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#1 |
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Naughty Boy!
Join Date: Aug 2004
Location: Stuttgart, Germany
Posts: 5,008
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I think it's time to officially begin speculating
I say both will have unified shaders, decoupled tex units, advanced memory controller and scheduler along the lines of R520 and at least 24 "pipes". HDR+AA and correct AF will be there as well. G80 will of course feature multiple clock domains, R600 maybe as well. I also think we'll see a replay of this year (business-wise). G80 in late summer, R600 a few months later. I do expect ATI to have parts which are actually available this time around, but nV doing the same trick they did this year. All just IMHO. What do you people think? EDIT: to make it perfect, I think they'll both feature some physics calculations capabilities, too
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I have thought some of nature's journeymen had made men, and not made them well, they imitated humanity so abominably. Last edited by _xxx_; 16-Nov-2005 at 10:28. |
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#2 |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,469
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If G80 has unified shaders I'd expect it to be after R600. They seemed to be fighting the notion while ATI was pushing for it.
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#3 |
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Junior Member
Join Date: Oct 2005
Posts: 65
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R600 supposed to hit late Q4 2006 or early 2007 ?
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R520 is just a little late.. |
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#4 | |
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Waiting for notebook w/ user-exchangeable video card & OLED display. |
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#5 | |
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Naughty Boy!
Join Date: Aug 2004
Location: Stuttgart, Germany
Posts: 5,008
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I have thought some of nature's journeymen had made men, and not made them well, they imitated humanity so abominably. |
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#6 |
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Stealth Nerd
Join Date: Jul 2003
Location: Sunny Melbourne
Posts: 1,112
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Are we still expecting G80 to be a multi-core (and not just duplicates) GPU?
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Human Rights [X---------|----------] Robert Menzies |
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#7 | |
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Member
Join Date: Jul 2002
Location: Trondheim, Norway
Posts: 108
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_ K
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"Our economy is gro.. Oh! Look at the kitty! |
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#8 | |
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Member
Join Date: Mar 2005
Posts: 568
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#9 | |
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Naughty Boy!
Join Date: Aug 2004
Location: Stuttgart, Germany
Posts: 5,008
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Quote:
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I have thought some of nature's journeymen had made men, and not made them well, they imitated humanity so abominably. |
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#10 |
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Epsilon plus three
Join Date: Feb 2002
Location: Chania
Posts: 7,769
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From what it looks like unified shader cores cannot be avoided in the longrun; whether NVIDIA will arrive with such a sollution at least for it's first DX10 incarnation is another story. I personally wouldn't bet my money on it.
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People are more violently opposed to fur than leather; because it's easier to harass rich ladies than motorcycle gangs. |
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#11 |
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Junior Member
Join Date: Oct 2005
Posts: 73
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Aw, well I love to speculate also
WGF - 2.0 Unified Approach GDDR-4 (Same Ring Bus Technology) |
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#12 |
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Regular
Join Date: Feb 2002
Location: California
Posts: 4,732
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I wouldn't trust what NV says in public PR as a guide to what they are doing internally. I think it's a smokescreen.
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#13 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,956
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An analyst contaced me a little while back saying that some the Wall Street guys that are in contact with them are now of the opinion that G80 will be unified. I suspect that this could well be the case now, but I don't think it was the initial plan.
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#14 |
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Epsilon plus three
Join Date: Feb 2002
Location: Chania
Posts: 7,769
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Interesting....
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People are more violently opposed to fur than leather; because it's easier to harass rich ladies than motorcycle gangs. |
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#15 |
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Regular
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:drool: <-insert drool smiley
Jawed |
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#16 |
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Member
Join Date: Mar 2004
Location: St Louey
Posts: 620
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I'm waiting for the ExGPU. My vision of this will be a crazy CrossFire/SLI config where it connects to a master card through an external cable (ala CrossFire) and is a self contained rendering box. External GPU! With all the one upmanship recently, I wouldn't be surprised.
Are we expecting more of a performance based upgrade in R600 and G80 or more emphasis on features?
