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#1 |
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Member
Join Date: Nov 2004
Location: at work
Posts: 91
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Apologies if this has been done before (I tried the search, but got bored)but please hear me out......
Didn't bother getting HL2 when it first came out--loved the original but circumstances were that at the time, PC wasn't upto it and so had to knuckle down to get some cash to upgrade. As such I have now but...here it comes...no broadband Therefore anyone know how long the Steam/authentication bit will take with a dodgy dial up? Giving it some consideration especially as Amazon have it for under £13
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One day I will wake up and my PC will fith the requirements-untill that day.... |
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#2 |
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Member
Join Date: Mar 2002
Posts: 112
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Plan on giving it a day or so to update, thats assuming you don't get knocked off in between. I am not saying don't get it, just trying to prepare you, updates take a while with broadband, so 56k is going to take a while.
Just don't want you expecting to load it up and play the day you get it. |
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#3 |
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Senior Member
Join Date: Dec 2003
Posts: 6,201
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It won't take long to simply authenticate the game, but patching it will take an eternity if you want to keep it up to date with the latest version. Frankly, dial-up is dead as a fucking doorknob today as far as gaming is concerned.
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Top one reason why capital punishment is immoral and wrong: You can release an innocently convicted man from jail, but you cannot release an innocently convicted man from death. |
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#4 |
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Member
Join Date: Nov 2004
Location: at work
Posts: 91
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How easy would it be (if possible) to take my base unit round to a friends who has broadband..
Is it possible to connect up etc etc, using their broadband connection then I take it a simple (?) procedure of making it offline to play at my home?
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One day I will wake up and my PC will fith the requirements-untill that day.... |
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#5 |
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Member
Join Date: Nov 2004
Location: at work
Posts: 91
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also......
I take it the process is: get a steam account (how long for this, approx---dial up) buy game from shop (easy) install game Authenticate and update game ( how long again) Just some approximation would be nice--any one with experience of using dial up for it?
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One day I will wake up and my PC will fith the requirements-untill that day.... |
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#6 |
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Senior Member
Join Date: Jul 2002
Posts: 2,177
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Registration is easy and quick.
Updating is gonna take some time. You can maybe cut this down by d/l the gcf's from you friends after it's registered. Then logon again and let it finish updating. Time for updating .. well LLLOOONNNGGG!!!!!!!!!!
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God put me on earth to do a certain number of things. Right now i'm so far behind that i'll never die. Random 512Kb onboard -> S3 Virge 4MB -> RivaTNT2 -> GeforcePro -> GF3 -> NV3x -> R420 -> R580 -> G80 -> G92 -> 5870 -> ??? |
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#7 | |
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Me me me
Join Date: Apr 2002
Posts: 15,367
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Quote:
You should really invest in broadband you know. I'm on a 4Mb connection and an update last week (after months i didn't play the game) took a few minutes. Can't remember how long, but in the end 56k to a 4000k connection is a big difference.... Also, for some reason, everytime i start up Steam, it logs on and checks for updates, which still takes a little while... Bit annoying for me, and it will be a right pain for you. |
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#8 |
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pifft
Join Date: Jun 2003
Location: oregon
Posts: 1,276
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well if i had to get all of steam/valve games again on dail up....just under 11gigs, thats with out all the 3rd party mods.
You will have a few 100mb updates...... even with the CD. tho steam is good for remembering where your connection failed . i would think its going to take a week to get it all upto date.
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but but but.... dang |
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#9 |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,314
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What speed do you actually get on your 56k? I used to get 49k or so, but I tweaked the bejeebus out of my set-up and house phone wiring to do so. :?
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Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#10 | |
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Member
Join Date: Jun 2004
Posts: 346
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#11 | |
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Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,714
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He comes to my house, downloads updates, and plays at home offline (he lives in the boonies and only has AOL ewwwww dialup). So yes, you can buy the game, install it, go to a friends house to get it authenticated and updated, and then take it home and play offline. Btw, the bots in CS:S are very good. Some of the best MP bots I have seen. Since a lot of good MP games do not have bots or have poor bot code it is a nice way to work at MP gaming while not online. Give it a try (if you can handle the CS:S gameplay... which gets annoying).
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"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
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#12 |
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Senior Member
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56k = 56 000 bauds = 5.6 kb... many ppls are lost with this.
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Intel Core 2 Duo E8400 4ghz · Asus P5Q Pro · CM HAF 932 Crossfire XFX HD5850 1gb 775/1125 · Samsung P2350 8GB Kingston HyperX T1 1066mhz · SB Audigy2 ZS Antec TruePower Quattro 850W · Windows 7 64 |
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#13 | |
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Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,714
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Quote:
You would be lucky to break 5KB/s on a 56kbps dialup connection in the real world, whereas my 4Mb cable will download well over 400KB/s.
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"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
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#14 | ||
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Me me me
Join Date: Apr 2002
Posts: 15,367
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#15 | |
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Senior Member
Join Date: Dec 2003
Posts: 6,201
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So forget about bauds, that's just a confusing leftover term from times long gone when the baudrate equalled the bitrate; anything more was too expensive in those days. To increase bitrate much beyond baudrate requires digital signal processing. Are you old enough to remember what 14.400bps modems used to cost back in the day? They used dual DSPs coupled with SRAMS and stuff for echo cancellation, noise filtering etc and they cost hundreds of $. Also, 14.400bps was considered FAST too! By the time the 32k and 56k modem standards came, moore's law had ensured the needed processing power had reduced muchly in price. Then of course, nobody downloaded a hundred megabytes in one go, that's bigger than most peoples' harddrives at that time... So what you REALLY meant was 56k ~ 56.000 BPS, not baud.
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Top one reason why capital punishment is immoral and wrong: You can release an innocently convicted man from jail, but you cannot release an innocently convicted man from death. |
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#16 | |
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Me me me
Join Date: Apr 2002
Posts: 15,367
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Moddem? That sounds like Dave telling Sonic/jvd to do their job: "Oi!! whats with the trolls in the console forum! Modd'em, aaight!?" |
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#17 | |
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Member
Join Date: Feb 2002
Location: Michigan
Posts: 288
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yep yep yep, life is a rolling along. |
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#18 | ||
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Member
Join Date: Aug 2002
Posts: 275
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#19 | ||
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Senior Member
Join Date: Jun 2003
Location: UK
Posts: 1,521
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#20 | |
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Me me me
Join Date: Apr 2002
Posts: 15,367
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#21 | |||
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Member
Join Date: May 2005
Posts: 206
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#22 | |
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Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,714
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Quote:
__________________
"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
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