Welcome, Unregistered.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Reply
Old 09-Nov-2012, 20:47   #26
Arwin
Now Officially a Top 10 Poster
 
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 13,223
Default

Quote:
Originally Posted by Gitaroo View Post
http://www.youtube.com/watch?v=ebjp4...hannel&list=UL

more SP, This game should really be done in house, they should just port the entire MP of Black Ops 2 that let you continue your progress from PS3 account with a few exclusive spec ops missions and sell it for 40. I think ppl will be a lot more interested.
I agree. But I'm getting the impression that the Vita somehow can't handle multiplayer with more than 8, either because it's too taxing on the hardware or because it's too taxing on the network capabilties. Regardless, I think Sony are still not bringing enough first party and SDK stuff to developers to support this kind of thing, and they should have aimed for a first party first person shooter on the Vita as a primary objective next to getting franchises like Wipeout, Uncharted and LBP. A first person shooter done right on the Vita could have made a world of difference much sooner in Vita's lifetime. That's not to say it's too late. Resistance convinced people that the Vita can do it, but while Nihilistic did a good job with the controls, they failed at the game design part. CoD now risks the same - works as a shooter, but may not have what people were looking for in terms of gameplay.

Of course Sony was in a tough position here. They probably didn't have a lot of time when Activision told them they weren't going to be able to get a CoD done this year on Vita, so they were facing a tough choice of letting it slip for a year, or forcing the issue after I presume Activision as a mea culpa agreed that Sony could make the game if they wanted. I don't know the answer, and we'll only find out when CoD is actually out. Then it's a matter of waiting to find out whether a better version will appear alongside Killzone next year or not. Of course there is also a chance that Sony has in fact employed the new UK based 'Guerilla' to take over responisibilities for this title, and the game will see some updates and add-ons from that team over the next months/year.

On paper though it's certainly a good thing - the Vita, by it's first Christmas, will boast a list that features a lot of big franchises already: Uncharted, Assassin's Creed, Fifa, Call of Duty, Madden, Need for Speed: Most Wanted 2, LittleBigPlanet, MLB The Show, alongside 'smaller' big titles such as Wipeout, Super Stardust, Lumines, MVC3 and Super Streetfighter, etc. If Sony can keep this level of support up for one more year, then it's hard to imagine the device won't have a solid future, but it won't be easy for them, as next year a lot of Playstation 4 work will need to be done too. Hopefully they can take some kind of integrated approach and make the two benefit from each other, rather than hurt each other like when the Playstation 3 got in the way of PSP support.

The Vita is a much more sound device though, but also in a tougher marketplace.
Arwin is offline   Reply With Quote
Old 09-Nov-2012, 21:17   #27
Karamazov
Registered
 
Join Date: Sep 2005
Location: France
Posts: 294
Default

medal of honor psp could handle online MP with 32 players how come the vita would not be able to handle at least 12 players like console cod.
Karamazov is offline   Reply With Quote
Old 09-Nov-2012, 21:33   #28
Gitaroo
Senior Member
 
Join Date: Nov 2007
Posts: 1,443
Default

Dunno man, Medal of honor on PSP support 32 players online. Graphically it a lot less demanding, but it should be able to handle whatever they got the wii version of previous games to run. Another thing they could have done is just take all the popular maps from previous COD games and built a compilation package with specs ops missions. If they can get the game to run on the Wii @30 fps even without all the shaders, they can at least get it to run on Vita like Need for Speed level of down scaling, with some basic shaders and get it to around around 40 fps. The low input lag on vita would help the lower frame rate.
Gitaroo is offline   Reply With Quote
Old 10-Nov-2012, 06:26   #29
minimoke
Member
 
Join Date: Jun 2008
Posts: 129
Default

This video is a bit sharper than the one Gitaroo posted, doesn't look too bad

http://www.youtube.com/watch?v=mTowsntwIXA
minimoke is offline   Reply With Quote
Old 10-Nov-2012, 20:03   #30
Karamazov
Registered
 
