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#1 | |
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http://users.pandora.be/hollemeersch/blackrose/
Quote:
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#2 |
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Senior Member
Join Date: Feb 2002
Location: Brasil
Posts: 1,790
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The pictures are great
The last picture show some water, but I cant see it with the quake maps I have. edited: what is the vis-patch? thanks |
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#3 | |
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Member
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Quote:
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#4 |
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Senior Member
Join Date: Feb 2002
Location: Brasil
Posts: 1,790
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The problem is I dont remenber any vis-patch.
But where is it and how to install? thanks (I am not at home now, then I cannot search for it) |
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#5 | |
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Member
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Quote:
http://www.3ddownloads.com/?file_id=154230 The install process is pretty simple: Just extract everything in the archive to a folder inside your quake dir and run the included install.bat file, that's all mentioned in the readme.txt there. Keep one thing in mind, I couldn't get it to do anything with WinME, but in WinXP, everything worked fine. Note: That vis-patch is only for the original quake maps, missions packs, etc... need a seperate vis-patch. |
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#6 |
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Senior Member
Join Date: Feb 2002
Location: Brasil
Posts: 1,790
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thanks alexsok
I will try it at home tonight |
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#7 |
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Member
Join Date: Apr 2002
Posts: 597
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The mod community amazes me, yet again. |
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#8 |
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Member
Join Date: Jul 2002
Posts: 481
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Now all we need is a skeletal animation system in Quake 1, and there will be no need for DOOM3.
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#9 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,738
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Hierarchical Skeletal Animation with vertex blending, that's rather easy to do.
(I know, I did) |
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#10 |
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Senior Member
Join Date: Feb 2002
Location: Brasil
Posts: 1,790
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Thanks again alexsok. It is working great
This Tenebrae is really gooood 8) |
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#11 |
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Member
Join Date: Jun 2002
Posts: 854
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Can anyone even get this to run on a Radeon 8500? It just locks my machine.
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#12 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,738
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Yes I do using Catalyst 2.2
No problem except a strange wall transparency thingy ^^ it runs well in 640*480*32. |
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