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Old 18-Jun-2012, 16:59   #26
ToTTenTranz
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1 - PC Gaming ruled May Sales Chart Thanks to Diablo 3

2 - Aging consoles, infrequent releases hurt U.S. retail game sales in May
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Overall, the retail game industry experienced a 28 percent decline in retail sales to $516.5 million, down from $718.9 million in May 2011. Hardware proved to be the biggest negative contributor, as that category saw sales decline 39 percent to $138.9 million.


From news originate from NPD, but I don't know if they're using the same report.
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Old 18-Jun-2012, 18:01   #27
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That only includes retail sales yet D3 still comes out on top. So in total sales it must have dwarfed all other titles.
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Releasing a game in 2010 without AA is a completely foreign concept to me. If the technique you're using makes it impossible to use AA then you're using the wrong techniques. As simple as that. Releasing a PC game without AA options is OK only if that means you can only have it enabled[...]
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Old 18-Jun-2012, 18:09   #28
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I'm surprised that Blizzard didn't put Diablo 3 on the consoles too. Is it possible to use any old USB mouse and keyboard with the PS3 and 360?

I think the most recent game I've bought is Syndicate, which was mind numbing as expected (I got it half off). There hasn't been much on the charts getting me pumped. I've mainly been playing multiplayer SupCom FA again. Thumbs up to the Forged Alliance Forever project.
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Old 18-Jun-2012, 19:20   #29
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Mouse and keyboard support is banned on 360, it's supported by Sony on PS3 (or was years ago anyway), but hardly any devs take advantage of it AFAIK. It's just not a part of console mindshare; you're supposed to use a controller...

Diablo 3 is coming for consoles, Blizzard is "researching" how to port gameplay for consoles without players suffering (for example, how to put down hydras and meteors smoothly without a mouse), but it's obvious many concessions have already been made for console players during the game's development, including the number of skills players have access to at a time, which exactly matches the number of main action buttons on a controller. Also, arguably, the simplified approach to learning skills and runes by just having them unlocked as you level up, and the removal of glyphs and the mystic.
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Old 18-Jun-2012, 19:27   #30
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I suppose if you don't need to text chat, then a keyboard is hardly necessary. Diablo 1 was on PS1 (even had a coop mode) so it can be done.
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Old 18-Jun-2012, 20:49   #31
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Anything that's not sold along the console is optional and therefore will only benefit from limited support.
(If the console maker is strongly corrupt... herm, promoting it, it'll enjoy a little more support, but hardly more than gimmicky.)
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Old 18-Jun-2012, 21:38   #32
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I was thinking along the lines of 1) has USB ports 2) plug in random USB keyboard and mouse 3) play Diablo 3 just like on PC. But of course, unsurprisingly, MS sees it as risky to have generic HID drivers.

I plugged a Playstation2 USB keyboard into my notebook the other day. It seemed to work fine except for the Shift key.
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Old 19-Jun-2012, 02:28   #33
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Originally Posted by ToTTenTranz View Post
"Presentation values" are not what everyone cares about, and neither is "gameplay only".
I presentation wasn't secretly still the primary thing people cared about, we wouldn't salivate over "Star Wars - Uncharted edition" (with a kick-ass renderer, but still inferior animations)

From the looks of it, 1313 is exactly the type of game your average cranky PC gamer would normally dismiss as dumbed-down console rubbish. Except this runs on top of the line pc hardware, so now it's of course the best thing ever.

Bloody hypocrites.
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Old 19-Jun-2012, 03:50   #34
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Uncharted games are awesome. I don't own any game consoles but I'll readily admit that those are some of my favorite games ever. Would love to see them on PC.
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Releasing a game in 2010 without AA is a completely foreign concept to me. If the technique you're using makes it impossible to use AA then you're using the wrong techniques. As simple as that. Releasing a PC game without AA options is OK only if that means you can only have it enabled[...]
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Old 19-Jun-2012, 06:25   #35
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I've never seen Uncharted. I will have to see if one of my PS3 owning friends has the games.
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Old 21-Jun-2012, 20:33   #36
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Originally Posted by Sigfried1977 View Post
From the looks of it, 1313 is exactly the type of game your average cranky PC gamer would normally dismiss as dumbed-down console rubbish. Except this runs on top of the line pc hardware, so now it's of course the best thing ever.

