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#1 | ||||||
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meandering Velosoph
Join Date: Apr 2002
Location: Vienna
Posts: 3,677
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5 pages transcript of Reggie's speech:
http://ds.ign.com/articles/664/664482p1.html It touches upon Revolution and DS and how the design philosophies behind these device are symbolic of Nintendo's way of approaching the market. They're focused on expanding the marketplace and thus their audience. Additionally, they want to change it (Quote: "disrupt") by new unseen approaches to gaming. Some interesting tidbits: Quote:
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"Anybody can be a glutton, but only a true cyclist is a bottomless pit." - Ken Kifer (R.I.P.) "I think you'll find the improved video is a part of Sony's integration of the cutting edge Placebo technology. They've integrated it into all firmwares and this fabulous system provides all sorts of minor upgrades at very little developer cost. Great stuff!" - Shifty Geezer |
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#2 |
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Naughty Boy!
Join Date: Jul 2005
Posts: 2,267
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Sometimes I think Nintendo employees really do live in an alternate reality.
Someone should inform him that the nearly 140 million consoles, millions more gaming PC's, and god knows how many handheld gaming systems sold this generation ended up in more than just 60 million homes. "Not going to happen" is technically correct, but only because it happened a long time ago so it can't happen in the future. |
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#3 | |
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Senior Member
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Small, Powerful, Cheap: GameCube had all three :) |
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#4 | |
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Naughty Boy!
Join Date: Jul 2005
Posts: 2,267
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Only about 60 million NES systems were sold in total. Only 20 million of those went to the US. Since the only other 8-bit system that sold even mildly well was the Sega Master System (Only around 2 million total sold) that would make him off by almost 40 million systems. In otherwords, actual 8-bit market penetration in the US was only about 33% of what he claimed. |
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#5 |
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Member
Join Date: Aug 2005
Posts: 733
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As suggested, you may want to read the actual article, since the "60 millions households claim" relates to predictions done for the current generation, which Fils-Aime claims were completely wrong.
http://www.census.gov/prod/1/pop/p25-1129.pdf In 1995 (already a fair bit later than the 8-bits area), there were 68 millions households in the US. 31% of that gives us roughly 21 millions, which is consistent with the 20 millions NES number you provided... |
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#6 | |
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Naughty Boy!
Join Date: Jul 2005
Posts: 2,267
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That means slightly less than 33 million households in the US would have a gaming system. Now, somewhere around 38 million PS2's alone have been sold in North America, with alittle over 33 million of those ending up in the US. So, every single person who has a gaming system (Of any kind) in the US owns a PS2, and some of those have bought replacements for their other PS2's. Or, he is wrong. Take your pick. |
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#7 |
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Naughty Boy!
Join Date: Jul 2005
Posts: 2,267
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BTW, just to clarify, the 33 million household estimate is based off 2002 US census data and when I said "every single person" I meant every single household.
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#8 |
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Member
Join Date: Jan 2005
Posts: 351
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Well, I think the explanation sounds reasonable enough. As a percentage, console penetration has remained fairly stagnate -- despite rabid sales -- because of population growth and duplicate purchases.
In other words, although more households are buying consoles only a fraction of this population are actively using them. |
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#9 | |
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Member
Join Date: Oct 2002
Posts: 542
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The Terminator is out there, it can't be bargained with, it can't be reasoned with, it feels no pitty or remorse. And it absolutely will not stop until you are dead. One of the greatest lines delivered in film history. |
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#10 |
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Senior Member
Join Date: Feb 2002
Posts: 2,636
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nice find, hupfinsgack. i'm starting to get the feeling that of all three console players nintendo may actually have the clearest idea of what and how they're doing; plus the lack of blatant hype in the interview was a nice change from the your casual console read these days.
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#11 | |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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#12 | |
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Naughty Boy!
Join Date: Feb 2002
Posts: 6,802
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I've got a working quantum computer prototype in my backyard. The only problem is, it crashes at temperatures above absolute zero therefore is not very overclocker friendly. |
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#13 | |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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So everyones hyping these days. |
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#14 | |
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Senior Member
Join Date: Feb 2002
Posts: 2,636
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no matter what you consider hype, fact is revolution's controller has been promoted so far by ninty as: first, unique (read: not available in the competition), and second, opening many new possibilities for controlling schemes - and you can be sure as hell ninty will not miss the opportunity to actually release some original game or two to make good use of their controller. so where's the hype? if you mean that ninty are trying to attract attention to their next console at all - well, duh. if you want to know what's hype - it is flops ratings. there's no guarantee whatsoever they'll be ever achieved in-game. and to what gameplay experience this would translate if actually ever achieved. of course there are always 'media-educated' consumers to step up and boldly proclaim that they make educated choices based on 'flop ratings' and 'number of pixel pipelines', and thus that info is not hype but is useful 'decision-making-helping' and blah-blah. jeez, you have no idea how ridiculously stupid those claims sound in a game developer's ears. one philosopher once said in ancient times - 'i know that i know next to nothing, and i pitty those who think they know more'.
