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Old 07-Nov-2006, 09:10   #1
archangelmorph
Senior Member
 
Join Date: Jun 2006
Location: London
Posts: 1,551
Default Need some advice! (hope this is the right forum)..

Basically I recently graduated from the Uni of Man in the UK and i'm in the process of applying for a graduate entry-level position in the industry.. I spent the first 4 months after graduation (june) working on a directX 9.0 based game; a 3D board game (http://www.gamedev.net/community/for...opic_id=414440) with full sound & support for upto 2 players (with an AI for the singple player game).

I've had some interviews (with excellent feedback) so far but i'm still waiting for agencies to get back to me (does anyone else have such crap luck with agencies for entry-level jobs?) and the interviews that i've had so far were from companies i'd applied to directly.

I'm currently looking to get into primarily gameplay programming but saying that, I don't wanna limit my options since I know how hard it can be to get your foot in the door in this industry..

So I would like to get some helpful advice on what I can do for my next sample demo which would enhance my portfolio further and show that i'm 450% dedicated to making it in the games industry..?

Hopefully some developers could give me some ideas on the kind of things they'd look for in an applicant in my position..?

Thanks for your help!!
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