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#1 |
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Member
Join Date: Aug 2003
Posts: 281
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I think this is nothing new to what was speculated but.... there it is: http://www.techpowerup.com/reviews/Cebit2005/Day4/5 :P
PS: I want this baby!! |
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#2 |
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Senior Member
Join Date: Jul 2004
Posts: 1,347
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Who wouldn't want "this baby"? Heh. Can't wait to get my paws on one. I really like the bit about 10-bit per channel. Basics like these can go a long way. The sooner they launch it the better.
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#3 |
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Mostly Harmless
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Yowza, $600-700? I imagine that is a combination of 512mb and SLI's proof of the market that is willing to spend in that range (and higher).
I'll be very interested to see how next gen compares to this gen-SLI'ed, and what if anything that does to the SLI market going forward. Tho this gen of SLI got a bit of a late start compared to the cards that are running it. I guess what I'm saying is that at least some loud mouths will finally have the cold water dashed in their face of having a $5-600 card kick their ass all over the lot with better compatibility when they paid $1k or more for their SLI setup just a couple months before. That's not entirely fair to SLI for a few reasons, including the timing issue of SLI coming in much later than original release of the cards. I'm just saying those folks will be out there squawking and it will be interesting to see if they affect the market or not going forward. I think 'not', or 'not much for not long', but we'll see.
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"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss |
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#4 | |
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Senior Member
Join Date: Jul 2004
Posts: 1,347
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#5 |
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Member
Join Date: Apr 2003
Posts: 743
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So this time we'll get the EXTREME pipes then.
24x1.3=oh baby! I dunno folks, i think it sounds a little too good to be true. But i'm gonna be the first in line to buy one anyway. I'll be happy if it's faster than a 600/595 MHz X800 XT PE. |
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#6 | |
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Member
Join Date: Apr 2004
Location: Nijmegen, The Netherlands
Posts: 136
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Quote:
"The most important architectural change is support for WGF 1.0 (Windows Graphics Foundation). This is the successor to DirectX9, often called DirectX Next. WGF will be included as standard in Microsoft Longhorn. WGF offers new exciting features for game developers like "unlimited" shader length, Geometry Shaders, Much lower overhead than DirectX9 and many more." Please correct me if I'm wrong but I thought that WGF 1.0 = unified shader models, or is Microsoft saving this for Longhorn 2.0... released in let's say 2025. I thought we all agreed here that R520 is yet another spin of the R3xx (m)architecture.
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Asus K8V SE Deluxe | AMD Athlon 64 3200+ S754 | ToPower 520W | 1.5 GB DDR400 | BFG Geforce 6800 OC 350 MHz/700 MHz | Creative Audigy 2 ZS | 120 GB Maxtor DiamondMax 9 | 160 GB Maxtor DiamondMax 9 | Pioneer DVR-109 | Asus DVDROM E616 | Windows XP SP2 |
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#7 | |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Quote:
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Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#8 |
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Old Fart
Join Date: Feb 2002
Location: Jacksonville, Florida USA
Posts: 2,065
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I find this hard to believe.... but, if true....... May need to take out home equity loan......
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#9 | |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Quote:
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Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#10 | |
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Member
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#11 | ||
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Off-season
Join Date: Feb 2002
Location: On the pursuit of happiness
Posts: 3,019
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Quote:
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Binary prefixes for bits and bytes |
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#12 |
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Member
Join Date: Feb 2003
Location: NZ
Posts: 363
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According to the article the ATi SLI won't be limited to 2 cards. I just have to wonder if there will be some crazy Alienware box with 4 of these babies in it. Now that would be certifiably insane
Just one of these would be quite nice though... no I think it would be very nice actually |
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#13 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,949
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On the face of things there are going to be some disappointments.
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#14 | |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Quote:
__________________
Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#15 | |
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Senior Member
Join Date: Nov 2002
Location: Edmonton, Alberta, Canada
Posts: 1,765
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Quote:
(I'd rather not use SLI as the all-encompassing term.)
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"Extremism is so easy. You've got your position, and that's it. It doesn't take much thought. And when you go far enough to the right, you meet the same idiots coming around from the left." -- Clint Eastwood -Ostsol |
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#16 | |
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Member
Join Date: Aug 2003
Posts: 281
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Imagine that 1 r520 will be faster than nvidia sli setup and (I hope) less expensive than 2 nvidia cards. Now imagine the same thing in an AMR setup.... it will blow any biggest score in the planet. 8)
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#17 | |
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Senior Member
Join Date: Nov 2002
Location: Edmonton, Alberta, Canada
Posts: 1,765
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Quote:
__________________
"Extremism is so easy. You've got your position, and that's it. It doesn't take much thought. And when you go far enough to the right, you meet the same idiots coming around from the left." -- Clint Eastwood -Ostsol |
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#18 | |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Quote:
Also, whenever I hear the term "extrememe pipelines" now or any variation on that theme I just have this humongoid bullshit alarm that goes off....
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Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#19 | |
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Chief Spastic Baboon
Join Date: Jun 2002
Location: Location, Location with Kirstie Allsopp
Posts: 2,258
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Quote:
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=>>>YOUR FACE HERE<<<= $50. PayPal/cheque/direct transfer accepted. |
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#20 | |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Quote:
1. Does anybody know what changes were made to reduce the DirectX overhead? 2. Why is ATI's tiling approach more efficient than the straight screen split method Nvidia is using? Would be nice to see what two X900XL do in AMR,MVP or whatever. |
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#21 | |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Quote:
Splitting the screen top/bottom's biggest drawback can be found in scenes with skyboxes, the top-halves load is generally a hella lot lighter than the bottom-halves load. Tiling tends to mix it up with an evener split, I thought.
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Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#22 | ||
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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#23 | |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Quote:
__________________
Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#24 |
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Senior Member
Join Date: Apr 2004
Posts: 2,226
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I still think the most of this is being overblown. I doubt 2x the performance.
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#25 | |||
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Off-season
Join Date: Feb 2002
Location: On the pursuit of happiness
Posts: 3,019
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Quote:
For the driver model changes, see this Powerpoint presentation: http://download.microsoft.com/downlo...WINHEC2004.ppt Quote:
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Binary prefixes for bits and bytes |
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