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#226 |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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Replied
I checked my settings, Notify on new Private Message: ON Does it work on non-IE browser? (I use Firefox) Anyway I recommend it to show much bigger notification with some annoying movie/sound effects. |
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#227 |
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i have a monster
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I use Firefox and yes it does.
it even flashes a BIG popup with a pink 'your are Gayzorxx' animation inside when i receive a Pm |
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#228 |
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Member
Join Date: Sep 2002
Location: Sweden
Posts: 164
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I first thought this would come off as a bit off topic, but hey, this page ain't looking too relevant anyway.
So, I present to you the latest (and probably greatest) artist's impression of the PS3 so far: ![]() Those DS3s don't look too comfy, though... |
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#229 | |
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Senior Member
Join Date: Jan 2003
Location: Zurich, Switzerland
Posts: 1,003
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Fredi |
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#230 |
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ea_spouse is H4WT!
Join Date: Feb 2002
Location: 53:4F:4E:59
Posts: 1,586
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Yay, black Famicom...
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"The sooner someone gets sued by Intel for violation, the sooner the patent can be revoked from orbit for gratuitous and wanton disregard for prior art and obviousness." ~TomF |
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#231 | ||
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Senior Member
Join Date: Jun 2004
Posts: 1,908
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COLLADA should be a component in the content creation pipeline...both Cg and RenderMan will be in this pipeline for Cell workstations somewhere along the lines. In order for COLLADA and the WS to succed, the above will need to be developed. AFAIK, both Cg and Renderman are open interfaces and perhaps instead of letting the market create these tools at their own paces, there may be a deal by Sony to create momentum with a library of tools created by nVidia and Pixar to promote and push the format? But nVidia's in the same hardware market? So the question is how would nVidia benefit? Well they could license more software instead of hardware and be more profitable! Just ask Microsoft! :P The Cell workstation will also be going head on with commodity Linux renderframs and Apple...so theres alot of work still to be done... |
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#232 | |
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Senior Member
Join Date: Feb 2003
Location: United States
Posts: 1,974
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Quote:
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WHEREAS, SCE and Toshiba have entered into a joint development agreement (the "[*] Agreement") with[*] to develop a broadband microprocessor (designated as the "Broadband Engine") for a[*] product; |
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#233 | ||
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Agent of the Bat
Join Date: Apr 2002
Location: Alma, AR
Posts: 3,634
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Tommy McClain |
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#234 |
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Member
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Way too busy of a design. :? What ARE those things sticking up on the sides?!
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#235 |
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Member
Join Date: May 2004
Posts: 658
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The controllers lol.
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#236 | ||||
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Member
Join Date: Dec 2002
Posts: 503
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If Sony/IBM can simply switch on a new product for the 1st time and expect it function 100% as expected, then they don't need testing engineers or QA their products! The design engineers will be like god in their specialty. And what's involved in testing? Common sense people, common sense!
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Jov |
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#237 | |
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Senior Member
Join Date: Mar 2002
Posts: 3,674
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http://ps2.gamespy.com/playstation-3.../569218p1.html
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#238 | ||
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B3D Shockwave Rider
Join Date: Feb 2002
Posts: 1,810
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#239 | ||
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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Quote:
A power core in a Cell processor is what is called PU in the patent. It may do general computation in some cases, but its main tasks in a whole processor are software-driven traffic control of Software Cell flow (and maintaining threads), partitioning of simultaneously running OS, etc. This structure is patented by Cell partners and obviously Microsoft and Nintendo can't have access to it. |
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#240 | |||
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Member
Join Date: Dec 2002
Posts: 503
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Quote:
As for the Power processor, are we also sure this is same as the architecture behind the PowerPC where MS and Nintendo seems to be going with?
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Jov |
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#241 | |||
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B3D Shockwave Rider
Join Date: Feb 2002
Posts: 1,810
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Why would Sony go exclusive with Sony and Toshiba? They already had Nintendo from the Gamecube deal. They just wanted to expand and they got all 3 major console players. I find it almost impossible to belive that IBM would surrender the rights to use and sell IP they have developed over the course of decades, and all the electronic engineering talent they have nurtured over the course of decades just to sign some exclusive deal with Sony and Toshiba. Since IBM was already working with Nintendo prior to the CELL deal, I'm sure this was cleary on the minds of Sony and IBM. How can IBM make money from CELL unless they can sell it to others like Nintendo and Microsoft? That's a lot of potencial income to give up and have clearly stated the embedded market is the future. Consoles are considered embedded devices and both Nintendo and Microsoft are very wealthy companies. IBM is hardly getting a "free ride". They plow a lot of money into R&D every year. Just too add a guess. I don't think the core is a PowerPC core. It's something new. It's a clean sheet design but the roots go back to all the work on previous POWER architechtures, like PowerPC. When I read POWER clearly spelled out on the latest press releases, to me it if falls under the POWER umbrella and IBM can do whatever they want with it. This new Power core will end up in all 3 consoles I feel. |
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#242 |
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Regular
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A time limited non competition clause would hardly be the end of the world.
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#243 | ||||
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B3D Shockwave Rider
Join Date: Feb 2002
Posts: 1,810
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The Rambus interface is a problem though for MS to use the technology. Quote:
Alos intresting is that Toshiba has announced support for the Rambus DDR2 interface. So they won't be using XDR exclusivley. Quote:
So Toshiba CELL based products might use DDR instead of XDR? Also an intresting side note to the "CELL saga", John Kelly seems to have gotten demoted at IBM. Quote:
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#244 | ||
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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#245 |
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Senior Member
Join Date: Jan 2003
Location: Zurich, Switzerland
Posts: 1,003
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Cell will defenitly not end in Xenon and Revolution, that's just wishful thinking from MS or Nintendo fanboys. The only way cell could end in Revolution is if Nintendo goes software only and Revolution is just a Nintendo branded PS3.
Fredi |
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#246 | |
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B3D Shockwave Rider
Join Date: Feb 2002
Posts: 1,810
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#247 | |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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#248 | ||
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Naughty Boy!
Join Date: Feb 2002
Posts: 6,802
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I've got a working quantum computer prototype in my backyard. The only problem is, it crashes at temperatures above absolute zero therefore is not very overclocker friendly. |
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#249 | ||
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B3D Shockwave Rider
Join Date: Feb 2002
Posts: 1,810
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Quote:
IBM and Sony are into the workstation market not Toshiba. Toshiba didn't bother licensing certain chip making technology like SOI from IBM but Sony did. While both Sony and Toshiba have licensed Rambus the next gen XDR Rambus interface, Toshiba seems keen on DDR2 ram while Sony likes XDR ram. |
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#250 |
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Senior Member
Join Date: Jan 2003
Location: Zurich, Switzerland
Posts: 1,003
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Cell originates from Blue Gene development four years ago and yes, Power technology is part of the Cell design, but it's only a small part of the whole thing, the biggest part of the design is completly different of what the rest of Power technology is. Cell shares much more similarities with Blue Gene then with Power. From my understanding you could even replace the Power part of Cell with something else that does the same task and it would still be Cell.
Fredi |
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