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Old 18-Feb-2006, 09:18   #1
Griffith
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Default Street fighter 2 Xbl arcade Hands On

http://www.gamespot.com/xbox360/acti...p;subj=6144495

a very good read
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Old 18-Feb-2006, 09:23   #2
AlStrong
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Quote:
The work-in-progress game we tried had all the content it needed, except the frame rate was shy of what we'd like it to be.


Otherwise, pretty nice to see one of the classic arcade (...revisions) on XLA. It'll be a hit. Now.. if they get the rest of the series on there...

There are so many arcade games that would be nice to get up there, especially since quite a few of them are co-op. Basically they just need to look at the Mame list and start from 0 and go all the way to Z.
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Old 18-Feb-2006, 09:29   #3
Griffith
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this are interesting, imo

http://img.gamespot.com/gamespot/ima..._screen014.jpg

and we have voice chat in game

http://img.gamespot.com/gamespot/ima..._screen015.jpg
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Old 18-Feb-2006, 11:58   #4
rosman
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What do we need need to have a 2d game running in 720p ??? Of course you have to rewrite the sprites, but do you need a lot of memory ???
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Old 18-Feb-2006, 12:54   #5
Jabjabs
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Basically the whole frame would be upscaled to 720p using whatever filter they choose, it isn't very processor intensive and I would think that it would use very little memory, basically just the original frame buffer, the HD frame and the area for the upscaling and the filter. Emulators like zsnes and mame have been doing it for years on machine packed with far less power and memory than 360.

Last edited by Jabjabs; 18-Feb-2006 at 12:56.
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Old 18-Feb-2006, 12:56   #6
rusty
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why on earth would the framerate be "shy of what we'd like it to be"?

how can they have framerate issues with a game like this?
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Old 18-Feb-2006, 13:19   #7
Bad_Boy
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Quote:
Originally Posted by rusty
why on earth would the framerate be "shy of what we'd like it to be"?

how can they have framerate issues with a game like this?
not really sure, even my psp emulating the old street fighter runs pretty smooth at 333mhz, the 360 should simply destroy the fps on it lol, guess its just the way they did it, maybe something in the background slowing it down?
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Old 19-Feb-2006, 00:57   #8
ban25
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Maybe it's lag while playing online.

Quote:
Originally Posted by rusty
why on earth would the framerate be "shy of what we'd like it to be"?

how can they have framerate issues with a game like this?
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Old 19-Feb-2006, 01:07   #9
cthellis42
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Yeah, but do they have a six face-button controller yet?
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Old 19-Feb-2006, 01:18   #10
dukmahsik
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Quote:
Originally Posted by rusty
why on earth would the framerate be "shy of what we'd like it to be"?

how can they have framerate issues with a game like this?
developers
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