and reasonably quiet reference cooler seen on GeForce 7800 parts, there is of course a niche market to be filled for those after something a little different from the norm. This is particularly true of the increasing number of enthusiasts who concern themselves with keeping the noise level of their PCs to a minimum. It is to this demographic that ASUS have targeted the subject of today's review - The GeForce 7800 GT-based EN7800GT TOP Silent. As many AIBs have been content to provide passively cooled solutions based around low and mid-range parts (often with slower clock speeds than their actively cooled counterparts), the creation of a silent part based around a high-end SKU such as this one is a true rarity for this generation of graphics card. Naturally, creating a high-end board such as this utilising passive cooling is quite a challenge, so let's see how ASUS have fared in this intriguing venture. Read the full article here. |
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#2 |
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R.I.P. 1983-2010
Join Date: Nov 2002
Posts: 2,234
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Passive cooling these days has become more and more important to me.
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Nzone
SLI Forum Administrator NVIDIA User Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the members |
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#3 |
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Mostly Harmless
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Nice, Hanners.
Certainly it would appear we ought to see a clear lead for NV in these kind of higher end silent solutions thru the rest of the year. Sure is a funny-looking one!
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"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss |
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#4 |
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Join Date: Oct 2003
Posts: 350
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There is no doubt that sound levels are playing a part in buying decisions. I personally will not put a screaming fan in my case no matter how much performance increase it gives me. Dave, how about tracking sound levels in your reviews for GPU or individual boards?
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#5 |
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Member
Join Date: Dec 2005
Posts: 2,089
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IMO this is the number one factor i look for in buying computer parts.
+ since i develop games + dont play them, performance is of very little concern to me |
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