Welcome, Unregistered.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Reply
Old 18-Jun-2012, 20:16   #1
Dooby
Junior Member
 
Join Date: Jul 2003
Posts: 470
Default

*spawn* from Borderlands 2 thread.

Quote:
Originally Posted by I.S.T. View Post
How I felt reading his responses:

"Say 'absolutely' again. Say 'absolutely' again, I dare you, I double dare you motherf****r, say 'absolutely' one more Goddamn time!"

He didn't convince me in the slightest.
__________________
.טאָ לאָמיר אַלע שפּילן ,אין דרײדל, אײנס און צוויי
webdesign & ecommerce | tv guide
Dooby is offline   Reply With Quote
Old 18-Jun-2012, 21:00   #2
Bouncing Zabaglione Bros.
Regular
 
Join Date: Jun 2003
Posts: 6,179
Default

Yeah, you can ask all the "hard questions" you like, but it's meaningless if you let the interviewee dodge, spin, and weasel his way out of the truthful answer he's trying to avoid.
Bouncing Zabaglione Bros. is offline   Reply With Quote
Old 18-Jun-2012, 22:45   #3
Richard
Mord's imaginary friend
 
Join Date: Jan 2004
Location: PT, EU
Posts: 3,506
Default

Quote:
Originally Posted by Bouncing Zabaglione Bros. View Post
Yeah, you can ask all the "hard questions" you like, but it's meaningless if you let the interviewee dodge, spin, and weasel his way out of the truthful answer he's trying to avoid.
But don't their dodges ultimately answer the questions?
__________________
The optimist proclaims that we live in the best of all possible worlds, and the pessimist fears this is true. - James Branch Cabell
Richard is offline   Reply With Quote
Old 18-Jun-2012, 23:25   #4
homerdog
hardly a Senior Member
 
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,677
Default

I think, they are steering the company from almost certain success with the way they have been doing things to almost certain failure in trying to compete with WoW. They must be honest with themselves, because if this is Just Another MMO then the Elder Scrolls license won't float it for long and it is destined to fail like all others have. Hell Star Wars couldn't even save TOR.
__________________
Quote:
Originally Posted by Humus View Post
Releasing a game in 2010 without AA is a completely foreign concept to me. If the technique you're using makes it impossible to use AA then you're using the wrong techniques. As simple as that. Releasing a PC game without AA options is OK only if that means you can only have it enabled[...]
homerdog is offline   Reply With Quote
Old 19-Jun-2012, 02:51   #5
Grall
Invisible Member
 
Join Date: Apr 2002
Location: La-la land
Posts: 5,160
Default

MMOs have been seen by greedy misinformed company execs as some kind of moneypie they would love to just guzzle down, and that's why we've seen so many half-assed attempts at competing with Blizzard over the years. Unfortunately, it's not that simple... MMOs with a monthly subscription is an incredibly tricky proposition, I think everybody should be amazed off planet earth entirely that WoW managed to hold onto up to 12 million customers for years.

If your MMO isn't as polished, with content as deep and diverse as WoW's (not saying it's neccessarily all that deep - just speaking in relative terms here) then people will start to feel cheated pretty quick. They keep paying over and over every month for a game that doesn't feel finished, so they'll tire, drop the subscription and the game will start to sink.

EA/Bioware must be feeling this trend pretty harshly to turn around so quickly and announce plans for F2P in record time for a new MMO. It's not even been out for six months has it?
__________________
"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)."
-Phil Plait
Grall is offline   Reply With Quote
Old 20-Jun-2012, 03:58   #6
hughJ
Member
 
Join Date: Feb 2002
Posts: 236
Send a message via ICQ to hughJ
Default

It's pretty telling from the interviews that guy has given that the game really doesn't possess any qualities worth getting excited about. You would think that if you were genuinely proud or excited about a product of yours, you'd be just gushing about how great X, Y, and Z are and how they've never been done before, or never been done as well.