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ntsh-jass - nothing to see here, just another scenegraph stack test-es, a homegrown GLES2 unit-test framework Last edited by darkblu; 06-Nov-2005 at 05:57. |
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#15 | |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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#16 | |
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Senior Member
Join Date: Feb 2002
Posts: 1,054
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You didn't even read the whole article, and what you read was severely transfigured by the deforming mirror of you strong bias. You cast doubt on professionnal people who really studied the question and know what they are talking about, claiming that you know better than them. But how can you pretend to give lessons to them, when you act like an horse with blinders. |
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#17 |
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Member
Join Date: Aug 2002
Posts: 189
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I think it's not worth responding to Powderkeg. He sometimes makes some valid points but, when you answer to him, as soon as you are not 100% in agreement with him, "birds names" like "f.nboy !" rapidly come into the conversation ...
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#18 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,727
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Ok people, I think we forgot to tell you about something, Beyond3D forums (especially the Console Forum) is a bit like a zoo, remember the warnings "Don't feed animals" ?
Here we have a slightly different one : "Don't answer red squared people." Makes Moderators life easier.
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So many things to do, and yet so little time to spend... |
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#19 |
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Senior Member
Join Date: Feb 2002
Posts: 1,054
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i do not understand what is "red squared people", what is it ?
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#20 | |
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Anas platyrhynchos
Join Date: Jul 2004
Location: Finland
Posts: 4,359
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It's the square under everybodys nick, it's reputation given by other members, red is bad green is good. |
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#21 | |
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meandering Velosoph
Join Date: Apr 2002
Location: Vienna
Posts: 3,677
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Quote:
Anyway back on topic: I find it pretty interesting that console gaming, though it has been more and more mainstreamed, doesn't reach a bigger market share. As gamers grow older, that market share should increase, if there's a steady influx of younger gamers. However, it seems that instead of bringing in new gamers the market seems to shift towards a more mature audience. The question is, is it because the games don't represent this market any more or is it because younger gamers are losing their interest in gaming? Did gaming lose its appeal or its novelty? And what can be done to change this? Nintendo's answer is obviously affected by the ongoing recession of the Japanese gaming industry. - Slightly off-topic: there was superb interview with Denis Dyack (Silicon Knights) on this by IGN -. Its officials believe in order to expand their market share they need to expand the market and reach out to traditional non-gamers. They think that it is a question of appeal. But who knows maybe non-gamers are non-gamers right to their core: Maybe they won't change their deadlocked opinions. This might be a very risky gamble.
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"Anybody can be a glutton, but only a true cyclist is a bottomless pit." - Ken Kifer (R.I.P.) "I think you'll find the improved video is a part of Sony's integration of the cutting edge Placebo technology. They've integrated it into all firmwares and this fabulous system provides all sorts of minor upgrades at very little developer cost. Great stuff!" - Shifty Geezer |
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#22 | |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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#23 | ||||
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Senior Member
Join Date: Feb 2002
Posts: 1,054
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Now that I understand i think this is too simplistic. Quote:
As we grow up as adults we may find other center of interests/occupations, especially when we have kids. Quote:
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Many people think they are not good enough to enjoy videogames, making gaming more accessible (at least in appearance) may incite them to play. Some of them are misinformed (mass media notoriously do a bad reporting of videogaming) and think this is only an hardcore thing. Making it appear more family friendly would help too. Something like a year or two ago, microsoft made the same kind of statements as games being not accessible only... I think there is a non-negligible fraction on non-gamers who could be part of the market, if only some barreers are removed. I think that what nintendo is doing is healthy for the industry, and the best they can do for them. Their success with nintendogs and the brain thing seem to support their analysis well. Remember how a lot of us predicted that nintendo would be crushed by sony in the handheld space.. Now these people should logically take nintendo stance more seriously. But as these are the same irrationnal people who against all evidence predict nintendo demise for years, I do not expect them to become all of a sudden reasonable. |
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#24 | |
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Member
Join Date: Aug 2002
Posts: 189
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I take myself as an example : i'm in my thirties and used to play 20 to 30 games a year for more than 10 years. Since two years, i have to confess that i only played 6-8 games ... There are many reasons to this including job and family of course, but i have to say that i have the feeling that i already played the same game 10 times, when i'm about to buy a new one ... |
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#25 |
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Member
Join Date: Oct 2005
Posts: 315
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There's a very good point brought up here about aging gamers. Personally, I used to be neck deep in gaming. I was always upgrading my PC and buying the big three consoles on the market. I was squarely in the bracket that gaming companies are targetting: young, but affluent enough to have cash to blow on entertainment. Now that time and money don't permit me to game so much, I kind of see myself moving away from gaming. I go out and purchase just one gaming console, and my PC hasn't been upgraded in years.
A lot of people blast Nintendo for supporting a kiddie image of gaming, but at their core consoles are toys. Even with Xbox and PS2 gamers who grow up realize this and leave them behind as they go join the real world where they have to work 60 hours a week and their free time is spent drinking beers with the guys instead of alone at home on the Xbox. To keep aging gamers in the fold you have to present them with something new. Of course it doesn't appeal to the hardcore crowd, who see change in their beloved industry as a threat. The disenfranchised and the uninterested though, may take a new look at this peculiar passtime and give it a try. |
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