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#1 |
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Naughty Boy!
Join Date: Feb 2002
Posts: 1,444
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Well. After reading this review from Guru3d..
http://www.guru3d.com/article/Videocards/134/1/ And being rather startled at the Wins that the 6800U racks up.. I honestly am wondering what their "Optomized" filtering looks like. Does it deliver the same Quality as ATi's default Filtering? As i remember it, Nvidias Optomized filtering is Quite Worse. It is very strange to see Nvidias Scores Jump like this accross the board. Ther DX9 scores seem supiciously high as well. What say you guys who have been reviewing the card/Cards.. Is this a Visually Fair Competition? 1. Filtering Quality 2. Shader Quality 3. Texture and Mipmap Quality.. Is it Turning out that the 400mhz 6800 is Simply faster than even an Overclocked XTPE? |
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#2 |
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Tiled
Join Date: Oct 2003
Location: Kings Langley, UK
Posts: 2,674
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It appears to be an IQ comparable way of testing, yes. NVIDIA's filtering optimisations with NV40 appear to be very good in terms of retaining the base image quality.
As for their results, they're just CPU limited for a large chunk of the time. Look how close the X800 PRO gets when that's the case. Overclocking their XT would buy them very little, and it shows. Rys |
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#3 | |
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Naughty Boy!
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why did u make me read that crap ? I hate clicking through 8 pages of crap to get to benchmarks. Why that stuff took 8 pages i dunno . But that was nuts .
I stoped listening after the first paragraph. Quote:
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#4 |
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Guest
Join Date: Nov 2002
Posts: 900
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If you are so concerned about NV40's optimized filtering, simply disable it and be done with it. You do have the option you know...
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#5 | ||
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Member
Join Date: Feb 2002
Posts: 196
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#6 | |
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Member
Join Date: Feb 2002
Posts: 196
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#7 | ||
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Trollipop
Join Date: May 2003
Location: Australia
Posts: 1,630
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Quote:
1. Is arguable they are both mathematically BAD in my opinon go look at the pick the best IQ poll dave set up a few weeks ago the NV40 rated better then the R420. As such 2 probably is better on the Nvidia cards as they support 32 bit FP and in some cases its better then 24bit FP ( well according to epic ) and number 3 ATI are playing with the LODs with AF their LOD calculating algorithim is worse ( though its acceptable in my opinon and M$ recommends the optimisation) and it apears the NV isn't as angle dependant as the R420. I don't even know why you linked to guru 3d because they say its not worse then ATI's Quote:
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Trolls find me soo tastey :P |
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#8 |
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Rock Star
Join Date: Oct 2002
Location: Canada
Posts: 961
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This has been talked to death.
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#9 | |
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Member
Join Date: May 2004
Posts: 230
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Quote:
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#10 | ||
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Junior Member
Join Date: Apr 2004
Posts: 99
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Quote:
Does UT2004 fully support 32 FP or maybe Epic is talking about Unreal 3 stuff. For UT2003, there was some discusion about an Ultra Detail mode, does UT2004 support it. I have not got a 6800U, is there any more detail options if with it if you load it on 6800U?
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Exploration of humanity. |
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#11 | |
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Member
Join Date: Mar 2003
Location: Denmark
Posts: 867
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Quote:
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#12 |
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Me me me
Join Date: Apr 2002
Posts: 15,348
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A new thread on this issue was needed.
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#13 |
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Member
Join Date: May 2003
Posts: 221
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I think Guru3D got theirs later than some other sites because they are known to be Nvidia-Centric in their positions.
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Better a friend with steel at your back than a foe with steel in your back. |
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#14 | |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Quote:
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Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#15 | |
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Member
Join Date: Oct 2002
Posts: 364
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Quote:
Anyway I came to a conclusion that ATI's optimized filtering is *slightly* better in terms of IQ -- not in all situations however. |
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#16 |
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Senior Member
Join Date: Oct 2002
Location: Sweden
Posts: 1,317
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HB, if we reverse your question and switch Ati/nV had you still have this question then. :? And if yes what does that tell you?
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#17 |
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Naughty Boy!
Join Date: Feb 2002
Posts: 1,444
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I dont think much discussion has happened on the real comparitability between ATi and Nvidias Optomized modes. In the past Nvidias Optomized mode was not very pleasing to the eye.
There is no need to reverse the Qestion or anything like that. Is Nvidia delivering the same IQ as ATi When both are using optimizations or not. Its that simple. If they are... Then It looks like the X800XT PE is no longer as fast as the Nv40 in most cases. If that is True than ATi's entire reason for Bailing on SM3 and supposedly going for "raw speed" is bogus as well. If a 16 pipeline Card even with a huge Clock advantage, cant beat a competitors 16 pipelined card with all the bells and wistles... Thats really the jist of my questioning here. Are the Two cards pretty much even with optimizations on or not. Based on the opinion of the more ballanced people here? |
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#18 |
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Senior Member
Join Date: Dec 2002
Location: Under a Crushing Burden
Posts: 4,290
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You have to make your own opinions man
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You bought horse armor didn't you? |
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#19 |
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Naughty Boy!
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the optimized filtering has come a long way since the firxt drivers with it .
ITs just behind ati's from what i can tell between the cards . Both look very good now . Of course thats not the only thing nvidia is optimizing |
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#20 |
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Red-headed step child
Join Date: Jun 2004
Location: Guess ;)
Posts: 3,084
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I think it was a very good review; it seems the 6800 series simply has better drivers than the x800, as evidenced by having all the cards "top out" in many of the games at differing framerates. I'm sure the X800XT has more fillrate than the 6800 Ultra, so when I see all of them flatlining because of CPU bottleneck and the 6800 is still able to pull ahead by a few frames, that says to me the drivers just require a little less overhead.
I don't think ANYONE is going to be disappointed in either of these cards. As for the true winner, I honestly think that's not either of the companies, but us crazy people paying the cash for the cards |
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#21 |
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Trollipop
Join Date: May 2003
Location: Australia
Posts: 1,630
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Hellbender I'll give you an honest answer as far as I know.
Currently the 6800 in defualt mode only scrimp on AF angles and brilinear. I believe the angle dependancy is a little better in the 6800 though I haven't really looked to hard into it. Brilinear vs Trilinear well they both do about the same trilinear/brilinear mix BUT brilinear does favour to use the lower resolution mipmap more then trilinear and the other way around for the higher resoulution mipmap. So their is slight more of a bandwidth save on the 6800 taking into account the texture CACHE. Now I also belive X800 does another optimisation which the 6800 doesn't I believe that on texture layers 1-7 when AF is enabled it pushes the LOD back further I could be mistaken about this. 6800 does better LOD calculation as well but it doesn't factor in all that much.
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Trolls find me soo tastey :P |
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#22 | |
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Naughty Boy!
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Quote:
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#23 | ||
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Trollipop
Join Date: May 2003
Location: Australia
Posts: 1,630
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Quote:
http://www.beyond3d.com/forum/viewto...=293862#293862 go read around the general ball park.
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Trolls find me soo tastey :P |
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#24 | |
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Member
Join Date: Jul 2002
Posts: 126
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#25 | |
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Registered
Join Date: Jun 2004
Location: Aus
Posts: 9
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Quote:
I payed $1050 for my GF3, $990 for the ti4600, $790 for my 9800pro, and $760 for my current card x800xt. all cards were bought as soon as available here in Australia(usually 2-4 weeks behind the U.S) I dont know about you, but i can clearly see a pattern |
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