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#1 | ||
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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It's a bit early, but hey
http://www.isscc.org/isscc/2006/ap/2006_AP_Final.pdf Quote:
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#2 |
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Member
Join Date: Nov 2005
Posts: 809
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Thanks for the information..........
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#3 |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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Can't wait. Only about 68 or so days left.
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#4 |
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Senior Member
Join Date: May 2002
Posts: 4,307
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I'll be interested in reading what Ken has to say about PlayStation4 and what I assume will be its 'many core' Cell processor. just what's going to be inside my next-next gen Playstation
I don't believe any of that stuff about parallal processing over a network. not enough bandwidth + too much latency = pipedream. |
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#5 | |
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Senior Member
Join Date: Dec 2003
Posts: 6,201
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__________________
Top one reason why capital punishment is immoral and wrong: You can release an innocently convicted man from jail, but you cannot release an innocently convicted man from death. |
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#6 | |
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Senior Member
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#7 |
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Member
Join Date: Jul 2002
Location: Italy
Posts: 209
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Before arguing about Ken Kutaragi's visions, please consider that the guy is stuck into the future after a bad accident he had with a PlayStation 9 prototype. He's writing from year 2053. He shows up at nowadays mettings and press conferences thanks to a time-defing-halogram-projector he himself invented in the spare time.
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#8 | ||
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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#9 | |
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Friends call me xbd
Join Date: Feb 2005
Posts: 6,293
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Take the red pill my friends.
__________________
Somebody set up us the bomb. |
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#10 | |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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#11 | |
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A Reformed Member
Join Date: Mar 2003
Location: Finland
Posts: 4,798
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I do hope sub 60fps games would be history when PS3 arrives, but I'm afraid it won't be so in reality. First gen games I believe will mostly be 60fps, but after years go by and developers are pushed to make the games look all the time more pretty, the framerate is what must sacrifice first when they go beyond the resources. |
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#12 | |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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#13 |
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Senior Member
Join Date: Jun 2005
Posts: 2,616
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Didn't you guys get the '120 FPS' memo?
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#14 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,010
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They ought to mandate 60fps constant framerate. I don't want extra eye-candy at the expense of framerate. At the very least ensure every game has a fixed 60fps mode that loses some of the detail to keep the framerate up so we, the gamers, can decide which we prefer.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#15 |
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Me me me
Join Date: Apr 2002
Posts: 15,348
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I think they should just mandate "stable 30 or 60 fps" and leave it to the devs to decide whether to go for 30 or 60, as long as it's stable. It's the slowdowns that make games look choppy, a stable 30fps is fine for lots of games, while 60fps is preferred for some others like racing games and fighters.
Obviously i'd love 60fps for every game, but it's just not gonna happen and an unstable 60fps is worse than a stable 30fps so i rather they mandate stable framerates over numbers. |
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#16 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,010
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60 fps looks so much nicer though. Still, if I have to settle for 30, better that and no lower than something that's 60 fps runnig down corridors and 15 fps in a fight. Personally I rate silkysmooth framerate more important that fancy effects. The sense of quality that comes with the smooth framerate can't be duplicated by spasmodically updated particles and lights. It's not like next-gen games would look bad if they had to cut back shading and poly-counts for 60 fps. The stills might not look as nice (which is guess is what they're more concerned of, until we get Harry Potter style animating pictures on the boxes) but the game is mich nicer to view and play.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#17 | |
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Member
Join Date: Jul 2005
Posts: 467
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#18 | |
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Senior Member
Join Date: May 2002
Posts: 4,307
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I completely wholeheartedly agree with this. |
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#19 | |
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Member
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__________________
is all about the games !! |
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#20 | |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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ISSCC is an academic conference, to boot
http://www.edn.com/blog/400000040/post/540002654.html Quote:
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#21 |
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Junior Member
Join Date: May 2005
Location: .au
Posts: 61
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oooohhhh, scandal..
Ken K talked about chips at a chip conference, whatever next?? beer at the pub? shops at the shopping centre?? cars in a carpark? What is the world coming too?? |
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#22 | |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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...And a more level-headed article
http://www.eetimes.com/news/latest/s...leID=179100739 Quote:
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#23 | |
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Join Date: Jul 2005
Posts: 280
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#24 |
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Regular
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The concept in and of itself isn't really helped by Cell though ... the rather arbitrary 128kb local storage makes developing applications in the form of "apulets" for network computing a bit of a pain. Plus computation for anything except for games is cheap, what's the point in doing the computation non locally in the first place?
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#25 |
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Friends call me xbd
Join Date: Feb 2005
Posts: 6,293
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Since it's indirectly related to the 'vision' Kutaragi expressed in his keynote, here's that 'grid' network patent again Sony got cleared based on Cell computing.
Patent Anyway and yes, that edn article on the keynote is completely whack. That guy deserves having wasted his day if he got up at 4am and went to ISSCC expecting PS3 information.
__________________
Somebody set up us the bomb. |
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