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#1 |
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Senior Member
Join Date: Jul 2005
Posts: 2,192
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http://files.filefront.com/GoW_Video/;3977...;/fileinfo.html
8) Edit: Took down the first broken link. |
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#2 |
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Senior Member
Join Date: Jul 2005
Posts: 2,192
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The daytime scenes are especially breathtaking. The lighting is amazing. Here's a screencap:
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#3 |
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Join Date: Jul 2005
Posts: 280
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It looks good, but were we going to expect something different from UE3? Since it'll look the same across all systems; PC/Xbox360/PS3, but not sure about Rev.
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#4 | |
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Senior Member
Join Date: Jul 2005
Posts: 2,192
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Quote:
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#5 | ||
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Join Date: Jul 2005
Posts: 280
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#6 | |
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Me me me
Join Date: Apr 2002
Posts: 15,348
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Quote:
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#7 |
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Naughty Boy!
Join Date: Feb 2002
Posts: 6,802
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Just viewed the video and the scene where they get off the helicopter looks very cool in terms of lighting and particles. Does anybody know who that guy is doing all the talking. Is he a programmer for Epic? He really knows how to talk. That retro style Winchester shotgun is pretty cool btw.
__________________
I've got a working quantum computer prototype in my backyard. The only problem is, it crashes at temperatures above absolute zero therefore is not very overclocker friendly. |
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#8 | |
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Senior Member
Join Date: Jul 2005
Posts: 2,192
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Quote:
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#9 |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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Looks cool, but the reloading/walking animation is weird... they have to improve on their third-person (or 2nd-person as the Epic guy calls) style.
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#10 |
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Naughty Boy!
Join Date: Feb 2002
Posts: 6,802
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I don't think it's weird, it's just not finished. So far I really like the 2nd person view.
__________________
I've got a working quantum computer prototype in my backyard. The only problem is, it crashes at temperatures above absolute zero therefore is not very overclocker friendly. |
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#11 |
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KEPLER
Join Date: Jun 2005
Posts: 1,892
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First link is down, second requires subscription. Any other link ..
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#12 | |
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Senior Member
Join Date: Jul 2005
Posts: 2,192
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Quote:
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#13 | |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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#14 |
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Naughty Boy!
Join Date: Feb 2002
Posts: 6,802
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The reloading of the shotgun looks fine to me a bit missing some frames of animation, same with the (fast walking/running). I think they did this to speed up the game since at this point the animation is just place holders.
__________________
I've got a working quantum computer prototype in my backyard. The only problem is, it crashes at temperatures above absolute zero therefore is not very overclocker friendly. |
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#15 |
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Senior Member
Join Date: Jul 2005
Location: Sweden
Posts: 1,114
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This games defines next gen
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#16 |
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Me me me
Join Date: Apr 2002
Posts: 15,348
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Animation could (and should) be much much better. Looks very good though.
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#17 | |
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Senior Member
Join Date: Jul 2005
Location: Sweden
Posts: 1,114
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#18 | ||
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Naughty Boy!
Join Date: Feb 2002
Posts: 6,802
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Quote:
__________________
I've got a working quantum computer prototype in my backyard. The only problem is, it crashes at temperatures above absolute zero therefore is not very overclocker friendly. |
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#19 |
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Naughty Boy!
Join Date: May 2005
Posts: 994
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This game looks stunning so far! you guys need to keep in mind it's not due until 6-9 months away so of course it is going to be improved on.
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#20 | |
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KEPLER
Join Date: Jun 2005
Posts: 1,892
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#21 | ||
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Me me me
Join Date: Apr 2002
Posts: 15,348
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I'm pretty confident that won't be the case though. |
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#22 | |
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Naughty Boy!
Join Date: Jul 2005
Posts: 2,267
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#23 | ||
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Senior Member
Join Date: Jul 2005
Location: Sweden
Posts: 1,114
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#24 | ||
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KEPLER
Join Date: Jun 2005
Posts: 1,892
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Quote:
On Spectator mode: "I want to do some stuff like Embedded Reporter type like CNN type War coverage type stuff in the game but we'll see .. we're not quite ready to talk about that yet." |
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#25 |
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Senior Member
Join Date: Mar 2004
Location: Portugal
Posts: 3,528
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This game is the definition of next gen.
Beautifull. |
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