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#1 | |
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Naughty Boy!
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http://www.n-sider.com/articleview.php?articleid=470
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#2 |
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Member
Join Date: Nov 2003
Location: Burnaby, B.C., Canada
Posts: 873
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thanx for the heads up
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#3 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,003
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Which is what I've said all along - I want one piece of hardware with all the games, and not need ot have 3 pieces of very similar hardware to gain access to the full range of games.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#4 | |
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Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,698
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Look at 3DO :? I see two huge hurdles: 1. Licensing. Royalties are HUGE on consoles. Sony, MS, Nintendo, etc... make a TON of money from this alone. 2. Cost. If it is an open standard like the PC, that means the console makers HAVE to make money on the platform if there are no royalties. While in the future costs COULD go down because power becomes less important, that is a while away. PS5 time frame in my guestimation. But there is a catch: CPUs and GPUs and Memory are not the only costs. HDD. Optical Storage. New control inputs. New features and functionalities (e.g. online). The list goes on. These new parts are required to expand gameplay yet they cost more money. Money that the SNES never had to bother with. By the time the PS5 is here there will be an "Uber Wizzbang Spectrometer" that makes up for any savings on other hardware costs. These features also differentiate the companies AND the company goals. e.g. Nintendo is very big on developing platforms that meet THEIR personal needs and vision. An open platform would just not cut it for them. Basically too much money involved On the other hand, what he is saying is DEAD ON. PS3 => PPC core in CELL, PC GPU IHV made video chip, optical media, online support, HDD support 360 => PPC cores in Xenon, PC GPU IHV made video chip, optical media, online support, HDD support In many ways we are seeing consoles that are like divergent PC designs. As an analogy you could think of it as a PC with a PPU and an OpenGL video card vs. a dual core PC with a DX video card. That over simplifies the issue, but it does demonstrate where the market is going. If not a single platform, at least a platform of moderately similar core hardware. Next Gen we will see Sony with CELL and NV again. I would assume MS sticks with IBM and ATI, but I am not so sure that MS will stick with the same PPC type core. Maybe something compatible, but in 5-6 years I can see such a limited core being useless. Would it not be a gas if MS used CELL Anyhow, this gen should be, in many ways, easier to port back and forth. At least by year 3 or 4. The performance differances are not huge and the hardware is similar. And great games will depend on great vision and artists, not hardware. Ahhh how great gaming has become!
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"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
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#5 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,003
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MS have talked of an open standard before. I wouldn't be surprised (Allard IIRC said he wanted this) if XB3 (720? XBoxX?) were an open standard (XNA Box) that anyone could create hardware for as long as it runs the MS APIs and conforms to standard. In essence Gaming PCs. I'd HATE that, as non-standard PCs are a pain in the arse and closed box is much more efficient, but that might be one approach(?)
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#6 |
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i have a monster
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it can be a closed box open standart to hardware manufacture.
something like a philips / samsung/panasonic playstation4 or YBOX or something like that off course as long MS can have a $ for every platform sold. hardiharrrr |
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#7 |
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Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,698
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That is why I don't see it working.
How are hardware makers going to make a profit? Sony/MS/Nintendo are really territorial over royalties. And controlling HW costs is very important. I remember MS approaching DELL and others about making Xbox hardware. That did not go far Call me a skeptic, but I remember the 3DO flaming mess. When you lose control you lose vision and market control. Hard to make hardware only partners to lose money or to cut costs to remain competitive. I could see the market consolidating into 2 major brands though. Although I am not sure that could happen unless one of the three faultered really bad because I don't see Sony or MS being able to purchase Nintendo without a legal fight.
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"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
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#8 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,003
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I don't see it working either!Where will the jardware guys make their money? Just something MS spokespersons have gone on record as saying the like, being a software company and not a HW company. Though success with XB360 might change their perspective.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#9 | |
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Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,698
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Quote:
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"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
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#10 | |
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Member
Join Date: Nov 2003
Location: Burnaby, B.C., Canada
Posts: 873
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lets say that eventually 'there can only be one', and two of the three console manufacturers go out of business similar to how SEGA did..... .. IMO there are only 2 advantages to a one console monopoly 1. the advantage of being able to play all your favourite games, while only having to buy one platform, which Shifty Geezer mentions.............. 2. the developers will have the opportunity to familiarize themselves with one piece of hardware, so the days of crappy ports would hopefully be over On the other hand, a one console monopoly would be more bad than good, IMO, for the following reasons: 1. the old adage of "competition is good for the industry/consumer", runs very true here; if there were one console, the maker of this console could do the following: a. - jack up the price of the console (i.e.: with one console, the days of console manufacturers taking a loss on hardware would be over, because there would be no need to do so with no competition).. b. - jack up the price for 3rd party publishers to make games for the system [it's the only system, so why not get 3rd party publishers to pay big $$ (i.e.: through royalties), to put their games on the system] ... as a result of b. , the following could happen: - developers keep making sequels, or similar types of games, because it's too risky to make create IP, or a new type of game and risk poor sales - many newer/smaller developers go out of business, because prices are too high, and publishers are not willing to take any risks publishing their game(s) - say Nintendo were to become the only console manufacturer. By jacking up the prices for 3rd/2nd party publishers, they could create an unfair competitive advantage for their first party titles 2. the single console manufacturer may not spend huge amounts of R&D making the console the best piece of hardware it can be, for the price point. For example: a. - let's say Sony becomes the only console manufacturer. They would no longer need to pay leading CPU/GPU companies like IBM/ATI/NVIDIA millions of dollars for R&D, when they could just make their own hardware completely in house [similar to what they did to some extent for PS2 (although for PS2 they had Toshiba's help)] ..... the result is less probably powerful, less feature rich hardware for consumers/developers 3. quality of software could go down .... a. I will use Windows operating system as an example... Microsoft basically had a monopoly as far as operating systems go (although in recent years, Linux, etc. have made inroads)..... Remember how buggy various versions of Windows have been at release? ... Remember how insecure Windows XP was at release (i.e.: very susceptible to viruses, spyware, etc.)? ... Remember how 'bloated' Windows XP is? .... Why? Because Windows has basically had a monopoly in the OS space, and so there was no reason for MS to do better, they just had to do 'good enough' so that consumers would buy the product .. I suspect the quality of (first party especially) software could decrease in this way.. i.e.: Why spend ~10 million dollars and 3+ years making a great game, when you can spend ~5 million dollars and ~1-2 years making an OK game.. the game will still sell well, because of the fact that the single console will probably end up with >100 million units sold .... even if only 1% of the console owners buy your game, that's still 1 million copies ... [and with the unfair competitive advantage that 1st party titles could have (see 1. b. above), the profits should still be great] ....... |
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#11 |
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Join Date: Mar 2005
Location: Lisbon
Posts: 429
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I like this guy. I really loved what they did with MGS Twin Snakes, and he sounds excited about Too Human.
