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#1 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,498
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Thought this may be usefull for someone
https://github.com/pcpratts/rootbeer1 The Rootbeer GPU Compiler makes it easy to use Graphics Processing Units from within Java. Rootbeer is more advanced than CUDA or OpenCL Java Language Bindings. With bindings the developer must serialize complex graphs of objects into arrays of primitive types. With Rootbeer this is done automatically. Also with language bindings, the developer must write the GPU kernel in CUDA or OpenCL. With Rootbeer a static analysis of the Java Bytecode is done (using Soot) and CUDA code is automatically generated.
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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#2 |
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A little of this and that
Join Date: Oct 2005
Location: Cupertino
Posts: 342
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http://developer.amd.com/zones/java/...s/default.aspx
Also open sourced (since Sept 2011) and runs on any OpenCL 1.1 implementation, with multi-threaded fallback if OpenCL not available. |
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#3 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,738
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Would be nice if they could leave that language R.I.P.
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So many things to do, and yet so little time to spend... |
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#4 |
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Member
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How dare you?
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#5 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,498
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whats your problem with java roderic ?
the language or the fact its interpreted and run on a vm ?
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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#6 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,738
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I used it during the first Internet bubble, I'd like it to Rest In Peace now, it's better as a memory of what not to do trying to improve C++ than anything else.
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So many things to do, and yet so little time to spend... |
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