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#1 |
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Member
Join Date: Apr 2003
Posts: 743
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..is pretty damn sweet.
http://www.gamershell.com/download_10247.shtml Looks more like a WW2 game than an alien shooter. Nice sound effects. *BOOM* BOOM* |
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#2 |
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Mord's imaginary friend
Join Date: Jan 2004
Location: PT, EU
Posts: 3,506
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Hmm... I continue to be not that impressed with Quake 4 but I have confidence in Raven and the squad gameplay is just want I wished for so I'll check out the demo when it's out. MP looks very good though; a proper followup to Q3A's tight gameplay.
Now ET: Quake Wars, that I'm rather impressed by. |
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#3 |
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Regular
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Mordenkainen, have you actually watched the video linked above?
I think it's fairly impressive - in terms of atmosphere and action, rather than graphics, per se - though the smoke and fire look pretty nice. Jawed
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Can it play WoW? |
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#4 |
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Member
Join Date: Aug 2004
Location: Montreal, Canada
Posts: 451
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I wasn't particuarily impressed by the graphics. Maybe because of that huge black triangle on the rock mound we see half-way through, among other uglyness. Call me picky...
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#5 | |
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Mord's imaginary friend
Join Date: Jan 2004
Location: PT, EU
Posts: 3,506
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Quote:
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#6 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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They have to fix some floating characters.
I did notice one of the Strogg vapourizing in the background ala UT2k3/4. Not sure what was going on there. I think I'm gonna like the shotgun (although I think it looks weird |
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#7 |
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Aptitudinal Constituent
Join Date: Mar 2002
Posts: 869
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Wow, somehow they managed to take Quake and turn it into...
SOLDIER OF FORTUNE 3: MERCENARIES IN SPACE!!!!! Which is not to say it looks bad, it just doens't look anything like Quake, and has a very strong resemblance to the SoF games (or at least what little I've played of them via their demos).
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Crusher The metric system is the tool of the devil! My car gets 40 rods to the hogshead, and that’s the way I likes it! |
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#8 |
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Diamond Viper 550
Join Date: Feb 2003
Location: U.S.
Posts: 1,189
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It looks freaking awesome!
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"I demand the constitutional right to eat my enemies" - RussSchultz |
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#9 | |
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Member
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Quote:
It reminde me of CRS in Elite Force 1 (Raven made lame first, and Ritual made amazing second part of that game)! Strog AI sucks! Last edited by Sunday; 14-Aug-2005 at 11:23. |
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#10 |
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Artist formely known as Vysez
Join Date: Mar 2004
Location: Paris, France
Posts: 3,899
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I don't know what video you saw, folks, but the one I just downloaded looked like a low polygonal turd.
Just take that stuff away, I don't want to see that stuff again, it's ugly! ![]() Damn! When I look at screens like this, I just don't understand why people still listen to JC as if he was the 3D RT graphics messiah...
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- Power corrupts and absolute power is kinda neat. - If at first you don't succeed, put it out for beta test. --Internets |
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#11 |
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Junior Member
Join Date: Nov 2003
Location: ...around....
Posts: 903
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before playing any of new D3 games it is recomended that you check this out.....
http://www.imdb.com/title/tt0106598/ that way you might whine less.
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my site I never pirated it....it was donated. by the file fairy. I put a blank CD under my pillow... |
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#12 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,845
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Well of course the low polygon count is because of the shadowing method again. I don't know. I never really imagined that in 2005/6 we'd have characters and enviros with polygon counts similar to Quake 2. Yeah they fake detail with fancy texture layering, but it obviously doesn't work that well. Who woulda thought shadowing would come with such a high price...
The video wasn't all that impressive to me really. I'll have to see how it actually feels in play but there seemed to me to be a very unrealistic look to the gameplay... We'll see.. What's with marines of the future building dark, hellish, goth-like bases? LOL. |
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#13 | |
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Senior Member
Join Date: Nov 2002
Posts: 4,164
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Quote:
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#14 | |
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Member
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Quote:
still, it looks more like a Quake game [QuakeII] than the first video, which looked like D00M3 imho tbh it looks like the movie Starship Troopers more than anything else to me - except the baddies are Strogg i think the shotgun looks good they've obviously got the artists and modellers working hard to make things not look so D00Mey
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We want total freedom in our fantasy game world to do anything, but we forget that the essence of a game is the limitations of its world. - Eugene Jarvis p o w e r v r _ g e n e r a t i o n s http://www.spamcop.net/ (forward received spam emails as attachments to notify originating ISPs of abuses) |
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#15 | |
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Member
Join Date: Jun 2002
Location: Norway
Posts: 332
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Quote:
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#16 |
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Member
Join Date: Jun 2002
Posts: 174
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It looks terrible.
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#17 |
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Senior Member
Join Date: Dec 2002
Location: Under a Crushing Burden
Posts: 4,290
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If you actually played D3 then you know it is a good example of where screencaps do not do justice to the actual thing in motion. To me shadows have always been an integral factor and I remember being excited to use gl_shadows 1 command back in the day even though it looked crappy. As such I actually quite liked the way D3 looked, and look forward to Q4 as well.
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You bought horse armor didn't you? |
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#18 |
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Senior Member
Join Date: Oct 2002
Location: Sweden
Posts: 1,317
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The gameplayvid from QC05 /not the q4 trailer/ looked really good.
I have a couple of questions regarding this. First, whats JC "megatexture"? Second there seems to be alot of outdoor action in Q4, i just think that the D3 engine isnt as dated as many thinks. It will progress in time.. |
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#19 |
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Ecce homo
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And here I thought the Q4 trailer looked kinda fun.
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#20 |
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S K R Y I N G
Join Date: Jul 2005
Posts: 4,815
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Meh, never played Quake games for the SP in the first place. And I think Raven will create a freaking awesome MP, SoF2 was a game I spent about 3 years playing in CAL-I, fun times.
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#21 |
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Junior Member
Join Date: Jul 2003
Location: Davis, California
Posts: 27
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Wow that video of Quake 4 makes the game look like shit. Hope the MP is better than that.
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#22 | ||
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Mord's imaginary friend
Join Date: Jan 2004
Location: PT, EU
Posts: 3,506
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Quote:
Quote:
http://www.shacknews.com/screens.x/e..._quakewars.jpg |
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#23 |
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Member
Join Date: Apr 2004
Location: Sunny Canberra
Posts: 778
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ahhhh for us Firewall challenged people does anyone have another link to download the video? Cheers.
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Boycott Starforce |
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#24 | |
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Senior Member
Join Date: Oct 2002
Location: Sweden
Posts: 1,317
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Quote:
Btw has there been a change in the engine to allow the Vertexshader do the things that in D3 was done on the Cpu? |
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#25 | |
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Artist formely known as Vysez
Join Date: Mar 2004
Location: Paris, France
Posts: 3,899
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Quote:
But here's a link, anyway. See this and laugh at the D3 Engine with us. Links are courtesy of the excellent site Gametrailer (A Must for every good favorites folders). Low: http://www.gametrailers.com/download...48&type=wmv&f= (.WMV 10MB) http://www.gametrailers.com/download...48&type=mov&f= (.MOV 11MB) High: http://www.gametrailers.com/download...49&type=wmv&f= (.WMV 30MB) http://www.gametrailers.com/download...49&type=mov&f= (.MOV 36MB)
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- Power corrupts and absolute power is kinda neat. - If at first you don't succeed, put it out for beta test. --Internets |
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