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Old 19-Jun-2012, 13:42   #24
Bryant
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Join Date: Dec 2006
Posts: 28
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Quote:
Originally Posted by Andrew Lauritzen View Post
What do you want to be using? Bicubic? That's obviously only going to make much difference for mag filtering, which is only relevant when you *are* using low texture resolution.
I don't see low resolution textures going anywhere for a while, and even if you have 2k textures on everything it's still nice to have a decent edge case. Also I hate aliasing, and linear filtering has a poor frequency response for magnification, so it would be nice to see magnification done with higher order interpolation.
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