Bloody hypocrites.
Hah, people bagged pretty hard on the game in the PC-version of the 1313 thread, just for the reasons that it looks and plays like a console game that happens to be running on high-end PC hardware. Just go over and have a look yourself.
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Old 21-Jun-2012, 23:20   #37
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Personally I don't give a sh*t if the game has "console style" gameplay, a good game is a good game, that's what I've always believed (I'm a big fan of Gears of War and Starwars Force Unleashed for example) and 1313 is no different. It looks like it could be a good game but right now the only thing we really have to go off is the graphics and so I see nothing wrong in getting excited over those. It doesn't surprise me that some console gamers feel a bit bitter over it though. God forbid the 20x more powerful hardware should actually get games that are clearly not possible on the current generation consoles.
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Old 22-Jun-2012, 00:20   #38
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Hey now lets not assume anything. Even the Wii got SWFU, after all. (mostly)
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Old 22-Jun-2012, 00:34   #39
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By not possible I mean that exact version with those graphics. It will definately be possible to run a lower fidelity version of it on current consoles. I still maintain that Crysis isn't possible on the consoles
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Old 23-Jun-2012, 16:51   #40
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Bloody hypocrites.
A lot of them are in the console land as well, where the HD twins' defence force tries to dismiss the negative effects their beloved companies' boxes along with demographics and business practices have on PC while at the same time are willing to denigrate the "kiddy"/casual Wii/Nintendo. They don't seem to care when their systems are doing what they so fear the Wii does.
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Last edited by green.pixel; 23-Jun-2012 at 17:34. Reason: grammar
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Old 23-Jun-2012, 21:33   #41
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Surely for the marketing campaign they will show only footage of the PC version running maxed out, and fail to mention that the console versions won't even look remotely like that. It's toeing the false advertising line IMO. But it already happens today and I doubt most console gamers realize it.
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Releasing a game in 2010 without AA is a completely foreign concept to me. If the technique you're using makes it impossible to use AA then you're using the wrong techniques. As simple as that. Releasing a PC game without AA options is OK only if that means you can only have it enabled[...]
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Old 01-Jul-2012, 17:41   #42
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generic usb keyboards works on xbox 360. i think i used it for typing message.
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Old 01-Jul-2012, 18:47   #43
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Originally Posted by orangpelupa View Post
generic usb keyboards works on xbox 360. i think i used it for typing message.

Yes, it works for everything bar gaming. I think Microsoft banned keyboard support for any games on their box but I can be wrong here.
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Old 02-Jul-2012, 17:48   #44
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Yes, it works for everything bar gaming. I think Microsoft banned keyboard support for any games on their box but I can be wrong here.
It would be interesting to know their reasoning for that. Evil strategy stuff, I'm sure.
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Old 02-Jul-2012, 19:50   #45
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It would be interesting to know their reasoning for that. Evil strategy stuff, I'm sure.
Because it's not conducive to promoting the platform's simplicity for the average idiot.
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Old 04-Jul-2012, 00:19   #46
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The mouse makes more of a difference to gaming than the keyboard does.
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Old 11-Jul-2012, 16:20   #47
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http://adrianwerner.wordpress.com/20...8th-june-2012/


As you can see: quite a few promising stuff and a lot of stuff you don't give a shit about.
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Old 22-Jul-2012, 09:05   #48
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Quote:
Originally Posted by ToTTenTranz View Post
Yap, a MiniITX system with a 65W Trinity + dual-channel 1600MHz DDR3 will already provide better graphics than PS360.

And I'm not even counting with the inevitable coming of low-profile cards based on GK107 and Caicos, which would more than double the performance of a desktop Trinity.
http://www.sweclockers.com/artikel/1...mat/3#pagehead

In swedish, but they fit a GTX 690, I7 3770K inside a mini itx chassi : )
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Old 22-Jul-2012, 09:30   #49
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http://www.sweclockers.com/artikel/1...mat/3#pagehead

In swedish, but they fit a GTX 690, I7 3770K inside a mini itx chassi : )
Now, that's a proper wolf in a sheep's clothing
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