It's *not* enough to look at your IP as your big selling point. If the first words out of your mouth when you're given an opportunity to brag about your game is to spend most of it talking about the "lore" and game world and how it's related to past Elder Scrolls successes, then you've already lost. IP is only worth a small amount in getting people to pick the game up off the shelves, and about zero to do with keeping them past the first month of subscription. Look at the shining example of WoW. WoW's success has nothing to do with the IP. Essentially zero. What percentage of WoW's past and present player base do they think had actually played any of the Warcrafts, or knew anything at all about the back story? 5%, if that?
hughJ is offline   Reply With Quote
Old 20-Jun-2012, 05:27   #7
Grall
Invisible Member
 
Join Date: Apr 2002
Location: La-la land
Posts: 5,160
Default

Isn't it too soon for Bethy to reveal all the awesome stuff their MMO can do...? When's this thing supposed to come out anyway?

Usually, you'd want to keep the precise details of your gameplay under wraps until comfortably close to release, so that you don't spoil all your secrets and are able to keep the speculation-hype-machine rolling for as long as possible under its own steam. Once you start feeding that fire with actual, bona fide details about your game, then you can't keep the pressure up should you run out of fuel. So it's advantageous to not blow everything too quickly, or you'll risk doing a software equivalence of Osborne Computer Corporation...
__________________
"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)."
-Phil Plait
Grall is offline   Reply With Quote
Old 20-Jun-2012, 18:27   #8
swaaye
Entirely Suboptimal
 
Join Date: Mar 2003
Location: WI, USA
Posts: 6,868
Default

Quote:
Originally Posted by Grall View Post
Usually, you'd want to keep the precise details of your gameplay under wraps until comfortably close to release, so that you don't spoil all your secrets and are able to keep the speculation-hype-machine rolling for as long as possible under its own steam.
Bethesda tends to masterfully do exactly that. Pepper some mind-tingling terminology in previews, show 5 carefully chosen screenshots per year, make some equally hand-crafted videos, etc.
swaaye is offline   Reply With Quote
Old 20-Jun-2012, 23:09   #9
Richard
Mord's imaginary friend
 
Join Date: Jan 2004
Location: PT, EU
Posts: 3,506
Default

People have been demanding multiplayer in TES since Morrowind because they have this huge world, with lots of quests and they still feel lonely at times, or they want to experience the game with others. I'm probably wrong, but I feel they don't want raids and mobs and holy trinity and all that meta-game jargon. They don't even, probably, want a _massively_ multiplayer TES. They only want to play with others, go on some hard quests, kind of like Diablo. Make a party and just go find adventure.

What people wanted: Skyrim (or Oblivion) except with dungeon crawling with their friends, compare inventories and modded outfits and faces, probably trade with them.

What they made: WoW clone with the words "Elder Scrolls" sprinkled throughout.
__________________
The optimist proclaims that we live in the best of all possible worlds, and the pessimist fears this is true. - James Branch Cabell
Richard is offline   Reply With Quote
Old 20-Jun-2012, 23:29   #10
Scott_Arm
Regular
 
Join Date: Jun 2004
Posts: 7,223
Default

I have no interest in an MMO Elder Scrolls. Just give me 2-4 player co-op, more interesting loot, more meaningful exploration and some improved combat/magic.
Scott_Arm is offline   Reply With Quote
Old 21-Jun-2012, 15:44   #11
RobertR1
Naughty Boy!
 
Join Date: Nov 2005
Posts: 5,059
Default

I hope this bombs. Thanks to WoW I will not get anymore Warcraft sequels. Don't want the same for TES.
__________________
Hall of fame thread: http://forum.beyond3d.com/showthread.php?t=50668
RobertR1 is offline   Reply With Quote
Old 21-Jun-2012, 18:09   #12
swaaye
Entirely Suboptimal
 
Join Date: Mar 2003
Location: WI, USA
Posts: 6,868
Default

Woulda thunk that Bethesda would've noticed the various community attempts to graft multiplayer onto their games.

Actually I'm not sure this game is an idea from Bethesda, but perhaps instead a scheme entirely from Zenimax.
swaaye is offline   Reply With Quote
Old 21-Jun-2012, 20:29   #13
Grall
Invisible Member
 
Join Date: Apr 2002
Location: La-la land
Posts: 5,160
Default

Quote:
Originally Posted by Richard View Post
What people wanted: Skyrim (or Oblivion) except with dungeon crawling with their friends, compare inventories and modded outfits and faces, probably trade with them.