Join Date: Sep 2005
Location: France
Posts: 294
Default

yes actually it looks quite good and seems smooth

http://www.youtube.com/watch?v=EIIhGAEDuio

but the maps are really too small.
Karamazov is offline   Reply With Quote
Old 11-Nov-2012, 00:23   #31
senas8
Junior Member
 
Join Date: Jan 2005
Posts: 88
Default

Quote:
Originally Posted by Rangers View Post
err, that seems to be a guy commenting on declassified while playing console cod. also, a month old.
sorry.. wrong video link. Can't remember which video it was.. but here is an HD link:
http://www.youtube.com/watch?v=M2W8z...hannel&list=UL
http://www.youtube.com/watch?v=nzVH9XN2YyA&feature=plcp

Last edited by senas8; 11-Nov-2012 at 06:31.
senas8 is offline   Reply With Quote
Old 13-Nov-2012, 15:16   #32
Arwin
Now Officially a Top 10 Poster
 
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 13,223
Default

Game is up in most stores (you may have to search for it). Apparently, Nihilistic is doing two more patches for Activision, 1.01 which should come out soon adds Ad Hoc, which I think is pretty cool - that's just the type of feature I'd want, personally, if I had more friends with Vita's and is something which I thought could increase the potential for this game a lot all the way back when it got annonounced.

I also read that this game supports starting both private and public games from Vita's Party Chat, which really helps too.
Arwin is offline   Reply With Quote
Old 13-Nov-2012, 21:19   #33
minimoke
Member
 
Join Date: Jun 2008
Posts: 129
Default

Not a bad effort from Nihlistic overall and big improvement over R:BS

So far I've played the Tutorial, Hostiles and 1 MP match (1 MP match frooze when joining)

- The controls are a little sensitive on the default settings but feel very good.
- From the 2 levels I played (Tutorial and the Snow MP Map) the textures in single player (Tutorial) seem a lot more detailed. But MP doesn't look too bad either.
- Framerate is pretty good in both single and MP.
- Lighting is very impressive in both single and MP.

I haven't played much of it, but I'm enjoying it so far
minimoke is offline   Reply With Quote
Old 14-Nov-2012, 14:24   #34
BoardBonobo
Senior Moment
 
Join Date: May 2002
Location: SurfMonkey's Cluster...
Posts: 1,812
Default

Quote:
Originally Posted by minimoke View Post
Not a bad effort from Nihlistic overall and big improvement over R:BS

So far I've played the Tutorial, Hostiles and 1 MP match (1 MP match frooze when joining)

- The controls are a little sensitive on the default settings but feel very good.
- From the 2 levels I played (Tutorial and the Snow MP Map) the textures in single player (Tutorial) seem a lot more detailed. But MP doesn't look too bad either.
- Framerate is pretty good in both single and MP.
- Lighting is very impressive in both single and MP.

I haven't played much of it, but I'm enjoying it so far
Does it feel like a COD game or is it something different? I am dithering over whether to buy it or not. If they've managed to get the COD feel incorporated in the gameplay then I will buy, if it's more generic war shooter I'll wait for a price drop.
__________________
"We're a virus with shoes" - Bill Hicks
"The fact that a believer is happier than a sceptic is no more to the point than the fact that a drunken man is happier than a sober one. " — George Bernard Shaw
"The Tree of Life is Self-Pruning" - The Darwin Awards
BoardBonobo is offline   Reply With Quote
Old 14-Nov-2012, 20:44   #35
Gitaroo
Senior Member
 
Join Date: Nov 2007
Posts: 1,443
Default

from all ppl that own it or play it on Gaf, it feels like a shrink down version of Blacp Ops 1, interms of gunplay and controls. It just doesn't have enough contents for the 50 dollar price tag. Giant Bomb give it a 1/5, but ppl that like COD and own it says its not that bad. its good for a COD that you can pull out of your pocket to play for short breaks.
Gitaroo is offline   Reply With Quote
Old 14-Nov-2012, 21:21   #36
minimoke
Member
 
Join Date: Jun 2008
Posts: 129
Default

There are issues trying to get into a MP game which they will likely patch, but once I'm in it definitely feels like COD
minimoke is offline   Reply With Quote

Reply

Tags
ps vita

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 09:23.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.