Welcome, Unregistered.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Reply
Old 19-Aug-2005, 04:36   #1
jvd
Naughty Boy!
 
Join Date: Feb 2002
Location: new jersey
Posts: 12,731
Send a message via AIM to jvd
Default Quake 4 for launch ?

http://babelfish.altavista.com/babel...p=fr_en&tt=url

Quote:
After long waiting of the fans of the series, Raven Software announces today that version PC of its play Quake IV will unload Europe before the exit of Xbox 360. The firm thus confirms that Quake IV will be available for the end of October 2005 on PC, whereas the version Xbox 360 should unload a few weeks later."
Sounds good if true

__________________
Freexbox 360 !!!
Free Psp!
jvd is offline   Reply With Quote
Old 19-Aug-2005, 05:03   #2
Acert93
Artist formerly known as Acert93
 
Join Date: Dec 2004
Location: Seattle
Posts: 7,698
Default

While the game seems to suffer from low detail textures in some areas, one thing I like about the D3 engine is the rendering quality. You can really see the detail in the faces, especially the Marine (or in the floaters chest and such).

Part of the is resolution (HD widescreen there), but part of it is LOD. One of my big complaints this gen was how fuzzy things got at a distance. I played Halo 2 with a friend when I was on vacation and as great as the game is the graphics at a distance get really muddy/blurry.

Quake is not really my cup of tea, but if it runs well on the 360 that is a good sign toward the future.

Question: How does Xenos fair in stencil shadows in relation to current GPUs like NV40, G70, and R420?
__________________
"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate
Acert93 is offline   Reply With Quote
Old 19-Aug-2005, 05:32   #3
pegisys
Member
 
Join Date: Mar 2005
Posts: 593
Default

Quote:
Question: How does Xenos fair in stencil shadows in relation to current GPUs like NV40, G70, and R420?
Thats the same thing I want to know, but I think the edram handles that so the bandwitdh should be there, but I remember reading something about stencil shadows done with vertex shaders, xenos should do quite well with that method also

I'm looking forward to quake4 atleast for the multiplayer, I think it will be great on the 360, it might be the killer app forlive at launch
pegisys is offline   Reply With Quote
Old 19-Aug-2005, 17:48   #4
AlStrong
penguins
 
Join Date: Feb 2004
Posts: 13,978
Default

Dave's article mentions double Z-rate ala NV40? Or something like that... I forget the term.
AlStrong is offline   Reply With Quote
Old 19-Aug-2005, 22:57   #5
mckmas8808
Senior Member
 
Join Date: Mar 2005
Posts: 6,744
Default

I hope it looks better than that.
mckmas8808 is offline   Reply With Quote
Old 20-Aug-2005, 10:34   #6
Bad_Boy
god of war.
 
Join Date: Apr 2004
Location: Greensboro, NC.
Posts: 3,347
Default

this is good news as i thought the pc version would be out in novemeber, october is even better

xbox live should be great for quake4, but i still prefer mouse and keyboard. i hope somehow the next gen consoles allow them, and not just for typing.
__________________
-BB|
Bad_Boy is offline   Reply With Quote
Old 20-Aug-2005, 13:12   #7
Tim
Member
 
Join Date: Mar 2003
Location: Denmark
Posts: 867
Default

Quote:
Originally Posted by mckmas8808
I hope it looks better than that.
Yes the Q4 screenshots now looks like Doom3 just not as good.
Tim is offline   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 18:30.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.