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#1 | |
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Senior Member
Join Date: May 2002
Posts: 4,308
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#2 | |
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Member
Join Date: Nov 2003
Location: Burnaby, B.C., Canada
Posts: 873
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#3 | |
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Senior Member
Join Date: Feb 2003
Location: United States
Posts: 1,974
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WHEREAS, SCE and Toshiba have entered into a joint development agreement (the "[*] Agreement") with[*] to develop a broadband microprocessor (designated as the "Broadband Engine") for a[*] product; |
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#4 | ||
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wipEout bastard
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#5 | ||
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Senior Member
Join Date: Dec 2003
Posts: 6,201
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You'll notice he's not saying 4-fold increase as compared to WHAT...
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Top one reason why capital punishment is immoral and wrong: You can release an innocently convicted man from jail, but you cannot release an innocently convicted man from death. |
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#6 |
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Senior Member
Join Date: Aug 2002
Location: Belgium
Posts: 1,752
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Ah come on... The newest pc generation graphics cards are something like four fold of current consoles graphics cards (pixel pipelines and such, not 'it looks four times as good'). Besides it's not only graphics performance that can be improved.
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- Do not go where the path may lead, go instead where there is no path and leave a trail - |
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#7 | |
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Senior Member
Join Date: Mar 2004
Location: Portugal
Posts: 3,528
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#8 |
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Member
Join Date: Oct 2002
Posts: 122
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i find it hard to believe that in 5-6 years that next gen consol will only be 4x faster. has to be at least 20 (im hoping).
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#9 |
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Senior Member
Join Date: May 2002
Posts: 4,308
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the 4 times faster comment probably stems from comparing the basic raw Xbox specs to the supposed leaked Xenon raw specs, like:
vertex rate (116M ===> 500M) pixel fillrate (932M ====> 4 billion) memory amount (64 MB ====> 256 MB) main memory bandwidth (6.4 GB ====> 22.4 GB) overall though, we should be seeing a 10x to 20x leap from Xbox to Xenon, in the worst case, overall when the entire system output of Xenon is compared to Xbox, assuming of course, the leaked specs are close to accurate. that is *also* assuming that Sweeny was talking about what is widely concidered the most powerful current console (Xbox, even though it has weaknesses compared to PS2 and Cube) to the next Xbox. he could also have meant a 4x increase from the current fastest PC cards to the next gen consoles, which would be a reasonable thing to think. |
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#10 | |
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Member
Join Date: Nov 2003
Location: Burnaby, B.C., Canada
Posts: 873
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#11 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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still quite a lot of power to render @ 640x480
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#12 |
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Junior Member
Join Date: May 2004
Posts: 10
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He's talking about NV40/R420 - Xenon difference.
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#13 |
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Senior Member
Join Date: Mar 2004
Location: Portugal
Posts: 3,528
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EA talks about 10x more
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#14 | |
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Senior Member
Join Date: May 2002
Posts: 4,308
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1up.com
Quote:
the obvious mistake in above article is that Unreal Engine 3 was shown running on Nvidia GeForce 6800, not an ATI card, although they're both roughly equivalent in power compared to whatever Xenon will be packing. yeah, I do believe he is talking about a 4x leap from the current GeForce 6800 and Radeon X800 cards, not from present gen consoles. |
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#15 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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whoa... yeah... I forgot....
Sweeney should only be comparing current gen (NV40/R420 etc) since UE3.0 doesn't run on xbox/ps2/GC so he couldn't really be comparing those..... Besides, R420 or NV40 are at least 4 times more powerful than NV2A... and what can we expect from R500 (or whatever it's called now |
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#16 | ||
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Member
Join Date: May 2004
Posts: 658
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#17 | |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,467
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This thread covers it. |
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#18 |
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Senior Member
Join Date: Jun 2004
Posts: 1,908
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Can't find the link but the UE3 ran on the NV40 at 15fps so 4* the power >>>60fps target for consoles.
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#19 | |
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Senior Member
Join Date: May 2002
Posts: 4,308
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btw, I guess I was not aware of UE3 running on R420-Radeon X800 as well. cool beans then. |
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#20 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Epic is going to have quite a bit of knowledge on Ati's console VPU.... could this result in UE3.0 running better on next gen Ati PC hardware just because of Xenon? Especially since XNA is involved?
edit: maybe I should have asked this in the other thread in the 3d tech forum..... |
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#21 |
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Me me me
Join Date: Apr 2002
Posts: 15,349
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So this means that a NV50 will be 4 times as powerful as a NV40? Same for R420/R500?? Nice...
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#22 | |
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Junior Member
Join Date: May 2004
Posts: 10
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Xenon should run it at 60fps with more geometry to boot. |
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#23 | ||
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Me me me
Join Date: Apr 2002
Posts: 15,349
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#24 |
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Senior Member
Join Date: Feb 2002
Posts: 3,859
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People need to stop saying "X" hardware will run at 60 fps all the time. Just about any hardware rleased over the past 15 years can do 60fps if you really want it to. The reason they don't is because they push it to hard. If xbox 2 can push 60fps with mor egeometry and textures, then some developers will push it beyond that and it will run at 30 in some games.
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#25 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Itagaki said he'd quit if his games didn't run 60fps most of the time
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