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#176 | |
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Senior Member
Join Date: Aug 2010
Location: Ohio
Posts: 1,339
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#177 | |
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Regular
Join Date: Aug 2006
Posts: 6,852
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Crytek said something about (and we know they talk a lot) having the console engine work done allowed them to focus more on improving the PC visuals this time as compared to Crysis 2. Makes sense. I'm kind of sad/disbelieving this is really Crytek's last triple A packaged title as they claim. Can it really be true? Makes the game a little bittersweet. |
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#178 | |
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Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,702
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So Bioshock was an Xbox1-gen game because it used UE2.x
I don't think engine "number" dictates the model quality, art quality, shader complexity, rendering features, physics features, etc. The question is a) was SW1313 targeting next gen visual targets and b) was it designed to degrade gracefully to current gen platforms. a) seems an obvious yes; if b) is yes then it can be compared to Crysis 3; if no then you are discussing totally different software parameters. [/quote]UE4 simply wasnt impressive. Despite being non gameplay as well.[/QUOTE] If UE4 allows developers to get a robust rendering material based material pipeline with a unified realtime lighting and shadowing with all those GI effects right out of the box to allow artists to plunk in assets right away and designers to, in engine, do the tweaking they mention, then it is quite impressive! A good art pipeline and design development is going to produce better visuals next gen than pure render technology. That is true this generation already based on a lot of comments. Quote:
And what hardware were the gameplay footage of UE4 ... opps, none as it wasn't gameplay. What hardware was the gameplay footage of AP running on ... opps, none as it wasn't gameplay. What hardware was the SW1313 gameplay shown on? See comments above. If we are comparing engine tech shouldn't we be comparing Crysis engine stuff and not nearly 20minutes of gameplay of real-game assets? World of difference.
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"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
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#179 | |||
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Senior Member
Join Date: Oct 2005
Posts: 4,357
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They specifically mentioned that its a stealth option, yet what they showed was just cloak-kill one guy Quote:
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BF3 has baked GI which accommodates for destructibility too and it is the same on the consoles. What Frostbite 2 does is a combo of realtime calculation on prebaked GI. Their solution is better cos it works on present hardware easily, unlike Crytek which advertised it everywhere only to remove it from the console versions. I guess, Crytek was expecting the next-gen too soon.
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We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! Last edited by RenegadeRocks; 28-Jul-2012 at 08:02. |
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#180 | |
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Member
Join Date: Apr 2004
Location: Australia
Posts: 2,352
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Last edited by ultragpu; 28-Jul-2012 at 10:19. |
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#181 | |
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Senior Member
Join Date: Mar 2009
Location: Europe
Posts: 2,649
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Quote:
Furthermore, C3 is a multiplatform release, as pointed out by L.Scofield, console definitively hold back the whole graphic fidelity... I would be happy, if next gen graphics have anything to do with C3 on ultra settings at 1080p60Hz with proper AA
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I bid farewell with a rebel yell... |
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#182 | |
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Naughty Boy!
Join Date: Mar 2009
Location: Liverpool
Posts: 2,980
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wookies love cookies ! |
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#183 |
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Senior Member
Join Date: Oct 2005
Posts: 4,357
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Realtime GI is the holy grail of lighting !Being a CG lighting artist for 10 years, I have been dreaming of it ever since Stalker tried it in Shadow of Chernobyl
Static solutions are static solutions, GI is calculated once and baked into light maps. Its like running around in a photograph.Dynamic objects are anyways removed from these calculations as they know player might move these around. BF3 GI doesn't do much , except for accomodating destruction. And since the destruction is canned, it simply means they have different set of light maps for broken and vanilla objects, thats all. And it doesn't accomodate for flashing or moving lights in any case. As for Spherical Harmonics, KZ also uses it for characters. But , as close as they may come in creating an illusion of real light, nothing can beat a light calculated every frame Anyways, I wasn't making a case for realtime GI. Crytek has it implemented, we just have to wait for new hardware, I guess.
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We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#184 |
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Senior Member
Join Date: Mar 2007
Posts: 1,147
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The problems with CryEngine 3's realtime GI implementation are that it is calculated only for the sunlight, it's very low frequency and there's no secondary occlusion support (it was shown in one of their tech videos but it's not part of the game nor are the glossy reflections AFAIK). Thankfully the HDR lightprobes pickup the slack. Just place one in the environment, press a button and you get instant image-based lighting
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#185 |
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Senior Member
Join Date: Oct 2008
Posts: 1,567
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#186 |
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Senior Member
Join Date: Mar 2007
Posts: 1,147
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Crysis 3 - CryEngine 3 Tech Trailer
http://www.youtube.com/watch?v=JWvgETOo5ek&hd=1 Who knows how much of that will be present in the console version (tessellation being the obvious NO), but damn, it looks amazing. |
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#187 |
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Regular
Join Date: Aug 2006
Posts: 6,852
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I wouldn't expect the current gen console version to look much different than Crysis 2...considering the huge framerate problems it had, any optimization would seemingly go there first.
Now if you're referring to next gen version... |
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#188 |
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Naughty Boy!
Join Date: Mar 2009
Location: Liverpool
Posts: 2,980
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Wow !!
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wookies love cookies ! |
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#189 | |
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Senior Member
Join Date: Oct 2005
Posts: 4,357
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I think I can hear my PC croaking already !
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We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#190 |
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Member
Join Date: Apr 2004
Location: Australia
Posts: 2,352
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Something about the environment looked too blurry compared to the bullshots they have released, maybe too much fog or strong LOD? But the toad, the toad looked insanely real.
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#191 |
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Member
Join Date: Jun 2012
Posts: 266
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Now they better have a shitload of toads in this game!
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#192 |
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Member
Join Date: Aug 2005
Posts: 278
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description of what you see in the trailer
http://www.cgrecord.net/2012/08/crye...h-trailer.html |
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#193 |
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Senior Member
Join Date: Sep 2006
Posts: 1,429
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PADM is extremely impressive, hopefully it will not be taxing on the hardware.
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“It is Microsoft. And I will kill them.” —Sony Computer Entertainment President and CEO Ken Kutaragi, asked in 1994 who he thought the biggest competition would be for his upcoming PlayStation game console. |
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#194 |
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Member
Join Date: Aug 2005
Posts: 278
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Hmm, I wonder what is 3rd generation about the GI solution? Anybody have an idea?
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#195 |
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Senior Member
Join Date: Oct 2005
Posts: 4,357
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Its still single bounce thats for sure. I didn't get the 3rd gen comment either. Crysis2 and now Crysis 3, they can call it 2nd gen if they want
__________________
We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#196 |
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Member
Join Date: Jul 2005
Posts: 683
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#197 |
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Senior Member
Join Date: Mar 2010
Posts: 1,283
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Huh...where did they get these screens? (and no, they aren't from E3 or interactive trailer).
http://www.xboxygen.com/Medias/Image...images-in-game |
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#198 |
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Regular
Join Date: Aug 2006
Posts: 6,852
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Dunno but, Crysis 3 worst looking game of the gen already confirmed. Crysis 2 all over again.
Is that supposed to be Xbox version? |
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#199 |
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Senior Member
Join Date: Mar 2010
Posts: 1,283
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Thats a joke, right? I mean, you can't possibly determine visuals by screencaps from low res video.
I dunno...Its played with controller. |
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#200 | |
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Regular
Join Date: Aug 2006
Posts: 6,852
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Quote:
That SuperDae twerp has been making noises on his twitter about having Crysis 3, maybe it really is out there though. Or like, a level of it more likely. |
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