What they made: WoW clone with the words "Elder Scrolls" sprinkled throughout.
I'd want the first option too. Don't really want another WoW, but maybe this game distinguishes itself enough that it doesn't fall into that trap.

No other game's been able to out-WoW WoW, and I totally don't expect even Bethesda to manage to succeed there. What remains is to come at the problem from a new angle, somehow, which isn't easy. It's been tried many times and if not exactly failed, so at least meh'd every time.
__________________
"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)."
-Phil Plait
Grall is offline   Reply With Quote
Old 21-Jun-2012, 23:01   #14
I.S.T.
Senior Member
 
Join Date: Feb 2004
Posts: 2,482
Default

Quote:
Originally Posted by swaaye View Post
Woulda thunk that Bethesda would've noticed the various community attempts to graft multiplayer onto their games.

Actually I'm not sure this game is an idea from Bethesda, but perhaps instead a scheme entirely from Zenimax.
*sigh* why do people keep forgetting this.

Zenimax was founded years after Beth by Beth people. It is effectively a publisher Beth owns.
I.S.T. is offline   Reply With Quote
Old 22-Jun-2012, 00:12   #15
swaaye
Entirely Suboptimal
 
Join Date: Mar 2003
Location: WI, USA
Posts: 6,868
Default

I've read up on it now. I was unaware of that.

Check this out:
Quote:
ZeniMax Media Board of Directors currently consists of the following: Robert A. Altman, Chairman and CEO of ZeniMax; Ernest Del, President of ZeniMax Media; film producer Jerry Bruckheimer; Michael Dominguez, Managing Director, Providence Equity Partners Inc.; Leslie Moonves, President & CEO of CBS Corporation; Cal Ripken, Jr. President & CEO of Ripken Baseball, Inc.; Robert S. Trump son of Fred Trump,and President of Trump Management Inc,also Harry E. Sloan,Chairman of Global Eagle Acquisition Corporation.
Interesting to see who's in on their mini empire.

Anyway, I remember somebody over there saying Todd Howard's team doesn't do MMOs. This was said back when the rumor of TES MMO surfaced around a year ago. I wonder if that is still true and he's working on a new singleplayer game, or if it was bullshit, or if things have changed...
swaaye is offline   Reply With Quote
Old 22-Jun-2012, 03:12   #16
aaronspink
Senior Member
 
Join Date: Jun 2003
Posts: 2,571
Default

Quote:
Originally Posted by swaaye View Post
Anyway, I remember somebody over there saying Todd Howard's team doesn't do MMOs. This was said back when the rumor of TES MMO surfaced around a year ago. I wonder if that is still true and he's working on a new singleplayer game, or if it was bullshit, or if things have changed...
That is why they started Zenimax online, so that Bethesda could do single player/non-MMO and they could expand into mmos without changing that. Lore, etc, splits between ZMO and BGS but everything else is split.
__________________
Aaron Spink
speaking for myself inc.
aaronspink is offline   Reply With Quote
Old 23-Jun-2012, 17:33   #17
green.pixel
Senior Member
 
Join Date: Dec 2008
Location: Europe
Posts: 1,230
Default

Quote:
Originally Posted by Scott_Arm View Post
I have no interest in an MMO Elder Scrolls. Just give me 2-4 player co-op, more interesting loot, more meaningful exploration and some improved combat/magic.
They should look upon New Vegas for proper quest design and writing.
__________________
"A Revolutionary Age is an age of action; the present age is an age of advertisement, or an age of publicity: nothing ever happens, but there is immediate publicity everywhere." - Søren Kierkegaard
http://culture.vg/ | http://storyofstuff.com/ | http://www.chomsky.info/ | http://www.artrenewal.org/
green.pixel is offline   Reply With Quote
Old 28-Jun-2012, 04:50   #18
neino
Registered
 
Join Date: Jun 2012
Posts: 1
Default

I just want to say ,Please don't be a WoW clone!
neino is offline   Reply With Quote
Old 28-Jun-2012, 11:18   #19
solarmystic
Registered
 
Join Date: Jun 2012
Location: Geordieland
Posts: 6
Default

Hmm.. after watching some previews, and seeing how suspiciously similar it is to yet another WoW clone.... I wonder, why do they keep on serving up the same regurgitated leavins that people are mostly sick of?

