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#1 | |
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Member
Join Date: May 2005
Posts: 120
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clears alot up for me. |
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#2 |
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Join Date: Dec 2004
Posts: 172
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It's the Xbox360 launch day that I'm concerned with.Sony is hiding their secrets so that they can reveal it all on that day.Perfect timing.
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#3 | |
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Senior Member
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{highlighted for clarity I remember some poor poster getting cranked on hard by a couple folks... Someone owes someone an apology me thinks...
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"The bible is how god supposedly relays his message to the people. That means he wants people to understand wtf he is talking about. ." L233 *Justice --- When you get what you deserve *Mercy ----- When you don't get what you deserve *Grace ----- When you get what you don't deserve |
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#4 | ||
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Regular
Join Date: Dec 2004
Posts: 5,670
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Last edited by Titanio; 03-Oct-2005 at 21:27. |
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#5 |
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i have a monster
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this thread is gay
voila, i said it |
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#6 | |
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Member
Join Date: May 2005
Posts: 120
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Hmm I thought I saw it in alot of places let me dig up some old sources and find out for sure |
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#7 |
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Senior Member
Join Date: May 2005
Posts: 1,679
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Cute spin, but I think the easiest explanation is that Sony isn't happy with their playable demos for the PS3 so they didn't show them.
Also, I fail to understand the part about the launching of the X360 being bad for the industry because people are still developing for the PS2. Uhhh.. so? That'll teach developers not to keep pushing forwarded with titles on MS's competitor's consoles. Really, how is this bad for the industry? It's good MS, they're part of the industry. It's good for MS developers, they'll be the ones getting their titles off the shelf quicker. It's only bad for Sony and Sony developers who will be announcing new products on inferior hardware to compete with the X360. As far as Sony walking the tight rope, I think it's laughable to give the props for doing 'such a great job', when at the same time essentially saying there was very little that they got to show and if they hadn't included the MGS vid at the last minute, there wouldn't have even needed to be any reason for them to be there. MS is the one that forced Sony into this position, and if anybody thinks they didn't do it on purpose, they're too busy drinking the kool-aid. |
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#8 | |
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Member
Join Date: Aug 2005
Posts: 216
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edit: More accurately. he did not necessarily mean playable games. That was the media's interpretation of Kutaragi's statement. To many, the SG4 trailer could be interpreted as a next-generation experience. -aldo Last edited by aldo; 03-Oct-2005 at 21:41. |
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#9 | ||
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Join Date: Dec 2004
Posts: 5,670
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It's about taking advantage of a large and mature userbase. Cutting short the generation prevents this. For MS it's not a problem because they were never going to get that same large userbase with Xbox in the same timeframe as PS2, but for publishers, they simply can't ignore PS2 right now. The transition appears to be slower this time than the last transition - the number of new big PS2 games still to come is quite large given that PS3 is due in the next 12 months. PS2 is a massive market right now, and it's very understandable if Sony and publishers are slower to leave it behind. You make consoles to build this kind of market, you don't just then abandon it when you get there. You'll still have PS2s selling beyond PS3's release, and you'll still see PS2 games beyond PS3's release - the same was true of PSone, but that'll be potentially even more pronounced with PS2. Last edited by Titanio; 03-Oct-2005 at 21:41. |
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#10 |
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Senior Member
Join Date: Feb 2002
Location: Windsor, ON
Posts: 1,860
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This article is nonsense. Consumers at large don't even pay attention to trade shows. Casuals gamers will walk into EB and buy whatever they can for whatever system they own this holiday, regardless of next-generation demos given to hardcore gamers at E3 and TGS.
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Vince: "Nobody gives a damn about graphics, we're well into a point of diminishing returns with respect to current TV limitations, and even with HDTV, the average consumer won't notice a diffrence between PS3 and XBX2." |
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#11 | ||
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Join Date: Apr 2002
Posts: 2,158
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It also has come to my attention after reading your post that racid (or otherwise rotten) lunchmeat is too close to dead meat for my liking. Quote:
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#12 | ||
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Senior Member
Join Date: May 2005
Posts: 1,679
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If that's the case, then what difference does it make if Sony showed playable demos at TGS? Also, you seem to believe (and I'm sure are correct), that the PS2 will continue to sell even after the PS3 is available. And PS2 games will also continue to sell. Once again, if that's the case.. How does Sony benefit or lose from pushing the PS3 now? Developers won't leave the PS2 because Sony is pushing the PS3 according to this logic, because the PS2 already has such a huge install base the profit/unit is going to be greater. Additionally, the market of people that are going to buy the PS3 within 6 months (probably to 1 year) of it's launch is a completely different market than those who would be going out right now or within that 6 months to 1 year to buy a PS2. So again, announcing (or pushing, promoting, if you will), the PS3 now shouldn't impact development of PS2 games, or PS2 continued sales. Either developers are going to drop the PS2 development and go towards PS3 development in order to take advantage of a new market and showcase "better" games on "better" hardware, or they will stick with the PS2 development for as long as possible because the install base is bigger and development costs are lower. The article seems to believe the first statement is a concern to Sony (and your response seems to illustrate you believe that to be aconcern as well), but then you use the second argument as support and I seem them as contradictory. Help here? |
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#13 | |
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Join Date: Apr 2002
Posts: 2,158
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#14 | |
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Join Date: May 2005
Posts: 559
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Chug, chug, chug!!! Mr., may I have some more?! ![]() Okay, I think I covered all speculative bases.
