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#1 |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Why do you have to divide by 4 to get vertex rate numbers?
Vertex rate = clock x #VS / 4 ??
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What the deuce!? |
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#2 |
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Join Date: May 2002
Location: New York, NY
Posts: 12,678
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Because one VS unit is capable of one 4-component dot product per clock. One vertex transformation is a 4x4 matrix multiplying a 4-vector, which requires 4 dot products.
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April 20, 1979 - America must never forget. |
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#3 | |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Quote:
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What the deuce!? |
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