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#1 |
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Senior Member
Join Date: Mar 2002
Posts: 1,448
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Well I dunno, the chipsets name just scares me: NV18.
Accoring to two french sites it will be equivelent GeForce 5 MX. "One learns on HardWare.fr that it would be extremely possible that the next chip of nVIDIA, known until now under the name of code NV18 bears the name of GeForce5 MX This information is not at all official (for the moment) but would come from one of the many graphic board manufacturers nVIDIA." I sure hope it's not a beefed up GF4MX with AGP8 support as some people seem to belive.. That would be a disaster. And I hope it's not some cheapskate "GF3MX" with only DX8.0 support. Well, time will tell. |
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#2 |
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Senior Member
Join Date: Feb 2002
Location: Brasil
Posts: 1,790
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My guess worst than that. Probably:
0x - TNT class 1x - DX7 2x - DX8 3x - Dx9 |
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#3 | |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,950
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#4 |
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Senior Daddy
Join Date: Feb 2002
Location: London
Posts: 1,869
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what about the rumours regarding extra ~20M transistors on the nv18/28?
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#5 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,950
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There aren't any. The only place thats been seen are from the slides at the conference.
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#6 |
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Senior Daddy
Join Date: Feb 2002
Location: London
Posts: 1,869
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well those slide caused rumours then
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#7 |
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Member
Join Date: Aug 2002
Posts: 96
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"what about the rumours regarding extra ~20M transistors on the nv18/28?"
Dave's right, there aren't any rumors about that. Jen Hsun Huang stated specifically at the July 11th CC that NV28 has 86 million transistors, and NV18 has 81 million transistors. When the CEO states it, I wouldn't call it a rumor. As to what those extra transistors are for, there is no way that it requires an extra 23 million transistors to implement AGP-8x. I guess we'll find out next week. Surpisingly, we seem to know more right now about NV30 than we do about NV28 and NV18. |
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#8 | |
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Senior Daddy
Join Date: Feb 2002
Location: London
Posts: 1,869
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#9 | |
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Member
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Quote:
If I'm not mistaken, GF4TI had only a 3 million transistors advantage over GF3 and it had many additions (I've read on some forum about them and they were pretty significant), so I can't imagine why would it take 23 million transistors to implement AGP 8x support?! Besides, in current games, it has next to zero advantage over AGP 4x, so I doubt that's the only addition in NV28. |
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#10 |
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Join Date: May 2002
Location: New York, NY
Posts: 12,678
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It sounds to me like this could possibly be a radical departure from their previous naming scheme.
The other possibilities I could think of would be: 1. eDRAM (to lower costs, not necessarily to improve performance...might particularly make sense for a laptop part). 2. More pipelines than the previous parts. 3. Massively-increased cache sizes. |
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#11 | |
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#12 |
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Join Date: May 2002
Location: New York, NY
Posts: 12,678
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8MB of eDRAM from TSMC would take up 64 million transistors.
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#13 | |
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#14 |
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Member
Join Date: Jun 2002
Posts: 854
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I think the fact that they have been so quiet about these parts is a pretty good indication that they're nothing all that new. I really doubt the newer NV28 is going to be much more competition for the R300 than the current Ti4600. But we can hope since it might drive down prices... (then again if both ATi and Nvidia are content asking high prices...)
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#15 |
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Junior Member
Join Date: Aug 2002
Location: Finland
Posts: 53
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The slides showing NV28 and NV18 were extremely blurry and hard to read. Number 5 looked like 6 (there is no NV26, only NV25), and 6 looked like 8 (NV25 has 63, not 83 million transistors). Finally, number 3 looked very much like 8 as well (there is no NV80). You can see for yourself:
http://www.forum-3dcenter.net/vbulle...&postid=324971 Based on this, I am 100% sure that NV28 and NV18 have 65M and 31M transistors respectively, 2M and 3M up from their predecessors. |
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#16 | |
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Member
Join Date: Aug 2002
Posts: 96
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Quote:
NV18: 81 million NV28: 86 M NV30: 120 M If you take a second look at that slide you can see that it is a possible interpretation (and it also happens to be the correct one). |
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#17 | |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,950
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#18 | ||
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Join Date: Jun 2002
Posts: 854
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#19 | ||
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Join Date: Aug 2002
Posts: 96
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#20 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,950
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I just think those numbers don’t seem to add up. Lets look at his anecdotally:
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#21 |
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Epsilon plus three
Join Date: Feb 2002
Location: Chania
Posts: 7,767
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Hmmm how does the theory sound that some algorithms might get ported to lower end parts, much like GF4 MX got Accuview and LMA?
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#22 | |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,950
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#23 |
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Epsilon plus three
Join Date: Feb 2002
Location: Chania
Posts: 7,767
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That doesn´t sound like anything else but GF4MX, Ti4200, Ti4600 with an AGPx8 protocol. A dx7+ compliant low budget line this late?
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#24 | |
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Member
Join Date: Aug 2002
Posts: 96
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Quote:
And if that is true, then did they also have a typo for the NV28 number, which was 86 million? Ahh, well, should be an interesting next week.... :P |
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