Join Date: Jan 2002
Tom's Looks at HLSL's, NVIDIA's Cg & ATI's RenderMonkey
Toms Hardware has published an article, written by a game developer, explaining the concepts of Higher Level Shading Languages (HLSL's), looking at Cg inparticular and also showing the differences between these and ATI's RenderMonkey tool.
"At the same time, ATI and nVidia have both made attempts to grasp control of the future of graphics software development with a suite of developer products. ATI has RenderMonkey, a truly fantastically named product, and nVidia has brought us Cg, or "C for Graphics." There are actually many differences between nVidia and ATI's efforts, the most fundamental being that RenderMonkey was written as a development environment for new materials, while Cg is an entirely new programming language. "Read the full article here
Expand. Accelerate. Dominate.
|Thread||Thread Starter||Forum||Replies||Last Post|
|What happened to ATI's RenderMonkey 1.5?||VVukicevic||3D & Semiconductor Industry||4||01-Jun-2004 20:05|
|3Dlabs Delivers GLSL Environment with Rendermonkey||Dave Baumann||Press Releases||0||24-Mar-2004 20:59|
|New ATI RENDERMONKEY Tool Supports GLSL||Dave Baumann||Press Releases||0||24-Mar-2004 20:27|
|ATI's RADEON Family racks up Tom's Hardware Guide Readers' C||Dave Baumann||Press Releases||1||04-Mar-2003 13:58|
|ATI IGP 320, IGP 320M, IGP 330, IGP 330M, IXP 200, XP 250||Dave Baumann||Press Releases||0||13-Mar-2002 14:56|