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#451 |
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Naughty Boy!
Join Date: Mar 2004
Posts: 1,172
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Komplett have 150+ 512Mb GTX's coming in for early Feb it seems, so it looks like another batch will be ready for then, whether it be due to core or memory supply being finally resolved, and so this cannot be described as a one off product. Whether it is good value or not then is another matter.
As most reviewers on the original 7800 GTX got 490-520Mhz range I would say that the absolute yield for a volt bumped 7800 at 550 is also pretty good, but then nvidia ( and Ati for that matter ) will always factor in a safety margin for less than ideal conditions out there in the big wide world ( SLI in a non air condition flats near the equator using $10 700w PSU's being a worst case scenario ) . Some of the AIB manufacturers are less circumspect of course and they are putting out 7800's nearer to 500, with default voltage, to get that marketing advantage. Note also that Samsung is over volting it's really high speed GDDR3 as well, the lower speed chips use 1.8v whilst the fastest uses 2v+ . This seems to indicate that yields there might be an issue, but you would still assume many thousands can be chunked out at this level and not just hundreds In summary I just do not think there is enough information at present to be able to accurately guess the clockspeed of the G71, even if it had the same 110nm process and number of pixel pipelines / ROPs etc, when you throw in the move to 90nm and the changing spec it makes a speed guess very tricky. Trust me though, it's 650Mhz |
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#452 | |
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MSI Man
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The problem is, February seems a little bit to late for me, when the GTX512 will finally be on the shelves AND priced at $649, how hard would it be to resist the 1900XT lying next to it for, say $599? the 512 was one squirt in a peeing contest. Besides, if the memory of the GTX512 was the problem of it's shortage, how long would we have to wait for mass distribution of the G71 then?
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I miss you CJ, 1976 - 2010 |
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#453 | |
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Member
Join Date: Aug 2005
Location: Sheffield, UK.
Posts: 483
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Edit: In addition point, if the G71 is also pin2pin compatible with G70... that means it can be fixed on GTX512 board and any AIB would produce it easily with previous process setup for G70 too. Last edited by satein; 29-Dec-2005 at 12:15. |
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#454 |
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Senior Member
Join Date: May 2002
Posts: 4,307
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not wanting to read through the entire thread, how many ROPs are rumored to be in G71 ?
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#455 | |
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Senior Member
Join Date: Jul 2004
Location: NY, NY
Posts: 2,680
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This is exactly what I'm thinkin |
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#456 | |
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Join Date: May 2002
Location: New York, NY
Posts: 12,678
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April 20, 1979 - America must never forget. |
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#457 | |
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Registered
Join Date: Dec 2005
Posts: 8
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#458 | |
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Mostly Harmless
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With GTX512 being a spectacular exception (and most likely planned as a short-term stop-gap), Jen-Hsun has been very vocal (that's not even strong enuf --more like "written on my soul in letters of fire" That needs to be taken into consideration here, tho I don't have a clue how it will manifest itself in G71 --tho I tend to think they won't push the clocks as hard as ATI, unless G71 is another "short-termer". And maybe it is, if it comes out in March and NV50 comes out in June, which would be one way to read the timeframes that NV has pointed at (but not the only way).
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"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss Last edited by Geo; 29-Dec-2005 at 13:48. |
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#459 |
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Junior Member
Join Date: Jun 2004
Posts: 92
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I´ve seen some people here saying that the r580 will be "too much for the g71 to handle".
What if NVIDIA adds one texture unit per pipeline, leaving the two full alus free for pixel shader processing, instead of one having to deal with texture operations? Just my thoughts, and I want to know from you if this would be any good, and if so, what kind of performance gains would be expected, compared to the g70. |
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#460 | |
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Senior Member
Join Date: Jul 2004
Location: NY, NY
Posts: 2,680
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Well the problem with that is nV will have to redo thier drivers a bit, ATi got around that by introducing a mid range x1600, so ATi tuned thier drivers already |
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#461 | |
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Junior Member
Join Date: Aug 2002
Location: Finland
Posts: 53
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24-48-24-48 CATZ (Color, Alu, Texture, Z?) would indicate 24 ROPs. |
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#462 |
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Member
Join Date: Aug 2004
Location: Rotterdam - NL
Posts: 239
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Sorry if i missed it but any news of FP HDR + AA support on G71?
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#463 | ||
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PM
Join Date: Dec 2002
Posts: 1,371
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#464 | |
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Senior Member
Join Date: Jul 2004
Location: NY, NY
Posts: 2,680
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Nope too little info out there about the g71 to really presume anything at the moment, other then the process. |
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#465 | |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,458
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I was one of the first to suspect ram might be an issue because the ram being used for the 7800gtx512 wasn't even announced yet. However samsung has announced mass production of it since the announcement of the gtx512 and still very few gtx512s have made it to retail. That is why I begin to doubt my own initial assertion. |
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#466 | |
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pifft
Join Date: Jun 2003
Location: oregon
Posts: 1,274
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but but but.... dang |
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#467 | |
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Senior Member
Join Date: Jul 2004
Location: NY, NY
Posts: 2,680
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Why not, ATi wasn't able to get thier .11 x700 over 500 mhz, so they increased (more then double if you take the x700 as a base) thier tranisitor counts and increased thier clocks 45%, why can't nV do the same? Are they not as competent as ATi's enginneers? If anything nV's cores are structured better for higher clocks then previous generateion ATi cores. Last edited by Razor1; 29-Dec-2005 at 19:15. |
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#468 | |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,458
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#469 |
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Regular
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Who knows, ATI's overall feeling about 90nm at TSMC was that it was the easiest transition ever done.
Though I have absolutely no qualifications for saying this (and am in two minds about being so bold), I think the fact that the transition was from 130nm low-K to 90nm low-K was prolly a key factor in the ease of transition. I expect TSMC designed it to work like that. NVidia didn't, seemingly, have problems moving NV4x between IBM's 130nm and TSMC's 110nm - so I guess sometimes we shouldn't be too pessimistic... Jawed |
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#470 | |
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pifft
Join Date: Jun 2003
Location: oregon
Posts: 1,274
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but but but.... dang |
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#471 | |
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Senior Member
Join Date: Jul 2004
Location: NY, NY
Posts: 2,680
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Why would it be a bang up job if the .11 process is not made for increasing clocks from .13, its a cost cutting process from what I understand. So we might see a huge increase in clocks going to .09 with low k, because the .09 process is made for increasing clocks which even TSMC stated 100% performance increase over .13. (pretty sure they were talking about thier low k process but they didn't specifically mention that, but that was the only process they listed for .13) Last edited by Razor1; 29-Dec-2005 at 19:29. |
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#472 | |
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Senior Member
Join Date: Jul 2004
Location: NY, NY
Posts: 2,680
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No just saying that it can be a possiblity by going to .09 the clock increases were made in mind with the .09 process. |
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#473 | |
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pifft
Join Date: Jun 2003
Location: oregon
Posts: 1,274
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Quote:
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but but but.... dang |
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#474 | |
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Senior Member
Join Date: Jul 2004
Location: NY, NY
Posts: 2,680
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Oh ok ok sorry miss understood I think it is possible to up the clocks quite a bit from a process change like this one, unfotunately other then CPU's there really isn't much data on it. Could be a new design, nV could have just put up a smoke screen. |
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#475 | |
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PM
Join Date: Dec 2002
Posts: 1,371
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