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#1 |
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Senior Member
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19167 3dmark03 Score on the Hall of Fame (FM) (6800) Dunno this one seems to be bugged if we look at the core/mem.
17717 3dmark03 Score on the Hall of Fame (FM) (X800) = Currently the fastest ATI score. ( and fastest score at all if the 19.1K is bugged. ) http://www.futuremark.com/community/halloffame/ I hope the 19,1K is bugged ! EDIT: 19,1K score from 6800 is gone now. Think whatever you want. RainZ
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Intel Core 2 Duo E8400 4ghz · Asus P5Q Pro · CM HAF 932 Crossfire XFX HD5850 1gb 775/1125 · Samsung P2350 8GB Kingston HyperX T1 1066mhz · SB Audigy2 ZS Antec TruePower Quattro 850W · Windows 7 64 |
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#2 |
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Senior Member
Join Date: May 2002
Posts: 2,657
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Keep in mind, these threads are for entertainment purposes, if 3D tech is your hobby. These rumors should be taken with a grain of silicon - Luminescent |
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#3 |
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Member
Join Date: Dec 2002
Posts: 465
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its not a bug, its a cheat...nvidia added an "option" to "null PS" in their drivers
shamino aka lardarse who held the previous high score (legitamate) in 3dmark03 talks about it here http://www.vrforums.com/showthread.p...threadid=15242 in another thread at http://www.xtremesystems.org/forums/...146#post495146 , he showed a 3dmark03 score with the "option" enabled and broke 23k with it |
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#4 |
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Senior Member
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omg ... damn Nvidia ... they simply cant stop to cheat/lie ?
RainZ
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Intel Core 2 Duo E8400 4ghz · Asus P5Q Pro · CM HAF 932 Crossfire XFX HD5850 1gb 775/1125 · Samsung P2350 8GB Kingston HyperX T1 1066mhz · SB Audigy2 ZS Antec TruePower Quattro 850W · Windows 7 64 |
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#5 |
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Member
Join Date: Apr 2004
Posts: 810
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LOL, how quick you are to lynch NVIDIA without knowing any facts (but then again, maybe it is your Canadian pride speaking up).
This hardly constitutes as a cheat from NVIDIA intended to circumvent 3dmark03 regulations...apparently the rendered output is garbage, so obviously this is not intended to be a meaningful "optimization". |
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#6 |
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Member
Join Date: Mar 2004
Posts: 277
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i don´t remember how PS2.0 benchs scored on regular conditions... but this guy is gettting 520 fps
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The truth is out there, but "out there" is amazingly big. |
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#7 | |
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Senior Member
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Quote:
RainZ
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Intel Core 2 Duo E8400 4ghz · Asus P5Q Pro · CM HAF 932 Crossfire XFX HD5850 1gb 775/1125 · Samsung P2350 8GB Kingston HyperX T1 1066mhz · SB Audigy2 ZS Antec TruePower Quattro 850W · Windows 7 64 |
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#8 |
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Member
Join Date: Apr 2004
Posts: 810
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You are only fooling yourself if you think that companies like ATI and NVIDIA are forthwright and completely honest with the public. These companies have obligations first and foremost to their shareholders, and they will both do anything they can to get ahead of the other company.
That said, many consumers and reviewers feel that NVIDIA has been much more open about discussing architectural details on their new 6800 cards than ATI has been on discussing architectural details on their new X800 cards. So when is ATI going to start letting consumers easily turn off trilinear/anisotropic/texture stage optimizations on their most powerful X800 cards? |
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#9 | |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Quote:
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What the deuce!? |
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#10 | ||
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Senior Member
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Quote:
RainZ
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Intel Core 2 Duo E8400 4ghz · Asus P5Q Pro · CM HAF 932 Crossfire XFX HD5850 1gb 775/1125 · Samsung P2350 8GB Kingston HyperX T1 1066mhz · SB Audigy2 ZS Antec TruePower Quattro 850W · Windows 7 64 |
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#11 | ||
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Senior Member
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Quote:
RainZ
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Intel Core 2 Duo E8400 4ghz · Asus P5Q Pro · CM HAF 932 Crossfire XFX HD5850 1gb 775/1125 · Samsung P2350 8GB Kingston HyperX T1 1066mhz · SB Audigy2 ZS Antec TruePower Quattro 850W · Windows 7 64 |
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#12 |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Yes Nvidia has done a lot in the past to deserve the cynicism. But this 'option' that needs to be enabled by the end user via some non-conventional method is hardly deserving of such suspicion.
