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#1 |
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Naughty Boy!
Join Date: May 2005
Posts: 994
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http://www.gamesindustry.biz/content_page.php?aid=12639
They really need to up the manufacturing IMO. |
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#2 |
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Senior Member
Join Date: Jul 2005
Posts: 2,192
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5 million sold in just 6 months is not bad at all.
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#3 |
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Member
Join Date: Jul 2005
Posts: 242
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Only? Well it's not that bad heh. However, they need to sell around these numbers. Below would be disappointing.
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#4 | |
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Senior Member
Join Date: Jul 2005
Posts: 2,192
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#5 | |
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Regular
Join Date: Dec 2004
Posts: 5,670
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Quote:
Last edited by Titanio; 31-Oct-2005 at 20:57. |
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#6 |
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Member
Join Date: Jun 2005
Posts: 671
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I wonder how long it will take for the PS3 to be the best selling next-gen console.
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#7 | |
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Regular
Join Date: May 2005
Location: E-town, Alberta
Posts: 8,418
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Whichever console becomes "best-selling" will depend on the game libraries, like it always has in the past. 4.5-5.5 is pretty damn good for June I think. Puts them on track for 9 or 10million by years end with production in full swing. 10million by the end of 2006 has been their goal from the very beginning. |
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#8 | |
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Senior Member
Join Date: Jun 2005
Location: Bridgewater, NJ
Posts: 3,313
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#9 | |
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Join Date: Jul 2005
Posts: 280
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#10 | |
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Regular
Join Date: Dec 2004
Posts: 5,670
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If we were to look at Sony's PS2 figures as a guide, and scale MS's projections linearly, it should start passing out in mid to late 07 in terms of total userbase Last edited by Titanio; 31-Oct-2005 at 21:17. |
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#11 | |
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uber-Troll!
Join Date: Dec 2004
Location: Under my bridge
Posts: 26,456
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Quote:
5/6 million sounds pretty good for new tech IMO.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#12 |
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B3D Shockwave Rider
Join Date: Feb 2002
Posts: 1,811
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Halo 3 with a big budget movie tie-in throws a monkey wrench into past statistics and trends imho. Microsoft has marketed the Halo franchies really well, and I'm sure that will continue.
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#13 | ||
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Regular
Join Date: Dec 2004
Posts: 5,670
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I'm not claiming it's a perfect comparison, but it's as normalised as we can get I think. |
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#14 |
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Member
Join Date: Feb 2005
Location: Ohio
Posts: 641
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This is all PR. They give a low estimate now so come June they can have a press release stating "xbox 360 doubles forcasts". It builds good press in the future. It a PR interest bearing bank account. It will create free advertisement and make the x360 seem like the hot summer item.
The actuall number will be higher. Mark my words. It's pr bs. The x360 will have a good launch. They don't have a killer app game but neither did the ps2. They need one before the ps3 launches to win next gen. |
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#15 | |
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uber-Troll!
Join Date: Dec 2004
Location: Under my bridge
Posts: 26,456
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Quote:
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#16 | |
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Moderator
Join Date: Feb 2002
Location: Redmond, WA
Posts: 3,322
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#17 | |
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Member
Join Date: Jun 2005
Posts: 294
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#18 | |
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Naughty Boy!
Join Date: Jul 2005
Posts: 2,267
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Quote:
The first 6 months the PS2 was out it suffered from major supply problems. If they had released world-wide simultaneously like MS did, they wouldn't have been able to produce any more consoles than they did. The only difference would have been them shipping fewer consoles to each reason. Your little idea is flawed because you are making the incorrect assumption that these numbers are low, and that they are only what MS wants to ship, rather than the limits of what MS is capable of producing. Sony won't ship this many consoles this fast when they launch because they can't produce more than this either. One region or all 3 is irrelevent, this is all they can produce. If anything, Sony will ship fewer PS3's in the same amount of time because they are likely to have more production problems than MS. |
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#19 | ||
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Regular
Join Date: Dec 2004
Posts: 5,670
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Will you make the same for three markets as you would for one, though? I don't think you're guaranteed to sell everything you manufacture, by the way, beyond the first couple of million (or even up to that point!). I'll get picked up on this, so before I say it I'll state that I'm GUESSING here, but I think it's very possible X360 is easier to manufacture than PS2 was starting out, which might offset your point a little about manufacturability at launch vs 9 months later etc. Quote:
Last edited by Titanio; 31-Oct-2005 at 21:49. |
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#20 | |
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Senior Member
Join Date: Dec 2003
Posts: 6,201
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Quote:
[Tarkin]"I think you overestimate their chances!"[/Tarkin]
__________________
Top one reason why capital punishment is immoral and wrong: You can release an innocently convicted man from jail, but you cannot release an innocently convicted man from death. |
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#21 | |
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Member
Join Date: Jun 2005
Posts: 671
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#22 | |
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Senior Member
Join Date: Jul 2005
Location: Sweden
Posts: 1,115
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#23 | |
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Naughty Boy!
Join Date: Jul 2005
Posts: 2,267
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Quote:
I'll also point out here that within 9 months of the PS2 launch in Japan it was out in every region as well and had gone through the holiday shopping season in both the US and Europe, yet it still shipped less. In fact, if you go by the high-end numbers by MS and assume the same production for the next 6 months then after a full year MS will have shipped more 360's than Sony shipped PS2's in it's first year. The limit here is production, not available market. |
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#24 | |||||
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Regular
Join Date: Dec 2004
Posts: 5,670
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The size of your market and expected demand absolutely play a role in the numbers. As does "manufacturability". Quote:
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I'm also wondering about X360's manufacturability. The DVD drive ain't gonna hold it back. IBM claims it'll easily meet demand from MS. Xenos is, according to hints from here and elsewhere, producing good results. So where's the bottleneck? I don't think it's trivial, obviously, but someone made the point earlier, and it is likely true, that PS2s were easier to manufacture 9 months after its launch than at launch - but I wonder how much more difficult X360 is for its time vs that same PS2 9 months post-launch. Last edited by Titanio; 31-Oct-2005 at 22:48. |
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#25 | |
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Senior Member
Join Date: Jun 2005
Location: Bridgewater, NJ
Posts: 3,313
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