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#1 |
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Version of Majic12 |
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#2 |
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Moderator
Join Date: Feb 2002
Location: Redmond, WA
Posts: 3,199
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Random guesses on your part of course.
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#3 |
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Member
Join Date: Oct 2002
Posts: 542
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Is this speculation on your part.
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The Terminator is out there, it can't be bargained with, it can't be reasoned with, it feels no pitty or remorse. And it absolutely will not stop until you are dead. One of the greatest lines delivered in film history. |
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#4 |
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Senior Member
Join Date: Jun 2004
Posts: 1,908
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Please don't take any offence...but I've worked out why you're name is 'version'...'coz these must be your 5th or 6th 'versions' of Xenon/ PS3 but the 1st for Rev! :P
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#5 |
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Member
Join Date: Mar 2005
Posts: 446
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768mb of xdr ram in total for ps3?
if that is true the ps3 really is going to cost a fortune with everything else that it's supposed to have. don't see it happening personally purely from a financial standpoint... i'd be happilly suprised to see 512 xdr in there to be honest. |
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#6 |
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Registered
Join Date: Apr 2003
Posts: 5
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What do 32 SIMD units mean in the Xenon part?
Does this mean R500 does not have unified shaders? |
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#7 |
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Member
Join Date: Jul 2002
Posts: 767
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Woohoo, lets play "random made up spec wars"!
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#8 | |
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Quote:
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#9 |
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Senior Member
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Can't see Revolution having less ram then XBox 2 unless it uses lower latency ram. Like GC did with its 1T-Sram.
Just to check the G5 is a dual core processor right? So basically your saying that you think Revolution will have a 4 core 3Ghz PPC CPU with 2MB cache vs a 3 core 3Ghz PPC CPU with 1MB cache for XBox 2? That would suprise a few people here if it happened. Then again, who cares if this is just guess work
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Small, Powerful, Cheap: GameCube had all three :) |
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#10 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,070
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Anything less than a Googleplex of flops and I'm going home.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#11 | |
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Senior Member
Join Date: Jan 2003
Location: Zurich, Switzerland
Posts: 1,003
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Quote:
Fredi |
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#12 |
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Senior Member
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I wonder why version says 3 PPC for XBox 2 and 2 G5's for Revolution then? Why not just say 2 PPC? Or is there some other difference between a standard PowerPC and a G5?
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Small, Powerful, Cheap: GameCube had all three :) |
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#13 | |
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Member
Join Date: Jul 2002
Posts: 767
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Quote:
It has out-of-order execution (instead of in-order), 5 dispatch per cycle (instead of 2), and is bigger in chip area. Console CPUs tended to have a different focus and different performance characteristics. (Xbox used a desktop CPU - Pentium 3, and it was the only console last generation to do so.) |
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#14 |
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Senior Member
Join Date: Jan 2003
Location: Zurich, Switzerland
Posts: 1,003
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And don't forget:
![]() So Nintendo would have to pay a little bit to Apple as well. Fredi |
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#15 |
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Senior Member
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Has anybody applied the DeadmeatGA bandwidth analysis technique to this XB2 configuration? (you know- the thing where a certain bandwidth to main memory can only achieve x amount of FLOPs or something like that?) That should be a hoot!
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#16 | |
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Member
Join Date: Feb 2005
Posts: 176
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Quote:
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A.K.A. stanDarsh from PSiNext |
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#17 |
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Senior Member
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I dunno if you want to go "there". Technically, it was a spittin' image to essentially the cutdown P3 that was used in Windows laptops of the era- a Celeron rigged up for the mobile market.
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Join Date: Mar 2002
Posts: 3,674
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#19 | |
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Member
Join Date: Feb 2005
Posts: 176
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Quote:
Like I said this is what I've read, if you have evidence to prove otherwise, then please show me.
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A.K.A. stanDarsh from PSiNext |
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#20 | ||
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Senior Member
Join Date: Mar 2002
Posts: 3,674
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#21 | |
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Join Date: Jul 2002
Posts: 767
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#22 |
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Senior Member
Join Date: Jun 2004
Posts: 1,908
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^^ The point aaaaa00 is trying to make is that desktop CPUs take advantage of out-of-order CPUs because of unoptimised, crappy, spagetti code. But for a specialised games consoles, wasted transistors are not necessarily needed for out-of-order logic in a CPU. Finely tuned code can be crafted for in-order CPUs, thereby saving transistors for cost or increasing them for more performance.
In this case, all three consoles have a good chance of sharing tech from IBMs in-order PPC core for CELLs PPE, Xenons cores and Revs (but without the VMX units, IMO). |
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Join Date: Feb 2002
Posts: 2,636
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#24 | |
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Join Date: Jul 2002
Posts: 767
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Senior Member
Join Date: Feb 2002
Posts: 2,636
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