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What the deuce!? |
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#13 | |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,949
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Quote:
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#14 | |
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Member
Join Date: Apr 2004
Posts: 810
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Quote:
Also, this general sentiment from you contradicts what you had said earlier near 6800 launch time about NV being much more open this time towards discussing their hardware. I'll try to dig up the quote later. Of course, if you are privy to insider knowledge on hardware from ATI, that is another issue altogether... |
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#15 |
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Retarded moron
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Ati came out with an explanation straight after people started complaining.
nVidia dodged, evaded, avoided and made us run through loops before they explained anything a long time afterwards. Maybe Ati wanted to avoid the same criticism(lying and cheating) that went on about nVidia?
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I eat coffee. |
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#16 |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Ok, without trying to appear like I'm trying to condemn nVidia, what exactly would a "null PS" option be useful for besides scoring muchly higher on benchmarks? (I am NOT flaming, I'm asking if there is any other reason to include the option. )
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Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#17 | |
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Senior Member
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Quote:
RainZ
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Intel Core 2 Duo E8400 4ghz · Asus P5Q Pro · CM HAF 932 Crossfire XFX HD5850 1gb 775/1125 · Samsung P2350 8GB Kingston HyperX T1 1066mhz · SB Audigy2 ZS Antec TruePower Quattro 850W · Windows 7 64 |
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#18 |
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Senior Member
Join Date: Nov 2002
Location: Edmonton, Alberta, Canada
Posts: 1,765
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I must say that I really haven't cared about 3DMark scores -- especially those posted on ORB -- for a very long time. The only time I see that they have any significance is in a presumably controlled environment, such as in a hardware review from a recognized source.
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"Extremism is so easy. You've got your position, and that's it. It doesn't take much thought. And when you go far enough to the right, you meet the same idiots coming around from the left." -- Clint Eastwood -Ostsol |
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#19 | |
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chaos dunk
Join Date: May 2003
Location: Mountain View, CA
Posts: 3,274
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#20 | |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Quote:
So, why besides high benchmark scores would nVidia enable this option?
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Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#21 | |
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Join Date: May 2002
Location: New York, NY
Posts: 12,678
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Quote:
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April 20, 1979 - America must never forget. |
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#22 |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Ok, so there is a valid reason for it and its something that can only be enabled by a registry hack or coolbits....I still don't like it.
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Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#23 |
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Junior Member
Join Date: Apr 2004
Posts: 88
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labled Performance analysis. it must be a cheat!!!!! |
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#24 | ||
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,949
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Quote:
But, texturing capabilities are one such example – we were told that, architecturally, NV40 features similar, full, AF capabilities to GF 3/4/FX however as yet we’ve yet to see it; is it just a driver feature the pattern that its in at the moment? Are we ever going to see the full one? If not, why tell us that it’s capable? Another couple of examples I can think of off the top of my head: When trying to establish the arrangement of the ALU’s in the pipeline I queried if they were instruction duplicates of one another, to which the response was along the lines of “nearly”, however it would see that two ALU’s are more of a split of instructions from than they are an overlap. When talking about the number of colour writes, they’ve yet to mention that, so it seems, only 8 of the 16 colour writing ROP’s have blending capabilities. And this would apparently result the ability of only blending 4 pixels per clock with FP blending. (And I pushed for the fill-rate capabilities with FP filtering and blending without a response) Quote:
The architectural details dolled out, in both cases in many ways, are meant to make things sound impressive and give the illusion of technical superiority which will make games play better – but the numbers will show that and that’s all the majority of readers actually need to know, hence that’s all the majority of reviewers need to care about. The detailed architectural information (not necessarily what “features” it is capable of, but how it does it) is worthless to those that are just interested in playing games; however we, and a number of other publications, have a larger quotient of developers and coder who are interested in the structure and of the pipelines since it gives them an understanding of how their code will work – its far more important to have accurate information here. |
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#25 | |
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Naughty Boy!
Join Date: Jan 2002
Posts: 3,266
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Quote:
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Reverend Dev Anon : Best game ever? Hmm... you mean other than anything from us? (2005) |
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