If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
![]() |
|
|
#26 | |
|
Member
Join Date: May 2003
Posts: 323
|
Quote:
My loss in frame rate in nature as I said is comparable to the level of optimization Nvidia is currently using on the benchmark. TBH if I was Nvidia I'd have left the aggressive optimizations in, if your going to cheat why not go the full distance and go for the win :P EDIT: It would be interesting to see results from an r200, I expect there are still optimizations in the latest drivers, what would be most interesting is to use 3d analyse on old ati and nvidia drivers using the gf3/gf4 and r8500 to find who introduced detection of 3d mark 2001 first :P |
|
|
|
|
|
|
#27 |
|
R.I.P. 1983-2010
Join Date: Nov 2002
Posts: 2,234
|
I remember early benches of the r200 in 3dmark2001SE where the card was only getting like 25 FPS in NAture, then later after the SE patch and new drivers it was getting 50 FPS, ATI said this was because it wasnt optimised for Shader 1.4,
But AFAIK 3dmark2001SE Game Test 4 has always Used Pixel Shader 1.0
__________________
Nzone
SLI Forum Administrator NVIDIA User Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the members |
|
|
|
|
|
#28 | |
|
Member
Join Date: May 2003
Posts: 323
|
Quote:
The thing I remember from the previews most was that 3d mark 2001 scores seemed high like as high as the gf3 ti 500 (although the 8500 did end up with this kind of performance) but its performance in games was intially more comparable to the gf3 ti 200 |
|
|
|
|
|
|
#29 | |
|
Member
Join Date: May 2003
Location: I exist
Posts: 459
|
Quote:
__________________
"Understanding is nothing, perception is everything." |
|
|
|
|
|
|
#30 | ||
|
Member
Join Date: May 2003
Posts: 323
|
Quote:
Admitedly I dont know/cant remember how the r8500 performs in terms of pure fill rate in ps1.1 and 1.4 but the 9700 just performs exactly the same in 1.1/1.4/2.0. |
||
|
|
|
|
|
#31 | ||
|
Senior Member
Join Date: Feb 2004
Posts: 2,443
|
Quote:
I remember now. Thanks, dw. |
||
|
|
|
|
|
#32 |
|
R.I.P. 1983-2010
Join Date: Nov 2002
Posts: 2,234
|
*edit* Sorry for Double Post.
__________________
Nzone
SLI Forum Administrator NVIDIA User Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the members |
|
|
|
|
|
#33 | |||
|
R.I.P. 1983-2010
Join Date: Nov 2002
Posts: 2,234
|
Quote:
Well my 8500 All in wonder DV, In My experience, has ran Slower in shader 1.4 than Shader 1.0/1.1 (I know this seems strange) Tryen to remember that Test Neeyik gave me. it was strange becase my FX 5900 Was doing Shader 1.4 significantly faster in it than Shader 1.1 (of course its synthetic and not sure how to take it) But this is the same test that showed my r200 dying under shader 1.4
__________________
Nzone
SLI Forum Administrator NVIDIA User Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the members |
|||
|
|
|
|
|
#34 | |
|
Member
Join Date: May 2003
Location: I exist
Posts: 459
|
Quote:
__________________
"Understanding is nothing, perception is everything." |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| You are baned. Do not post here anymore | Deadmeat4 | Console Technology | 8 | 02-Jun-2004 17:59 |
| New post shortcut | Ardrid | Site Feedback | 5 | 27-Apr-2004 16:54 |
| Deano's multi-processing post and Sweeney's comments | Reverend | 3D Architectures & Chips | 7 | 10-Apr-2004 12:06 |
| Someone post link to all leaked ati slides | Goblin | 3D & Semiconductor Industry | 3 | 27-Sep-2003 03:30 |
| nVnews post: "Pelly has left HardOCP..." | digitalwanderer | 3D & Semiconductor Industry | 14 | 17-Sep-2003 08:19 |