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99% of misinterpretation is wishful thinking while the other 1% is plain old ignorance. |
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#15 | |
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Senior Member
Join Date: Sep 2005
Posts: 1,181
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That article is very sensible and reflects what is obvious and predicatable problem for Sony ... how to keep media focus on PS2 and PSP. Is this not what people mean by battle for "mindshare"? Only way for Sony to reduce "mindshare" of xbox360 is to promote PS3 early but doing so can affect mindshare of PS2 and PSP which are very good and profitable businesses. Microsoft's strategy although expensive, is very effective. |
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#16 | ||||
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Regular
Join Date: Dec 2004
Posts: 5,670
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Last edited by Titanio; 03-Oct-2005 at 22:07. |
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#17 | |||||||
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Senior Member
Join Date: May 2005
Posts: 1,679
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If what you seem to believe in this response are true, you have then provided absoutely zero reason why Sony decided not to show playable demos at TGS. You think they are available and are so far along they are shopping them to publishers, and you believe that developers will continue to make PS2 games regardless because that's where the money is. So, what then is your explanation of why Sony chose not to provide playable demos at TGS? |
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#18 |
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Join Date: May 2005
Posts: 559
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Sony's E3 showing didn't look like a company that didn't want to usher in the next gen of console gaming. The press conference seemed to be more PS3 and less PS2. Why all of a sudden are they backtracking? Perhaps the PS3 is farther away than they'd like to admit.
Seems to me like Sony's just buying time. They sure didn't pull any punches at E3. And with the system supposedly launching first in Japan in March, you'd think that the Fall TGS would be to Sony what E3 was to Microsoft. Some stuff just isn't adding up. Everytime a Sony exec gives a statement you better don the hip-waders.
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99% of misinterpretation is wishful thinking while the other 1% is plain old ignorance. |
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#19 | |
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Senior Member
Join Date: May 2005
Posts: 1,679
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Also, the current buyer of the PS2 is simply not the same market as the buyer of the PS3 at launch. |
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#20 | |||
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Join Date: Apr 2002
Posts: 2,158
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Last edited by Vince; 03-Oct-2005 at 22:12. |
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#21 | |
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Member
Join Date: Jan 2005
Location: Stockholm, Sweden
Posts: 387
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So, Xbox lifespan was shortened so that 360 could live longer.. is that easy..
__________________
Atari invented it. Nintendo pioneered it. Sony popularized it. Microsoft bought it.
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#22 | |
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Regular
Join Date: Dec 2004
Posts: 5,670
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You can read it whatever way you like, really, but I think they've done a good job thusfar of balancing information with tease/mystery. |
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#23 | |
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Regular
Join Date: Dec 2004
Posts: 5,670
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It's not like Xbox software sales were terrible last holidays or anything though! I do wonder how many publishers would have preferred for another holiday with just the current systems. I know as a gamer I'd have liked to see another final, very mature cycle of Xbox titles. Hopefully MS can stablise now into at least a 5 year cycle. |
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#24 | |
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Join Date: May 2005
Posts: 559
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I call PR BS.
__________________
99% of misinterpretation is wishful thinking while the other 1% is plain old ignorance. |
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#25 |
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Regular
Join Date: May 2005
Location: E-town, Alberta
Posts: 8,389
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According to Moore ~160 XBOX titles in development, so you can expect at least 1 full generation of titles over the next year if not more.
You may not be able to buy the system come 2006, but there are still 20million+ users loooking to purchase software. Also, one look at X360's design and it should be completely obvious they are aiming for a more cost-effective product in the latter years of the lifecycle, so there's no reason to think they will repeat the short lifecycle of the XBOX |
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