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#51 |
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Member
Join Date: Oct 2006
Location: Austin, TX
Posts: 697
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I'm still happily using my US launch 60GB, but I've been eyeing a new PS3 for the power savings.
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#52 |
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Senior Moment
Join Date: May 2002
Location: SurfMonkey's Cluster...
Posts: 1,737
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Like the have mentioned there are a number of Good videos available. Just make sure you've got all the bits you need. Small and medium Philips screwdrivers, thermal paste ( i use arctic silver myself), some thermal paste remover and some purified water to clean the heatsink and spreaders with. I also use a kitchen sponge cut up into quarters for cleaning the old paste of with. I tend to keep a little stick magnet with me as well. You can attach it to the side of a screw driver to help remove hard to reach screws.
Always make sure you are static free as well.
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"We're a virus with shoes" - Bill Hicks "The fact that a believer is happier than a sceptic is no more to the point than the fact that a drunken man is happier than a sober one. " — George Bernard Shaw "The Tree of Life is Self-Pruning" - The Darwin Awards |
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#53 |
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Junior Member
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Well, the discussion about the new, slimmer PS3 may continue in this thread
http://forum.beyond3d.com/showthread.php?p=1656070 but until GamesCon 2012 (or more likely shortly after release when a company like iFixit publishes a teardown report) I'll be left wondering what the new motherboard looks like -- particularly whether Cell and RSX have been shrunk and/or integrated. |
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#54 |
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Junior Member
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Back now to the original question of semiconductor integration for PS3...
Chipworks just published this analysis of how the PS Vita uses a Chip-on-Chip SiP. http://www.chipworks.ca/en/technical...3d-but-not-3d/ Would the next PS3 likely use a similar solution? Has anything been published about this yet? |
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#55 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 5,035
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Stacking two high-wattage ASICs on top of each other would be fatal, from a heat-management perspective. Especially with additional interposers as used in the vita.
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"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#56 |
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Member
Join Date: Mar 2010
Posts: 685
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#57 | |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,498
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Quote:
If they got down to 28nm for CELL and RSX what would the power consumption be like?
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--------------- ... But nooooooo... they had to put some on rails shooting, Its like being close to orgasm and your partner suddenly stops and starts knitting . -- Nesh@B3D |
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#58 | |
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Member
Join Date: Dec 2011
Posts: 380
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http://www.linkedin.com/pub/elizabet...ard/45/718/7b7
Saw this on DF. Sony skipping 28nm straight to 22nm? Quote:
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"WiiU will run any engine cause it has all the features!" lulz |
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| Tags |
| cell, integration, ps3, rsx, shrink |
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