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#76 |
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Senior Member
Join Date: Jun 2008
Posts: 1,739
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I think you guys are confused. The way PowerVR technology works is everything is done on chip so you don't need massive external bandwidth to "connect separate nodes" like in a render farm. All "nodes" in a PowerVR GPU communicates at full chip speed.
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#77 |
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Senior Member
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Considering how little I know about PowerVR tech you are quite definitely right. I just tried to apply what I know about regular AMD-NV GPUs to them
So how many of those "cores" or "nodes" can you add to the full GPU before you hit some nasty bottleneck? How much work will be duplicated in those nodes (triangle setup?)? |
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#78 | |
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Tea maker
Join Date: Feb 2002
Location: In the Island of Sodor, where the steam trains lie
Posts: 4,382
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Quote:
__________________
"Your work is both good and original. Unfortunately the part that is good is not original and the part that is original is not good." -(attributed to) Samuel Johnson "I invented the term Object-Oriented, and I can tell you I did not have C++ in mind." Alan Kay |
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#79 | |
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Senior Member
Join Date: May 2008
Posts: 1,135
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Quote:
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#80 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,737
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__________________
So many things to do, and yet so little time to spend... |
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#81 | ||
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Epsilon plus three
Join Date: Feb 2002
Location: Chania
Posts: 7,767
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Quote:
From the whitepaper Roderic posted above section 4.7: Quote:
Their new up to DX11.x generation Series6/Rogue, hasn't been fully announced yet and details over it are sparse. However from the two so far announced cores G6200 & G6400 the latter should be roughly on the fore mentioned MP16 level. Cores should be quite more efficient this time and probably scalable to higher amounts than with Series5XT.
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People are more violently opposed to fur than leather; because it's easier to harass rich ladies than motorcycle gangs. |
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#82 | |
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Member
Join Date: Mar 2007
Location: Wroclaw, Poland
Posts: 578
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Quote:
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Shifty Geezer: I don't think the guy really understands the subject. PARANOiA: To be honest, Shifty, what you've described is 95% of Beyond3D - armchair experts spouting fact based on the low-level knowledge of a few. This posting is provided "AS IS" with no warranties, and confers no rights. |
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#83 | |
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Epsilon plus three
Join Date: Feb 2002
Location: Chania
Posts: 7,767
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Quote:
__________________
People are more violently opposed to fur than leather; because it's easier to harass rich ladies than motorcycle gangs. |
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#84 |
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Member
Join Date: Mar 2007
Location: Wroclaw, Poland
Posts: 578
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I wouldn't know.
__________________
Shifty Geezer: I don't think the guy really understands the subject. PARANOiA: To be honest, Shifty, what you've described is 95% of Beyond3D - armchair experts spouting fact based on the low-level knowledge of a few. This posting is provided "AS IS" with no warranties, and confers no rights. |
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#85 |
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Member
Join Date: Mar 2010
Posts: 681
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Could it be?
![]() A New, $99 Console Called Ouya Is Real and Radically Different From Xbox, PlayStation and Wii Last edited by onQ; 04-Jul-2012 at 02:41. |
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#86 |
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Senior Member
Join Date: Jun 2008
Posts: 1,739
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If it's not powered by PowerVR why are you posting that in this thread?
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#87 | |
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Member
Join Date: Mar 2010
Posts: 681
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Quote:
since it's a android console it would seem that the GPU would be PowerVR (or Mali) . unless you know for sure that it's not PowerVR because I haven't been able to find the specs. Last edited by onQ; 04-Jul-2012 at 02:39. |
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#88 |
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Senior Member
Join Date: Jun 2008
Posts: 1,739
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Aren't there other GPUs made by Nvidia and other companies like Mali that run on Android?
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#89 |
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Member
Join Date: Mar 2010
Posts: 681
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#90 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,044
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Whatever it is, it's not going to be a next-gen console. Not even a this-gen console at $99 running download games.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#91 | |
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Naughty Boy!
Join Date: May 2012
Posts: 200
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Quote:
But with all due respect, the iPad1 and iPhone 4 can run infinity blade at around 25 fps; the resolution being 1024*768 and 960*640 or something. They are powered by the PowerVR SGX 535. The 540 is already present in low-low budget android tablets. It's more powerful btw. If it were the 540 powering this $99 dollar console, then it could have the potential to destroy the this-gen wii, even at higher resolutions. If people can stand the wii (where art matters a lot, for example: mario games look gorgeous, even with the low polycounts and resolution). Then this $99 console could compete, at least with that. Although I am 98% sure that the android games can never compete; the budget and artists are not there.
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"If we look at this objectively, then color is definitely scientifically better." |
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#92 | |
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Senior Member
Join Date: Feb 2002
Location: San Francisco, CA
Posts: 1,571
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Quote:
Yes, you are quite correct that thus machine should be able to compete with Wii (Gamecube 1.5 with extra memory) that is 2 generations old tech. But why would this machine want to compete with a current gen extender? |
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#93 | |
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Senior Member
Join Date: Jun 2008
Posts: 1,739
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Quote:
Would've been cool if it had a Rogue in it instead of a Tegra. |
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#94 | |
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Member
Join Date: Mar 2010
Posts: 681
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Quote:
but I guess Tegra 3 is cool but I'm not as excited as I was before, well there is still hope for the Apple Console. |
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| console, powervr series 6, rogue |
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