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#26 |
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Member
Join Date: Jun 2002
Posts: 174
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Damn that looked good, awesome trailer!
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#27 |
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Senior Member
Join Date: Aug 2004
Posts: 2,454
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Holy shat I watched the demo and now I want to play it!
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#28 |
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Member
Join Date: Mar 2005
Posts: 568
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I'm really, really impressed. And that doesn't happen very often these days. Valve should offer these guys a job.
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#29 | |
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S K R Y I N G
Join Date: Jul 2005
Posts: 4,815
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#30 |
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beyond noob
Join Date: Jun 2004
Location: Feindesland
Posts: 1,390
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release date?
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#31 |
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Senior Member
Join Date: Apr 2004
Posts: 2,204
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last time i asked (recently (weeks ago) on another board) all i got was "when it's done", but there are some recent screenshots released now.
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De omnibus dubitandum --Rene Descartes |
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#32 |
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Celebrating Mediocrity
Join Date: Aug 2003
Location: Blackwater Park
Posts: 1,929
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This and "They Hunger: Lost Souls" need to get their asses in gear and release already. What are they waiting for, anyway?
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"I'm Torque and I'm here to ask you one question, and one question only; EXPLOSIONS?" |
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#33 | |
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Senior Member
Join Date: Jul 2008
Posts: 1,089
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#34 |
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Regular
Join Date: Mar 2007
Posts: 9,227
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Grrrr, I really can't wait for this to come out. Jonsing for HL1. One of the best games ever made.
Hopefully they recreate it without ruining it. Regards, SB |
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#35 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 5,156
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I don't understand why Valve isn't funding these guys and lending some art/coding power so that the project can be completed anytime this decade... The screens I've seen so far (all of them over a year old by now though) look so yummy, surely Valve can see the value in lending some official support?
I mean, they got cash oozing out their ears anyway, so why not do it? :P |
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#36 |
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Regular
Join Date: Mar 2007
Posts: 9,227
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I have a feeling Valve have for the most part abandoned the PC other than Steam and porting games from console.
Regards, SB |
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#37 |
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Senior Member
Join Date: Aug 2004
Posts: 2,454
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Would that probably explain the fact that no more new Half Life episodes have come out in eons and from what the interviews I have read they are not even looking at that series any more at the moment...argh consoles should just die.
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#38 | |
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Senior Member
Join Date: Feb 2004
Posts: 2,480
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Quote:
They recently said Episode 3 was still being worked on... http://news.bigdownload.com/2009/06/...-of-half-life/ Well, not in so many words, but still. |
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#39 |
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Senior Member
Join Date: May 2008
Posts: 4,939
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Keep in mind that Newell is a giant liar.
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#40 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 5,156
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Well, he DID work as a high-level exec at microsoft at one point from what I've read, but what about him (other than his voluminous waistline) makes him a giant liar?
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#41 | |
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Senior Member
Join Date: Jul 2008
Posts: 1,089
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#42 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 5,156
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Omg, I thought that project was totally dead... I am very pleased to hear this. Very pleased indeed.
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"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#43 | |
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Senior Member
Join Date: Jul 2008
Posts: 1,089
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#44 |
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Senior Member
Join Date: Dec 2008
Location: Europe
Posts: 1,230
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Does anyone even want HL1 in Source anymore? Anyone who hasn't played it should play the original, because the changes made to the AI routines in BM are going to make the game worse. Everything outside of the presentation holds up really well and shames many modern entries in the genre.
If somone wants HL meets today's production values, Episode 2 is the closest in terms of quality to the first game.
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"A Revolutionary Age is an age of action; the present age is an age of advertisement, or an age of publicity: nothing ever happens, but there is immediate publicity everywhere." - Søren Kierkegaard http://culture.vg/ | http://storyofstuff.com/ | http://www.chomsky.info/ | http://www.artrenewal.org/ Last edited by green.pixel; 11-Jun-2012 at 15:45. |
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#45 | |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,677
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I think it would be cool.
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#46 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 5,156
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Sure, why wouldn't we want it?
Original HL looks absolute shit today, it's nearly painful to play it's so bad. It's only for nostalgia that I've booted up the game these past ten years or so. An updated, much more realistic-looking game would on the other hand be quite interesting to play through, if for no other reason so I could gripe about any and all changes they may have done to the level layouts and so on.
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"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#47 |
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Member
Join Date: Mar 2009
Posts: 183
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yes please! gameplay wise, HL1 still quite good, is different and a lot more pure than the current games, but still great fun,
graphics and sound is just to dated, I think it suffers more from its age than the rest of the game, so... I played the entire Hl1 2 or 3 times, and I can't wait to play Black Mesa Source, |
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#48 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,666
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Woah, you must be playing without a creative labs soundcard, Half Life is a great example of EAX done right.
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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#49 |
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Senior Member
Join Date: Dec 2008
Location: Europe
Posts: 1,230
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RPS recently had a writeup about the mod's rough ride:
http://www.rockpapershotgun.com/2012...source-part-1/ http://www.rockpapershotgun.com/2012...urce-part-two/
__________________
"A Revolutionary Age is an age of action; the present age is an age of advertisement, or an age of publicity: nothing ever happens, but there is immediate publicity everywhere." - Søren Kierkegaard http://culture.vg/ | http://storyofstuff.com/ | http://www.chomsky.info/ | http://www.artrenewal.org/ |
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#50 |
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Member
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Main thing I'd miss from the original is the soundtrack. It still works as well as anything "modern" in delivering mood/ambience to the game. Be nice if there were an easy way of functionally dropping it in.
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