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#26 | |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 13,223
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Quote:
Of course Sony was in a tough position here. They probably didn't have a lot of time when Activision told them they weren't going to be able to get a CoD done this year on Vita, so they were facing a tough choice of letting it slip for a year, or forcing the issue after I presume Activision as a mea culpa agreed that Sony could make the game if they wanted. I don't know the answer, and we'll only find out when CoD is actually out. Then it's a matter of waiting to find out whether a better version will appear alongside Killzone next year or not. Of course there is also a chance that Sony has in fact employed the new UK based 'Guerilla' to take over responisibilities for this title, and the game will see some updates and add-ons from that team over the next months/year. On paper though it's certainly a good thing - the Vita, by it's first Christmas, will boast a list that features a lot of big franchises already: Uncharted, Assassin's Creed, Fifa, Call of Duty, Madden, Need for Speed: Most Wanted 2, LittleBigPlanet, MLB The Show, alongside 'smaller' big titles such as Wipeout, Super Stardust, Lumines, MVC3 and Super Streetfighter, etc. If Sony can keep this level of support up for one more year, then it's hard to imagine the device won't have a solid future, but it won't be easy for them, as next year a lot of Playstation 4 work will need to be done too. Hopefully they can take some kind of integrated approach and make the two benefit from each other, rather than hurt each other like when the Playstation 3 got in the way of PSP support. The Vita is a much more sound device though, but also in a tougher marketplace. |
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#27 |
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Registered
Join Date: Sep 2005
Location: France
Posts: 294
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medal of honor psp could handle online MP with 32 players how come the vita would not be able to handle at least 12 players like console cod.
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#28 |
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Senior Member
Join Date: Nov 2007
Posts: 1,443
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Dunno man, Medal of honor on PSP support 32 players online. Graphically it a lot less demanding, but it should be able to handle whatever they got the wii version of previous games to run. Another thing they could have done is just take all the popular maps from previous COD games and built a compilation package with specs ops missions. If they can get the game to run on the Wii @30 fps even without all the shaders, they can at least get it to run on Vita like Need for Speed level of down scaling, with some basic shaders and get it to around around 40 fps. The low input lag on vita would help the lower frame rate.
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#29 |
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Member
Join Date: Jun 2008
Posts: 129
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This video is a bit sharper than the one Gitaroo posted, doesn't look too bad
http://www.youtube.com/watch?v=mTowsntwIXA |
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#30 |
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Registered
Join Date: Sep 2005
Location: France
Posts: 294
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yes actually it looks quite good and seems smooth
http://www.youtube.com/watch?v=EIIhGAEDuio but the maps are really too small. |
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#31 | |
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Junior Member
Join Date: Jan 2005
Posts: 88
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Quote:
http://www.youtube.com/watch?v=M2W8z...hannel&list=UL http://www.youtube.com/watch?v=nzVH9XN2YyA&feature=plcp Last edited by senas8; 11-Nov-2012 at 06:31. |
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#32 |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 13,223
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Game is up in most stores (you may have to search for it). Apparently, Nihilistic is doing two more patches for Activision, 1.01 which should come out soon adds Ad Hoc, which I think is pretty cool - that's just the type of feature I'd want, personally, if I had more friends with Vita's
I also read that this game supports starting both private and public games from Vita's Party Chat, which really helps too. |
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#33 |
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Member
Join Date: Jun 2008
Posts: 129
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Not a bad effort from Nihlistic overall and big improvement over R:BS
So far I've played the Tutorial, Hostiles and 1 MP match (1 MP match frooze when joining) - The controls are a little sensitive on the default settings but feel very good. - From the 2 levels I played (Tutorial and the Snow MP Map) the textures in single player (Tutorial) seem a lot more detailed. But MP doesn't look too bad either. - Framerate is pretty good in both single and MP. - Lighting is very impressive in both single and MP. I haven't played much of it, but I'm enjoying it so far |
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#34 | |
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Senior Moment
Join Date: May 2002
Location: SurfMonkey's Cluster...
Posts: 1,812
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Quote:
__________________
"We're a virus with shoes" - Bill Hicks "The fact that a believer is happier than a sceptic is no more to the point than the fact that a drunken man is happier than a sober one. " — George Bernard Shaw "The Tree of Life is Self-Pruning" - The Darwin Awards |
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#35 |
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Senior Member
Join Date: Nov 2007
Posts: 1,443
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from all ppl that own it or play it on Gaf, it feels like a shrink down version of Blacp Ops 1, interms of gunplay and controls. It just doesn't have enough contents for the 50 dollar price tag. Giant Bomb give it a 1/5, but ppl that like COD and own it says its not that bad. its good for a COD that you can pull out of your pocket to play for short breaks.
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#36 |
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Member
Join Date: Jun 2008
Posts: 129
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There are issues trying to get into a MP game which they will likely patch, but once I'm in it definitely feels like COD
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