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Old 07-Jan-2006, 16:57   #1
trinibwoy
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Join Date: Mar 2004
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Default Vertex rate calculation

Why do you have to divide by 4 to get vertex rate numbers?

Vertex rate = clock x #VS / 4 ??
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Old 07-Jan-2006, 17:01   #2
Chalnoth
 
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Because one VS unit is capable of one 4-component dot product per clock. One vertex transformation is a 4x4 matrix multiplying a 4-vector, which requires 4 dot products.
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Old 07-Jan-2006, 17:08   #3
trinibwoy
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Quote:
Originally Posted by Chalnoth
Because one VS unit is capable of one 4-component dot product per clock. One vertex transformation is a 4x4 matrix multiplying a 4-vector, which requires 4 dot products.
Always hated matrix math. Thanks a lot!
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