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#1 | |
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Trollipop
Join Date: May 2003
Location: Australia
Posts: 1,630
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I'm pretty sure we can assume ATI is doing simple mixture of Bilinear Filtering and Trilinear filtering. Around the mipmap transition the Trilinear filte kicks in removing the obivous banding. Now let me quote
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#2 | ||
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,647
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Quote:
The possibility exists that you could move the slider down a notch in quality, actually find the image more appealing and gain performance. This may also vary from game to game. |
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#3 | |
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Trollipop
Join Date: May 2003
Location: Australia
Posts: 1,630
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Quote:
Okay can handle that. How far can we continue to lower the quality until we get the same percieved quality as full filitering in roughly 50% of cases. The other 50% we can set it back to the default.
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#4 | ||
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,647
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