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#51 |
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Junior Member
Join Date: Jul 2005
Posts: 14
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Could the the jaggies be due to the image scaling? Also why do the background textures look like something out of mgs3?
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#52 | |
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I laugh at you! HA HA HA!
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"if the fixed resolution is 1080p it would take 2 times more time to make a game" ~ A B3D user that I will not expose... |
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#53 |
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Member
Join Date: Jul 2005
Posts: 467
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i dont know..... but they look fantastic at 720p here in my screen!
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#54 |
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Junior Member
Join Date: Jun 2005
Posts: 76
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Again, I must say the textures aren't really doing it for me... They look so ugh. Look at Snake's suit or Otacon's shirt.
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#55 |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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Now some of you probably feel bad after seeing the video. Well you win some you lose some.
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#56 |
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Naughty Boy!
Join Date: Sep 2005
Posts: 269
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actually this could be easily done on Xbox 360 but only if Kojima makes a 360 game Damn it, where are you
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#57 | |
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Member
Join Date: Jul 2005
Posts: 557
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#58 | |
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Member
Join Date: Jul 2005
Posts: 467
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im full with it... if its pretty, its a Render. If its prettty and real-time, its cinematics. i mean, come on... you guys ever played MGS? the loss from Cutscenes to Gameplay is, none? yea, almost none. cinematic view makes it interesting, but thats it... interesting. MGS goes from cutscenes to gameplay all the time with the same graphics. Gameplay is to be played, cutscenes is to be viewed. Graphics are the same in both. i'm talking MGS here.... |
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#59 |
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wipEout bastard
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I think the problem is many of the critics in regards to the MGS trailer are from people that have never even played a MGS game, much less seen someone play it for a good amount of time. Can you honestly blame them?
Sadly, what's obvious to the experienced MGS player isn't for the rest (the obvious being that this real-time cinematic is giving a damn good representation of how the game will look and feel like when playing) - and there's really no way to prove otherwise. Everyone will see what they want to see. It's best to ignore and move on.
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above 6000 rpm no one hears you scream |
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#60 | |
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Member
Join Date: Jul 2005
Posts: 557
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In the graphics department both look great imo. I guess I get tired of everything always being a sony vs ms thing. |
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#61 |
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Member
Join Date: Jul 2005
Posts: 467
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perhaps i misunderstood... but it appears that some ppl dont know that cutscenes or gameplay its the same in MGS, it always been. cinematics or not, that is real-time and it looks good.
we all wanted real-time, now we got it.. |
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#62 | |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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I still till this day don't understand why the only game that can look super great is GOW. Why is it since E3 that when certain games are shown you get certain people that say this is impossible or you WILL NOT get that in-game. How do they know. If the guys working on the game show that this is what we will get why not believe them? I also think people are forgetting that this is the alpha kit that devs are working on here. For some reason people forget that when it comes to the PS3, yet praised the quotes when people on MS side said it. I still can't figure out why the difference of opionion from smart people on that. |
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#63 | |
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Member
Join Date: Jul 2005
Posts: 557
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does it look good? yes it looks incredible. is it realtime? as demonstrated yes it is realtime is it gameplay? no is not. Will it look that good during gameplay? no one knows. I just dont get why every thread has to end in a sony vs ms thing. |
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#64 | |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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At the same time though the new GT4 vision video does have my juices flowing. The two next gen cars are already looking great and this same battle between the two mammoths will come back. Have you seen that video valioso buy the way? |
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#65 | |
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Member
Join Date: Jul 2005
Posts: 557
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