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#14026 |
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Member
Join Date: Sep 2010
Location: Australia
Posts: 200
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It has been debated here before how 8GB of memory at x bandwidth would compare to 4GB at 2x bandwidth. I think it is fairly unlikely that DDR3/4 would quite reach half the bandwidth of a GDDR5 solution, but in the best case scenario it could be close. Worst case it could be a bit under 25% of the GDDR5 solution, so there's not much point arguing which is the better solution until we know clock speeds and bus widths, as well as final capacities of course.
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#14027 |
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Senior Member
Join Date: Feb 2002
Location: San Francisco, CA
Posts: 1,571
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MS going for 8 GB of slower memory means they will need a smaller pool of very fast RAM (Esram or edram) especially if only 5 - 6 GB of the main pool is usable by games. We know from a certain patent floating around (if this is indeed the route MS is going to take with its new machine) that some of that memory will be guaranteed usable for non gaming applications and for these apps to be in use while gaming. So if only 6 GB is available at half the bandwidth of the 4 GB going into Orbis then that's a problem if MS has no faster pool of small memory.
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#14028 | ||
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Member
Join Date: Aug 2011
Posts: 501
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#14029 | |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 25,994
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Quote:
GPUs are so wide that the memory issues will always be limited to main BW. It does make one wonder though if more could be achieved with less computation units and fast local store to feed them?
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#14030 | |
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Member
Join Date: Apr 2010
Posts: 278
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#14031 |
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Member
Join Date: Jun 2012
Posts: 129
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I think people believe the Xbox 3 is gonna use a bigger amount of RAM for non-gaming, and Orbis will use less RAM for them. If the final PS4 specs have 2 GB of GDDR5, I think no more than 0.5 GB of RAM for the system and apps.
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#14032 | |
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Regular
Join Date: Aug 2006
Posts: 6,751
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I put credibility in it. Edit: meaning 3GB 360. I'd expect PS4 to use at least .5GB if it has 4GB RAM. |
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#14033 | |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,492
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Personally I can't see either console's memory footprint being less than 250-500MB. I mean how much else do you want a low-power console to be doing outside of running your game?
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--------------- ... But nooooooo... they had to put some on rails shooting, Its like being close to orgasm and your partner suddenly stops and starts knitting . -- Nesh@B3D |
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#14034 | |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,492
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How would you get around that?
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--------------- ... But nooooooo... they had to put some on rails shooting, Its like being close to orgasm and your partner suddenly stops and starts knitting . -- Nesh@B3D |
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#14035 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 25,994
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Why? PS3 can render all sorts of functions and uses up <100 MB. Efficient apps needn't consumer masses of RAM to run, and there isn't a real need for massive multitasking in a conventional box. So unless these consoles are to become app servers to the home, running everyone's web browsing and video playback and multiple games across TV and phones and tablet, the need for OS RAM consumption isn't high.
I can see a larger footprint for enabling background webpages and immediate switching to a browser in game, but if that's not enabled (and with the ubiquity of handhelds that can browse simultaneously while gaming, one ahs to question the value of mutlitasking web browsing with game playing) then the OS needn't consume huge amounts.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#14036 |
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Senior Member
Join Date: Dec 2004
Location: Toulouse
Posts: 4,136
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I don't think background tasks would consume much memory bandwith, it should be crap like downloads, gamer account updates etc. and the OS scheduler will keep it all at low priority.
reserving a whopping 2GB is interesting, it's a generous amount to run windows 8 with a full internet explorer and apps. at any time you can pause the game and switch to the apps and vice versa, always seemlessly. 1GB would work already, in line with current tablets, 2GB makes it a better computer. dunno if you would edit your photos or something. this would make the xbox competition for Windows PC, which is weird. there is a question of what are allowed as Metro apps, and whether there would be additional restrictions on the xbox. if you can get DosBox, console emulators etc. you can now play thousands of pirated games. a torrent client? there's quite some "video on demand" available there. |
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#14037 |
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Member
Join Date: Apr 2010
Posts: 278
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Well look at win7->8,8 use less ram than 7,they won't going back,and even running game with full of apps,it's pretty hard to use more than 1GB RAM(same with PS4)
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#14038 |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,492
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There's no way MS would allow users to run a full Windows install on Xbox.