Should be good.
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Red Orchestra, 2 on 2 on some beta map, i was like 1 mile from the MG gunner, all i could see were the bursts of fire! My companion under fire... i pick up my standard rifle and trust my instinct. He was dead.....The 1 Mile Hit - Spawn - :) |
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#12 | |
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Senior Member
Join Date: Jan 2003
Posts: 1,653
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#13 | |||||
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,003
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For me, I'd expect slower price drops and less technical innovation in a hardware monopoly, but software should be as expansive, varied, and competitive as it is now, if not even better with a single large mass-market (eg. 120 million possible customers instead of 80 or 20 or 20 million)
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#14 |
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Artist formely known as Vysez
Join Date: Mar 2004
Location: Paris, France
Posts: 3,899
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I'm still, to this day, unable to understand why people care what Denis Dyack has to say...
And why a Nintendo fansite does interview him, by the way? SK is now developing a game (Too Human) published and produced by MGS for the X360.
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- Power corrupts and absolute power is kinda neat. - If at first you don't succeed, put it out for beta test. --Internets |
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#15 | ||
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Member
Join Date: Sep 2004
Location: New York
Posts: 317
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Interactive entertainment offers the best entertainment value, far outpacing movies and music. |
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#16 |
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Junior Member
Join Date: Jun 2005
Posts: 46
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If there is any consolidation between the Big Three in the future, it will be a Sony Computer Entertainment + Nintendo merge. MS couldn't afford Sony at the price they're sure to demand, and Nintendo has already turned down the $25 Billion offer MS made in 2000.
Japanese companies are extremely apprehensive to being bought out by Western (especially American) conglomerates, even if those companies try and pay a massive premium. Nevertheless, unless over the next 5 years the PSP absolutely destroys the DS (I'm talking sales of 5 or 6 to 1) and the Revolution bombs completely, all three will be around for a long while. |
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#17 |
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Senior Member
Join Date: Oct 2002
Posts: 2,833
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He's talking about the platform shifting from being hardware to being the network, like SEGA was doing with SegaNet and Microsoft is doing with Live.
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#18 | ||
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Member
Join Date: Jul 2003
Posts: 553
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"Eschew obfuscation." -Wise Man |
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#19 |
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Senior Member
Join Date: Feb 2002
Location: Windsor, ON
Posts: 1,860
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One platform? Hard to say. Hardware irrelavence? Probably.
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Vince: "Nobody gives a damn about graphics, we're well into a point of diminishing returns with respect to current TV limitations, and even with HDTV, the average consumer won't notice a diffrence between PS3 and XBX2." |
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#20 | ||
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,003
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[quote="gurgi"]
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"We Sony. We makee gleat console. We selly console for thousand pounds. We only sell 50 console. We could sell 50 million if we sell console for £200, and we makey more money from licensees, but we sell for thousand pounds - it is velly good money for work of art that is PlayStation most beautiful." I think not
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#21 |
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Member
Join Date: Apr 2005
Posts: 659
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I agree with him about general consumers. But Most people here aren't general consumers. We're the people who card about those missing fx or 10fps difference between versions of the same game.
So hardware still does matter. |
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#22 | |||
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Member
Join Date: Jul 2003
Posts: 553
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[quote="Shifty Geezer"]
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"Eschew obfuscation." -Wise Man |
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#23 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,003
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Not many though. For a company to make software on licensing fees for games produced, they're gonna want pervasive hardware.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#24 |
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Naughty Boy!
Join Date: Feb 2002
Posts: 6,802
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For a single consoles standard, you'd need to setup a console standards setting body and have all the the hardware AND software gaming companies become members. Then you'd need to propose a standard architecture and go from there. Problem is I do not see SONY or Nintendo joining this consortium. SONY usually goes with their own proprietary technlogy even when very few people uses it. I don't know about Nintendo, since they don't seem like the kind to join a standards setting body. SONY OTOH have joined many standards setting bodies same with MS.
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I've got a working quantum computer prototype in my backyard. The only problem is, it crashes at temperatures above absolute zero therefore is not very overclocker friendly. |
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#25 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,003
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Or you have a bloody console war until there's only one left standing
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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