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Bikes or Computer? What to do with my refund check... |
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#17 | |
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Nutella Nutellae
Join Date: Feb 2002
Location: San Francisco
Posts: 4,297
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[twitter] More samples, we need more samples! [Dean Calver] The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way |
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#18 |
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Junior Member
Join Date: Oct 2005
Posts: 65
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Someone said that R600 cant be released until 1 year after xbox launch because they signed some contract with MS ?
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R520 is just a little late.. |
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#19 |
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Regular
Join Date: Feb 2002
Location: California
Posts: 4,732
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I think it was probably in the roadmap. But I think NVidia PR is divorced from NVidia engineering.
For example, I don't believe NVidia "threw in" a 256-bit bus to the NV35 at the last moment after being "surprised" by the R300. I think they had investigated all the options they had available in terms of # of pipelines and bus size, and I think a 256-bit bus was in the internal roadmap, it was just a question of if they could deliver it in time. They probably deemed the extra complexity as making an already delayed design even further out. Once the decision was made to launch with 128-bits (and 4 ROPs) Just like ATI did with the R400/R420/R520/Xenos, they settled on what was fastest they could deliver to market, by taking baby steps. However, in NVidia's case, their decision to go with a paired down bus for the initial launch of the architecture put them at a PR disadvantage, so that's why you saw all that FUD about "we don't need a 128-bit bus", and then 1 quarter later, they launched a 256-bit bus. I think NV has been badmouthing unified for fear that ATI would beat them to market with a unified architecture, but I don't think that internally they are forgoing a unified architecture. I think it's in the roadmap, has always been there, the only difference is, the degree to which the roadmap has been compressed by pressure from ATI and the hype around unified. |
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#20 |
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Member
Join Date: Jul 2005
Posts: 117
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ever wonder what nVidia did/does with all the 3dfx tech they now own? i've often wondered how different nVidia's products would be w/o 3dfx, if they didn't own all the IP
idk, just thinking maybe we might see a surfacing of some un-used/un-shown 3dfx technology, combined with more engineering, sort of like nVidia seriously showing their teeth, not just competition, but ATi has enough momentum to maintain competition imo still, i'm wondering what ever happened to tiled gfx (ignoring CrossFire's use of tiles) the Kyro II used it, 3dfx's roadmap showed a product like 4-5 gens out from Rampage, "Mojo" to use tiled graphics, but nothing else has been published on that...and btw, for what it had in terms of hardware Kyro II was amazing... but given 3dfx's use of tiles for memory, possibly a rendering solution wherein a small portion of the screen has it's own RAM address range, and portion of rendering power, then again who knows? as far as G80/R600...i'm thinking GDDR4 for ATi, and XDR or XDR II for G80, with a bias towards XDR II, along with DX10 support, maybe higher FP precision, maybe not, better CrossFire modes for ATi, and possibly version of SLI that allow non-50/50 SMP (ASMP rendering, but w/o tiles?) |
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#21 | |
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Regular
Join Date: Feb 2002
Posts: 5,951
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On a related note, I'm sticking to my guns that Vista won't be available to 2007...and that's when the first G80 (assuming unified) / R600 parts will also appear. Nothing but a pure hunch on that. |
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#22 |
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Regular
Join Date: Feb 2002
Location: California
Posts: 4,732
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Even in DX9, VS3.0 and PS3.0 instruction sets were converging. I think regardless of DX10, chip economics are already pushing for a unified approach. Putting so many vertex shaders on the die wastes space (plus now we have geometry shaders), and ILP has been proven not to scale, so if you're going to put as many ALUs on the chip as budget will allow, you need TLP, and TLP+huge numbers of ALUs cry out for unified. I don't think the NV engineers are dumbasses who aren't familar with all of the various architectural advantages and designs out there, just like Intel was blind to dual core, or TLP, they just tried to squeeze as much out of ILP as they possibly could instead of abandoning ship earlier.
I think NVidia PR operates on the "if a competitor is going to beat us to market with X, than downplay important of X" algorithm. |
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#23 | |||
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Regular
Join Date: Feb 2002
Posts: 5,951
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#24 | |
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Member
Join Date: Sep 2002
Posts: 464
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#25 | |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,956
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