They may have a console OS which is a stripped down version of windows 8, but it would be fully locked down to allow only the install and running of software that is sold through their specialised MS windows store. Allowing windows on Xbox would be akin to MS declaring war on all their PC desktop and laptop manufacturing partners. It would piss far too many people off. Probably publishers and developers alike
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--------------- ... But nooooooo... they had to put some on rails shooting, Its like being close to orgasm and your partner suddenly stops and starts knitting . -- Nesh@B3D |
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#14039 | |
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Member
Join Date: Jul 2005
Location: Austin, Tx
Posts: 409
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If the next xbox is truly going to be the media hub of the living room, I can easily see it eating up lots of ram for non gaming tasks: Main display running a game, tasks like IE running in the background, perhaps audio video streams to multiple devices, background downloading/dvr'ing of TV/Movies, etc. I think there's a possibility that this device may have multiple concurrent users for the various apps/tasks. |
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#14040 | |
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Senior Member
Join Date: Dec 2004
Location: Toulouse
Posts: 4,136
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and a lot of support for the idea of a generous flash cache. not unlikely when you look at how ssd prices have dropped (if global flash supply is not a problem) but there can be some techniques, I'm mainly thinking about textures packed and with advanced compression (wavelet or other), recompressed to dxtc or whatever the GPU uses. I believe Rage does that. (it's also constrained by storage speed but it's a particular game made to load textures everytime you look at something) |
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#14041 | |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 4,985
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Quote:
I don't know how long shaders commonly are these days (and undoubtedly these shaders also reference additional data such as textures and so on), but I don't think they hit 1TB/s theoretical data rates either.
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"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#14042 | |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 25,994
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Quote:
Well, there's a whole other thread on this. Suffice to say that the OS requirements could be anything from 100MBs to 100GBs dedpending on what direction the console companies want to go. As such, we can't really guess how a 4GB or 8GB or 2GB console would perform or compare to another, especailly without info on the other storage like SSD. You may find a browser could be run task-swapped rather than multitasked, but with an SSD it might be a difference of 0.2 seconds to restore rather than 0.1 seconds when it's resident in RAM.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#14043 | |
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Senior Member
Join Date: Dec 2004
Location: Toulouse
Posts: 4,136
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if you try browsing the modern web on a 256MB computer (with XP or a light linux desktop, and the latest firefox or chromium) it gets hairy. concurrent users? I don't think it's possible, because it's Windows Server territory. even though consumer windows has all the guts already (remote desktop and fast user switching are a prove of this) you can only do it with expensive software licensing. it's why I run linux, because I can log to another machine whenever I need it. vs 1000 euros of licenses including special ones just for one windows computer. windows "terminal server" licenses (for each remote user) don't even have their price listed pubicly. |
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#14044 | |
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Member
Join Date: Mar 2010
Posts: 675
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#14045 | |
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Senior Member
Join Date: Dec 2004
Location: Toulouse
Posts: 4,136
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of course, you would do that streaming from xbox if you had downloaded the movies to the xbox, rather than stream them in the first place. it depends on your internet connection, further network or server congestion, personal preference. I like that a downloaded movie is instantly accessible, skips instantly between parts of it, is of higher quality than what you can afford with streaming. you would likely be able to schedule the download from the tablet, have a quick look at it or the option of watching it on the console or another device. |
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#14046 | |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 25,994
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So people are going to give up on smart handhelds and buy instgead dumb handsets that just stream content from a home server? Is there any, even lsight, suggestion of moves by someone towards this? MS have unveiled Windows 8 mobile and a high-spec tablet with the power to run apps natively. Who's suggesting we instead run apps remotely on a computer somewhere else in the house?
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For most everyday tasks, the performance requirements are light such that a mobile chipset can perform them. Without a need to run high-performance tasks (HD video editing etc.), there's no need to defer to an external box. I'm just not seeing a scenario where MS's view of the next-gen xbox is a home mainframe doing all the work of each user. That model is the domain of cloud computing. Processing power is cheap enough that people will have devices capable of everyday computing.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#14047 | |||
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Member
Join Date: Aug 2011
Posts: 501
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http://translate.google.com/translat...ed=0CFAQ7gEwAw Quote:
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I don't know if this would even be worthwhile, but could it be feasible for a console version of a GPU to modify the L2 cache in the GPU with a memory tech that would better perform? Assuming the usage of a more "traditional GPU design. I say feasible in that while I saw your comments on IHVs, could it be that they feel it's not necessary because of the "run of the mill" usage by the consumer? And that in a console setting there would be more of a benefit due to the dedicated gaming aspect? Or would that be a waste of time and money? Though I'm assuming the mass production would at least help some for the latter. |
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#14048 | |
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Member
Join Date: Jul 2005
Location: Austin, Tx
Posts: 409
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Currently, I use Uverse at home. We have two boxes, the main one with a 500GB (I think) hard drive that can record 4 HD streams and a dumb wireless stub on another TV that can watch TV and recorded programs from the main box. I can control them with my IPAD as well. I could easily see MS wanting to do this with the 720 as the main box and the current 360 (or a smaller revision) as the extender. Mark Rein speculated on something like this. I would love it, if I had just one box under my TV and no crappy cable box. Now how does this go back to 3 GB of ram for the OS. I'm not sure, but if you give them the room they'll fill it. |
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#14049 | |
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Member
Join Date: Mar 2010
Posts: 675
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#14050 |
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Senior Member
Join Date: Feb 2002
Location: San Francisco, CA
Posts: 1,571
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It's not just a dedicated chunk of memory, but also a dedicated APU to go along with whatever programs the secondary user is using while the primary user games. Pretty neat if you ask me. And this is just what's floating around in the patent we linked to a while back.
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