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#1 |
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Crazy coder
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I've got a new depth of field demo.
A screenshot as the tradition mandates, but the effect isn't so obvious at this resolution: ![]() And the link: http://www.humus.ca/ Enjoy! |
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#2 |
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Mord's imaginary friend
Join Date: Jan 2004
Location: PT, EU
Posts: 3,506
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#3 |
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yes, i'm drunk
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One question, where does it save the screenshots?
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#4 |
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Crazy coder
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I think that's because the middle pixel is actually at the back wall, it looks quite sharp. If you shift the view slightly to the right the focus should go on the middle wall instead.
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#5 | |
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Crazy coder
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Quote:
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#6 |
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Naughty Boy!
Join Date: Jan 2002
Posts: 3,266
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I have not d/l your demo but does the DOF effect work everytime I want to focus on something specific, whether near or far?
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Reverend Dev Anon : Best game ever? Hmm... you mean other than anything from us? (2005) |
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#7 |
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Senior Member
Join Date: Jul 2002
Posts: 2,177
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Thx Humus .. will check it out tonight.
US |
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#8 | |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Neat!
(IMO, dof should only be used for in-game cinematics ala Halo 2.) Quote:
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#9 | ||
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yes, i'm drunk
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Quote:
So it seems
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#10 | |
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Mord's imaginary friend
Join Date: Jan 2004
Location: PT, EU
Posts: 3,506
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Quote:
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#11 |
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Member
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humus another great demo!
i just wanted to add that the Light-Trail demo works on a GF4MX aswell. 8)
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in case you where wondering... yes, i am a mentaly unstable idiot so feel free to disreguard my post/s :shock: |
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#12 |
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Senior Member
Join Date: Jul 2004
Posts: 1,347
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Well, this is a first. This demo won't even run for me. I have tested older demos and everything seems to be working fine. DepthOfField2.exe, however, completely hangs my system with nothing in the viewport and CPU pegged at 100%; the system becoming extremely sluggish (it even Blue Screened once, something I have not seen in a long time).
System: Windows XP Pro SP2 (DX 9.0c) XFX Geforce 6800 Ultra & Forceware 67.03 (beta) VIA KT800Pro (Asus A8V Deluxe) mainboard AMD Athlon 64 3500+ CPU 1GB DDR-400 in dual channel |
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#13 | ||
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Crazy coder
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Quote:
Edit: Forgot to mention, I added blurriness control as well. Use the + and - keys to change how much depth blur there is. |
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#14 | |
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Crazy coder
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Quote:
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#15 | |
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Senior Member
Join Date: Jul 2004
Posts: 1,347
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Quote:
Thanks for another demo |
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#16 |
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Crazy coder
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Ok, thanks. At least there's a workaround then.
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#17 |
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Aptitudinal Constituent
Join Date: Mar 2002
Posts: 869
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This reminds me, I need to check out some more of your demos now that I have a halfway capable card. Too bad they're mostly OpenGL, or I might learn something from them
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Crusher The metric system is the tool of the devil! My car gets 40 rods to the hogshead, and that’s the way I likes it! |
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