The market is ripe for something brand new, something fresh... watching WoW clone MMOs like TOR tank after a measly few months on the market (it lost 25% of its subscribers leaving speculators to wonder whether it'd be F2P in the coming year or so..), haven't they learnt anything?
solarmystic is offline   Reply With Quote
Old 28-Jun-2012, 14:03   #20
Malo
Oz Yak
 
Join Date: Feb 2002
Location: US of A
Posts: 2,532
Default

That's why my wife and I bought lifetime subscriptions on The Secret World. Very different, makes you think for a lot of quests, even research information. And it's not generic fantasy shit.
__________________
Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall
Malo is offline   Reply With Quote
Old 29-Jun-2012, 10:30   #21
ToTTenTranz
Naughty Boy!
 
Join Date: Jul 2008
Posts: 2,253
Default

There was already a thread for The Elder Scrolls Online.


Yeah, it's weird how so many MMORPGs go down the toilet so fast and yet they keep popping up everywhere.


Being able to receive one or two players in our game for some coop and prepare the story accordingly, would have been so much better received.

I guess every company is trying to move into that damned free-to-play business model.
ToTTenTranz is offline   Reply With Quote
Old 01-Jul-2012, 12:09   #22
Grall
Invisible Member
 
Join Date: Apr 2002
Location: La-la land
Posts: 5,160
Default

I don't do "free to play". I don't relish having my tit squeezed regularly for more cash just so I can progress in the game. I'll pay for something once, not more than that, and certainly not over and over.

Well, OK, WoW is the exception because I've had a lot of fun playing that game in the past, and it's a predictable cost. There's no "pay to win" option in WoW, something that's quite common in F2P titles.
__________________
"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)."
-Phil Plait
Grall is offline   Reply With Quote
Old 23-Jul-2012, 16:17   #23
MfA
Regular
 
Join Date: Feb 2002
Posts: 5,328
Send a message via ICQ to MfA
Default

In the end three faction warfare really isn't that much better than two faction ... it's still zerg vs zerg, near consequence free, with very little reward/recognition for taking up the mantle of leadership.

Three faction is becoming the most popular cop out to actually fixing the problems of world PvP in most MMOs ... nearly everyone has caught on to the fact that near consequence free zerg vs zerg world PvP has no long lasting appeal, but a lot of people still think 3 factions solves it for some silly reason.

The sad thing is that at the same time they are using nearly the same broken world PvP as WoW (just +1 faction) and battlegrounds, they refuse to copy Arena ... which despite all the hate is popular for good reasons ... and is hated for very petty reasons ... if the big guys want to keep copying WoW why don't they just do it right for fucking once?
__________________
Cinematic is the new streamlined.

Last edited by MfA; 23-Jul-2012 at 16:23.
MfA is online now   Reply With Quote
Old 24-Jul-2012, 08:51   #24
Grall
Invisible Member
 
Join Date: Apr 2002
Location: La-la land
Posts: 5,160
Default

Quote:
Originally Posted by MfA View Post
they refuse to copy Arena ... which despite all the hate is popular for good reasons ... and is hated for very petty reasons
LOL! Now that was a biased statement if ever I saw one.

Arena is hated in WoW because it's done nothing but fuck up the game for nearly six years, all for catering to a tiny minority of the player base, and a wish to market the game as an esport by blizzard management.
__________________
"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)."
-Phil Plait
Grall is offline   Reply With Quote
Old 25-Jul-2012, 07:02   #25
aaronspink
Senior Member
 
Join Date: Jun 2003
Posts: 2,571
Default

Quote:
Originally Posted by MfA View Post
The sad thing is that at the same time they are using nearly the same broken world PvP as WoW (just +1 faction) and battlegrounds, they refuse to copy Arena ... which despite all the hate is popular for good reasons ... and is hated for very petty reasons ... if the big guys want to keep copying WoW why don't they just do it right for fucking once?
You want arena, get a couple of people together, go off into the wilderness and fight, done. Arena is quite possibly the worst idea ever.
__________________
Aaron Spink
speaking for myself inc.
aaronspink is offline   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 13:31.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.