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Old 12-Jul-2004, 21:33   #1
dreamin'
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Default Fallout 3, woohoo

http://forums.somethingawful.com/sho...readid=1127662

who'd have thought, new hope for Fallout 3
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Old 12-Jul-2004, 21:39   #2
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as I just posted at Elite Bastards:

http://www.bethsoft.com/news/pressrelease_071004.htm

NOUGH SAID
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Old 12-Jul-2004, 21:52   #3
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I'll remain optimistic, though I'm not sure Bethesda is the best company for a Fallout RPG.
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Old 12-Jul-2004, 21:56   #4
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I never played Fallout, what is it?
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Old 12-Jul-2004, 22:22   #5
Tim Murray
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Quote:
Originally Posted by John Reynolds
I'll remain optimistic, though I'm not sure Bethesda is the best company for a Fallout RPG.
I dunno. Bethesday has done a good job with content (Morrowind was pretty good--it's just that content wasn't dynamically generated. They went too far to the other end of the scale after Daggerfall...). The engine, supposedly, was done when Interplay still owned it. Content is just starting.

I have a good feeling. Hell, maybe it won't even be 3D. That'd be fine with me.
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Old 12-Jul-2004, 22:57   #6
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Morrowind world was broad, but not very deep ... Fallout was the opposite. The first test to see if they can live up to their words will be a statement on wether they will include a turn based combat mode.

Im guessing they wont do it, and that the game wont look anything like the preliminary screenshots we saw of Fallout 3 (just a generic first/third person cRPG with Fallout's backstory). In which case I think it is a mistake to call the game that ... it will earn them animosity.
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Old 12-Jul-2004, 23:25   #7
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This is great news. The Baron, where have you heard they are using the engine Fallout 3 was using before being cancelled?

If that holds, I'm very optimistic about F3 being a worthy successor to the saga.
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Old 12-Jul-2004, 23:28   #8
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Friend of mine is a Something Awful member, and apparently, the one Bethesda employee who posts there said that it is going to use an engine that Interplay completed for F3 before they folded.
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Old 12-Jul-2004, 23:32   #9
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Quote:
Originally Posted by digitalwanderer
I never played Fallout, what is it?
Turn-based RPG with an isometric view; world is post-apocaliptic Earth (some Mad Max references). Incredibly open gameplay allowing you to play as you saw fit (you could finish the game without firing a shot, for instance), great dialogues, mature themes, dark humour. One of my favourite CRPG sagas.
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Old 12-Jul-2004, 23:32   #10
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The Baron I really hope so ... that would minimize the damage they could do to the gameplay (without spending a lot of money recoding everything).

Isometric view and turn based combat or bust. As someone on NMA said, it all depends on whether they will be willing to listen to the fanbase they say they want to please, or if they want to tell them what they want.
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Old 12-Jul-2004, 23:34   #11
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Quote:
Originally Posted by The Baron
Friend of mine is a Something Awful member, and apparently, the one Bethesda employee who posts there said that it is going to use an engine that Interplay completed for F3 before they folded.
Excellent! The few F3 WiP screenshots that leaked showed the engine had lots of potential without the drawbacks of Neverwinter Nights' engine. Thanks for the update.
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Old 13-Jul-2004, 00:51   #12
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Oh yes!!!! Words cannot describe how happy I am to hear fallout will not die.
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Old 13-Jul-2004, 04:37   #13
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I'm inherently cynical so my initial thoughts are right there with John and Mfa (who nailed Fallout vs. Morrowind quite succinctly).
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Old 13-Jul-2004, 07:00   #14
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I wish Bioware had taken it, they are the best of the best atm.. And well, fallout deserves the best.
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Old 13-Jul-2004, 16:28   #15
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The Bioware that made BG2 sure, but they dont exist any longer ... not without Blackisle. I wish Troika had gotten the license, sure ToEE was buggy and had a humongous design flaw in the pathfinding ... but still, between Arcanum and ToEE they have shown all the aspects which made Fallout great.

IMO even with the fantasy setting Arcanum is the most fallout like game out there (yeah combat has its flaws, but then ... Fallout combat does too).
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Old 13-Jul-2004, 17:02   #16
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Quote:
Originally Posted by Mordenkainen
Quote:
Originally Posted by digitalwanderer
I never played Fallout, what is it?
Turn-based RPG with an isometric view; world is post-apocaliptic Earth (some Mad Max references). Incredibly open gameplay allowing you to play as you saw fit (you could finish the game without firing a shot, for instance), great dialogues, mature themes, dark humour. One of my favourite CRPG sagas.
Right. And the manual is one big (60 pages) stab at the 50/60s duck and cover civil defense against nuclear attacks. Dark and gritty humour through and through.

Cheers
Gubbi.
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Old 13-Jul-2004, 17:24   #17
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Quote:
IGNPC: Can we expect something similar to the work done on Morrowind, in terms of that style of game experience?

Pete Hines: Again, it's early to say, but it wouldn't be a leap of faith to say that we plan to use technologies in development otherwise. You could make some fairly safe leaps of faith that it would be similar in style. We're not going to go away from what it is that we do best. We're not going to suddenly do a top-down isometric Baldur's Gate-style game, because that's not what we do well.
Sigh, so much for Fallout.
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Old 13-Jul-2004, 17:57   #18
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A shame, really. Next thing you know, they dump turn based combat. :?
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Old 13-Jul-2004, 19:35   #19
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Old 13-Jul-2004, 19:38   #20
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R.I.P. F3
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Old 14-Jul-2004, 05:52   #21
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Well manytimes I think it's better to leave it alone, as many others, let it die.
Why spend time in a mediocre travesti? Do something original.

However I don't know why, I'm willing to give them a chance for now
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Old 14-Jul-2004, 20:55   #22
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The moment I read the pressrelease I had a horrible vision:
Quote:
SCENE: Bethesda design meeting a few weeks from now. People have just had time to look at the first games to know what they are getting into.

Designer 1: You know, in these games, where they have these month-long treks across the Wasteland to get from place to place?

Designer 2: Yeah.

Designer 1: It seems to me the original developers missed an incredible design opportunity that we now - having learned from Morrowind - have the tech to implement.

Designer 2: (exitetd) You mean...

Designer 1: Exactly!

Designer 1 and 2: (chorus) LETS MAKE THEM REAL TIME!!!

CUE: Cliff Racer

CURTAIN
Anyways: Just the fact that it's beeing made is great news, so I'll remain an optimist about this. It's not that I disliked Morrowind (actually I quite liked it). I just hope they don't turn Fallout 3 into Morrowind with Nuka Cola...
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Old 14-Jul-2004, 21:00   #23
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I hope Vampire the Masquerade works out well, if they are dead set on making it first/third-person and realtime they need a better example of how the gameplay should be than Morrowind.
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Old 17-Jul-2004, 12:01   #24
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The parts i enjoyed the most from Fallout 1/2 were the dialogs and their endless possibilities. Now Morrowind had abysmal dialogs.
Let's just say i'm not optimist about this at all
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Old 18-Jul-2004, 00:35   #25
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Why is everyone so negative? Read too much No Mutants Allowed?

Bethesda really wants to do Fallout 3. They're huge fans. They make great CRPG's, which are quite different from the mainstay ones. Of course it won't be exactly the same as Fallout 1 and 2. If you want it to, play 1 or 2 instead.

I, for one, am thrilled by the prospects of walking throughout the Fallout world in the great way Morrowind made possible. And it is to be Fallout, not Morrowind, otherwise, why bother buying the license in the first place?

I think this is great news!
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