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Naughty Boy!
Join Date: May 2005
Posts: 994
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Can anyone expand more on this?
"1 or more of the 6 CPU threads can be "slaved" to the GPU, so the GPU would actually dictate all program flow through that chip. This would be especially useful in the procedural synthesis/dynamic geometry that MS is talking up a storm about." What are the implications for games? Does Cell/RSX have this feature? |
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