Join Date: Jun 2004
Location: Seoul, Korea
bump mapping, normal mapping, offset mapping, and....
Is there any good article which explains differences between bump mapping, normal mapping, offset mapping, and virtual displacement mapping ?
It seems to me that they are all designed to give textures more 3D look, but I'm not sure what the fundamental differences are between them.
I've recently found out the differences between bump mapping, and normal mapping by watching this video clip. Normal mapping demonstion video taken from Riddick .
EDIT : bad link corrected.
|Thread||Thread Starter||Forum||Replies||Last Post|
|3dfx Rampage ;)||Ante P||3D Architectures & Chips||219||26-Feb-2012 19:48|
|Offset mapping||Nightz||Console Technology||18||20-Jan-2005 15:03|
|Bump Mapping in Half Life 1 (no source engine required)||Farid||PC Games||12||18-Sep-2004 11:20|
|Another joke :D||K.I.L.E.R||General Discussion||9||16-Oct-2003 23:54|
|FX and PS 1.4, DX9 tests?||Ante P||3D Architectures & Chips||148||10-Feb-2003 18:28|