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Old 18-Aug-2012, 17:51   #1
2real4tv
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Thumbs up Puppeteer (PS3)

Wow this game look pretty good bet the 3d effects will be awesome:


http://www.youtube.com/watch?v=0GECUR5Wgyc


taken from GAF



more info here:

http://www.destructoid.com/gamescom-...l-233279.phtml

Last edited by 2real4tv; 18-Aug-2012 at 18:00.
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Old 18-Aug-2012, 18:33   #2
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We go years without seeing anything out of Sony Japan studio, and now we suddenly have 2 great looking games. (This and Rain.)

I'm surprised they choose GamesCom to unveil them. They often show games first in their own market. Makes me wonder if they are ready show something at TGS from Team Ico or PD.
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Old 18-Aug-2012, 22:56   #3
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We go years without seeing anything out of Sony Japan studio, and now we suddenly have 2 great looking games. (This and Rain.)
They have a new boss [Allan Becker, founder of Santa Monica studios] who restructured them and created new direction. These are first results.
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Old 18-Aug-2012, 23:35   #4
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They have a new boss [Allan Becker, founder of Santa Monica studios] who restructured them and created new direction. These are first results.
I did read about that. Apparently the guy is pretty good. And if any devs needs some direction it's PD and Team Ico.
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Old 19-Aug-2012, 01:55   #5
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This looks awesome, can't wait!

I hope there is some sort of PS Vita cross-play or "take the puppets with you" functionality
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Old 19-Aug-2012, 19:20   #6
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It's an interesting setup. I heard that the game really works with stages, and because not much is scrolling around, they made it so the lighting is just like on a real stage, and the level designers can can rig it like a real stage show with some 164 spotlights casting shadows.
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Old 20-Aug-2012, 08:44   #7
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Japan rocks ! Bring this and Rain out soon ! I am much more intrigued by rain as it has that ICO feel to it.
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Old 20-Aug-2012, 09:55   #8
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I love the more light-hearted feel of games like this, Rain and Tearaway from Sony WWS.

It makes me glad to support them taking risks like these on games that are not full to the brim of voilence and killing. Not that I really have anything against those types of games, rather it's nice to have a bit more variety every once and a awhile. And it's nice to see a publisher actually putting some effort because these kinds of ventures, as on most other platforms its just the violent AAA games, and then shovelware.

This game reeks of LBP-like charm. It's a day one purchase for me.

Well done SCEJ.

Hoping now they can set to making me a Patapon game for PS3 and Vita (Perhaps a Patapon RPG for PS3)

Oh... and a new Parappa game
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Old 20-Aug-2012, 17:06   #9
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The trailer looks unbelievable. Amazing art and originality. Truly a work of art. Magical like nothing else. What a unique creation!!!!
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Old 20-Sep-2012, 21:52   #10
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New Trailer!



Also...

Quote:
One of the limitations of being set on a stage actually helps out in looks department. Being set on a stage, only a fixed camera is required, freeing up precious CPU cycles to do something else. Moore and his team decided to use this extra power to pump into a virtual full theater lighting rig, which he says lets him do "incredible things." Again, you'll have to see Puppeteer running in person to fully appreciate this, but it absolutely sparkles with its up to 140 fully volumetric lights shining in real time. Spotlights sweep overhead and highlight the action while floods and other effects really sell the stage setting.
http://www.destructoid.com/gamescom-...l-233279.phtml

New Pics





Last edited by Bigduo209; 20-Sep-2012 at 22:01.
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Old 20-Sep-2012, 23:06   #11
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Looks phantastic!!
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Old 21-Sep-2012, 12:32   #12
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Gimme *drools*
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Old 12-Oct-2012, 18:17   #13
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NYCC Hands-on Preview

http://www.ign.com/articles/2012/10/...-gem-puppeteer

Retail Confirmation and Reported Playtime:
Quote:
Puppeteer is due out exclusively on PlayStation 3 sometime in 2013. The developer showing me the game refused to give a more exact time table for the game’s release, other than to reiterate that it is indeed a retail release. But he did tell me that the game is long. Very, very long for a title in the genre, in fact. He said that if you blew through the game, avoiding extra stages, collecting goods and other exploration, it’ll still take you 15 hours. But if you find bonus levels, all of the game’s heads and other collectibles and pay attention to collectible Moonsparkles (which give you an extra life for every 100 collected), you can expect to spend far more time with it than that.
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Old 30-Oct-2012, 19:25   #14
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Old 30-Oct-2012, 19:36   #15
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Quote:
Originally Posted by Bigduo209 View Post
<a href="http://www.youtube.com/watch?v=Ff2uoBawzf8">YouTube Link</a>
Awsome! Insta buy!

The japanese voice work fits excellent to the game...unfortunately, I don't understand japanese...
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Old 01-Nov-2012, 00:55   #16
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Originally Posted by Billy Idol View Post
Awsome! Insta buy!

The japanese voice work fits excellent to the game...unfortunately, I don't understand japanese...
Here's the English version:

http://www.youtube.com/watch?feature...&v=nGP_fyPJvyc

This is one of those game that works on several levels. It's created by Japanese devs, but not so obviously bound by its own cultural influences.

It is just an amazing looking game all-around!
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Old 01-Nov-2012, 01:33   #17
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Let's hope the gameplay matches the presentation. Rayman Origins has spoiled me.
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Old 01-Nov-2012, 07:01   #18
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Let's hope the gameplay matches the presentation. Rayman Origins has spoiled me.
Yeah, that is true! For instance, I hope for a more previse control than in the Little Big Planet games. I got used to the physics based gameplay of those game, but I hope that this game plays different.
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Old 27-Mar-2013, 02:40   #19
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September 10 !
http://www.joystiq.com/2013/03/25/pu...-september-10/
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Old 01-Apr-2013, 09:35   #20
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Pre-ordrered!

I pretty much need this game now by this point.
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Old 05-Apr-2013, 04:59   #21
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That trailer looks so bloody awesome ! Sony is awesome ! Why can't more devs take cue and make such superb gems instead of aping a singlw success story.

BTW, playing The Cave right now and I so wish there were more of such different than usual games. Wish more devs realise that we need variety and more gamers realise that macho isn't everything.
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Old 06-Apr-2013, 16:38   #22
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Originally Posted by RenegadeRocks View Post
That trailer looks so bloody awesome ! Sony is awesome ! Why can't more devs take cue and make such superb gems instead of aping a singlw success story.

BTW, playing The Cave right now and I so wish there were more of such different than usual games. Wish more devs realise that we need variety and more gamers realise that macho isn't everything.
There are many innovative and different "indie" (whatever that means) games, but you have to look for them yourself.
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Old 06-Apr-2013, 17:46   #23
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Yes, but I want them as polished as these titles. I enjoyed Cave Story+ a lot too, but I would much prefer if such games also got the AAA treatment like the Uncharteds, CODs, BFs, etc. frankly, its only Heavy Rain where an adventure game got a full blown AAA treatment from devs/publishers. HR, LBP, Journey, Flower and now The Cave,Rain and Puppeteer, I would love to see this trend blossom into mainstream.
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Old 06-Apr-2013, 19:37   #24
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And only $40 new
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