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#1 | |
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Mr. Upgrade
Join Date: Nov 2003
Location: Finland
Posts: 1,335
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http://www.firingsquad.com/features/...05/default.asp
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#2 | |
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R.I.P. 1983-2010
Join Date: Nov 2002
Posts: 2,234
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Nzone
SLI Forum Administrator NVIDIA User Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the members |
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#3 |
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Moderate Nuisance
Join Date: Feb 2002
Posts: 4,650
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So we go from an interview with an engineer to a director of marketing.
Still, some props for some good answers. Lyle should've asked the obvious follow-up to his SLI questions and Paul's "majority of gamers" response: what about grabbing 3D developers' and engineers' and artists' mindshares (and pocketbooks) with SLI, thus, indirectly, targetting gamers? Then again, I suppose the obvious answer would be that if they kept their platforms stable and offered regularly increasing speed, it would be easy to estimate future performance. The kicker with nV's SLI is that they offer SM3 and FP buffers to experiment with as well. The un-kicker is that the features may be more important than the extra speed, even to devs. Um, what was I talking about? |
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#4 | |
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Mord's imaginary friend
Join Date: Jan 2004
Location: PT, EU
Posts: 3,506
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As for ATi, I also like their new attitute towards SLI but I think they need features more than raw speed. For instance, in the the latest Xbit Labs HL2 benchmarks a 850XT was giving SLI a run for its money, but they still lack fp blending which many next-gen engines will make use of so I can see your point there. |
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#5 | |
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Regular
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Jawed |
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#6 | |
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Mostly Harmless
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"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss |
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#7 | ||
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Senior Member
Join Date: Jul 2004
Location: NY, NY
Posts: 2,680
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#8 | |||
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Regular
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I suppose it's also like when the NVidia cards were running with better IQ (and performance?) in Far Cry, using the ATI path, until patch 1.2. Jawed |
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#9 |
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Senior Member
Join Date: Jul 2004
Location: NY, NY
Posts: 2,680
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not just the fx cards
http://www.tcmagazine.info/articles....amp;pagenum=10 Valve did some funny stuff in their code to get these kinds of results. |
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#10 | |
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Regular
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Do you think it's to do with texture filtering? What's AA6 mean? Did they mean AA4? Does NVidia support 6xAA in HL-2? If they would run a benchmark that isn't so clearly CPU limited, perhaps we'd see a bigger difference. Someone should start a new thread. Jawed |
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#11 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,946
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There is a text file that Valve use to turn on or off numerous features dependant on the device id - by default they turned on the fast reject (which essentially does a pre Z pass) for all NVIDIA boards because the FX series tested to be faster with it enabled. It has shown that in CPU limited levels this reduces performance a little whilst in Pixel limited levels it can help out - it would be interesting to look at these results just altering that flag.
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#12 | |||
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Senior Member
Join Date: Jul 2004
Location: NY, NY
Posts: 2,680
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Wouldn't think its the texture filtering but its odd since they are getting different results. Quote:
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#13 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,946
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To test that particular thing you just need the fastreject string in the shortcut (or toggled as a console command).
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#14 |
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Itchy
Join Date: Feb 2002
Location: United Queendom
Posts: 2,858
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Continuing on from the topic of this thread and that introduction by Firingsquad I was going to post something about the state of the retail market within the UK and how ATi is doing now in relation to NVIDIA - all I have is data from one reseller however but the source is trustworthy.
Some facts for you guys to chew on... Percentage of NVIDIA cards sold compared to ATI cards: 56.9 Feb 63.5 Jan 28.3 Dec 39.1 Nov Best selling cards for December: ATI: Powercolor and Sapphire Radeon 9800 Pro (by far) NVIDIA: Gigabyte 6800GT (even spread) Best selling cards for January: ATI: X800XT Platinum AGP followed by 9800 Pro NVIDIA: 6600GT AGP and 6800GT PCI-E Problem ATI has is that it doesnt have a new £150 card on the market (the 6600GT beater).
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Time is an illusion. Lunchtime doubly so - Douglas Adams |
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#15 | |
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Member
Join Date: Nov 2002
Location: Waiting for Oblivion
Posts: 782
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Tahir, thanks for sharing that info. It's always nice to have numbers. I'm a bit surprised 9800pro was still ati's best seller as recently as December. But otoh, there weren't any other real options from ati. :P
From the interview: Quote:
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#16 | |
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Junior Member
Join Date: Jul 2004
Posts: 66
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#17 |
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Senior Member
Join Date: Dec 2002
Location: Under a Crushing Burden
Posts: 4,290
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Tahir you mean ATI sold twice as many as Nvidia? Or what with your percentages?
56.9 for example you mean that ati sold say 100 and nvidia 60? Or do you mean ati 40 and nvidia 60? thx
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You bought horse armor didn't you? |
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#18 |
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Itchy
Join Date: Feb 2002
Location: United Queendom
Posts: 2,858
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Sorry I confused everyone...
In February for every 100 ATI and NVIDIA cards we sold, NVIDIA sold 56.9 and ATI the rest. In December NVIDIA only sold 28.3 cards compared to ATI's 71.7...etc As you can tell I am no good with numbers and stats. As for Tweaker, in December retailers do not normally get 10x the business volume, maybe twice or thrice as much and as for actual numbers, there is no way you are going to get them from me buddy So as I stated before ATI need to plug the golden £100-£150 market because at the moment they do not have a competitive product in that range.
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Time is an illusion. Lunchtime doubly so - Douglas Adams |
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#19 |
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Senior Member
Join Date: Dec 2002
Location: Under a Crushing Burden
Posts: 4,290
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Ok thanks I see what you are saying and it makes sense, sorry but percentages can be overly confusing I don't know why though :P
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You bought horse armor didn't you? |
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#20 | |
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Member
Join Date: Nov 2004
Posts: 153
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#21 |
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Member
Join Date: Apr 2004
Posts: 107
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I'm more surprised they have the quantities to make it a best seller.
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#22 |
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Senior Member
Join Date: Dec 2002
Location: Under a Crushing Burden
Posts: 4,290
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It obviously is not representative of the market as a whole. He was quoting what one specific site said...
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You bought horse armor didn't you? |
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